Player Matchup

Danzaburou
Danzaburou
FreshXeno
Danzaburou
Level 4
God Stats
5W - 4L
1,723 SR
Queue Stats
231W - 250L
1,475 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Lennsi_sama
Cu Chulainn
Level 11
God Stats
21W - 11L
1,738 SR
Queue Stats
272W - 259L
1,619 Elo+
Party 2
Ymir
Ymir
TyrenFox
Ymir
Level 13
God Stats
28W - 19L
1,700 SR
Queue Stats
35W - 28L
1,550 Elo+
Party 3
Ne Zha
Ne Zha
dd666
Ne Zha
Level 17
God Stats
4W - 3L
1,677 SR
Queue Stats
15W - 22L
1,504 Elo+
Solo
The Morrigan
The Morrigan
oek_Ken_Kaneki
The Morrigan
Level 84
God Stats
8W - 9L
1,514 SR
Queue Stats
427W - 397L
1,495 Elo+
Party 2
Team Averages
Level 26
1,670 SR
1,529 Elo+

VS

Team Averages
Level 52
1,486 SR
1,581 Elo+
Fenrir
Fenrir
Davvross
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
DemonicWolf2708
Bellona
Level 29
God Stats
1W - 2L
1,445 SR
Queue Stats
22W - 21L
1,607 Elo+
Party 1
Ymir
Ymir
IronPhantom5240
Ymir
Level 20
God Stats
1W - 3L
1,481 SR
Queue Stats
18W - 17L
1,607 Elo+
Party 1
Zeus
Zeus
SoloDeicide
Zeus
Level 22
God Stats
1W - 0L
1,256 SR
Queue Stats
7W - 8L
1,607 Elo+
Party 1
Cupid
Cupid
pulpo-pirata9
Cupid
Level 28
God Stats
22W - 17L
1,747 SR
Queue Stats
303W - 240L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FreshXeno
Danzaburou
14
2 / 7 / 2
9,194
460
4,522
13,616
5,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Lennsi_sama
Cu Chulainn
12
1 / 3 / 0
8,317
416
4,541
10,910
4,662
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
16
5 / 1 / 2
10,443
522
5,042
9,315
9,489
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Ne Zha
dd666
Ne Zha
11
0 / 7 / 0
7,324
366
3,152
13,802
4,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
oek_Ken_Kaneki
The Morrigan
13
3 / 13 / 0
9,103
455
6,745
12,713
4,040
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Davvross
Fenrir
20
17 / 2 / 2
12,975
649
19,518
19,285
9,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 1 / 5
10,317
516
3,492
11,286
7,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 5 / 3
9,981
499
1,583
16,484
11,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
6 / 5 / 7
11,602
580
8,909
11,425
4,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
6 / 0 / 3
11,770
589
6,227
14,161
5,549
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
11
Kills
30
31
Deaths
13
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Davvross
Fenrir
17
2
2
9
W
0
1
5
2.5
L
Danzaburou
FreshXeno
Danzaburou
2
7
2
0.43
W
1
5
3
0.5
L
Cu Chulainn
Lennsi_sama
Cu Chulainn
1
3
0
0.33
W
6
5
7
1.9
L
Ymir
5
1
2
6
L
Ne Zha
dd666
Ne Zha
0
7
0
0
L
The Morrigan
oek_Ken_Kaneki
The Morrigan
3
13
0
0.23
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,002
Damage
39,729
60,356
Taken
72,641
28,055
Mitigated
37,995
10,034
Healing
30,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Davvross
Fenrir
19,518
6,501
0
9,071
19,285
9,026
1,934
4,433
14,852
0
102,354
W
3,492
477
0
5,266
11,286
7,726
2,431
2,724
8,562
5,737
37,984
L
Danzaburou
FreshXeno
Danzaburou
4,522
2,751
0
2,366
13,616
5,611
1,065
3,443
10,059
0
44,868
W
1,583
440
219
565
16,484
11,661
1,084
5,315
11,169
26,599
0
L
Cu Chulainn
Lennsi_sama
Cu Chulainn
4,541
372
0
2,901
10,910
4,662
36
0
10,910
0
43,719
W
8,909
1,497
0
1,155
11,425
4,033
1,509
3,571
7,854
57,211
0
L
Ymir
5,042
852
0
1,536
9,315
9,489
0
2,273
6,984
31,470
0
L
Ne Zha
dd666
Ne Zha
3,152
1,112
0
3,231
13,802
4,253
452
2,365
11,309
0
31,011
L
The Morrigan
oek_Ken_Kaneki
The Morrigan
6,745
1,194
0
0
12,713
4,040
158
2,497
9,957
38,922
3,935
W
6,227
2,900
3,770
10,059
14,161
5,549
4,555
1,138
13,023
0
85,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,381
Gold Earned
56,645
355
Minions Killed
530
0
Camps Cleared
0
1,609,866
Distance Traveled
1,888,867
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,975
649
144
7
0
424,220
4
W
Bellona
10,317
516
92
5
0
404,117
0
L
Danzaburou
9,194
460
85
4
0
316,589
2
W
Ymir
9,981
499
48
2
0
381,989
0
L
Cu Chulainn
8,317
416
84
4
0
250,496
5
W
Zeus
11,602
580
104
5
0
305,026
0
L
Ymir
10,443
522
39
2
0
392,138
6
L
Ne Zha
7,324
366
68
3
0
375,194
0
L
The Morrigan
9,103
455
79
4
0
275,449
6
W
Cupid
11,770
589
142
7
0
373,515
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role