Player Matchup

Izanami
Izanami
DirewolfAegon
Izanami
Level 17
God Stats
32W - 26L
1,564 SR
Queue Stats
112W - 134L
1,360 Elo+
Solo
Apollo
Apollo
Necromenon
Apollo
Level 16
God Stats
22W - 20L
1,203 SR
Queue Stats
123W - 118L
1,342 Elo+
Solo
Ymir
Ymir
Smitefan234567
Ymir
Level 16
God Stats
43W - 46L
1,447 SR
Queue Stats
144W - 186L
1,431 Elo+
Solo
Nemesis
Nemesis
saloma123
Nemesis
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 14L
1,550 Elo+
Solo
Hera
Hera
sunLyst
Hera
Level 29
God Stats
32W - 48L
1,443 SR
Queue Stats
217W - 271L
1,424 Elo+
Solo
Team Averages
Level 18
1,431 SR
1,421 Elo+

VS

Team Averages
Level 18
1,509 SR
1,545 Elo+
Danzaburou
Danzaburou
FluffyKitten2600
Danzaburou
Level 23
God Stats
42W - 52L
1,507 SR
Queue Stats
122W - 129L
1,405 Elo+
Solo
Kumbhakarna
Kumbhakarna
JebQuackenbush
Kumbhakarna
Level 25
God Stats
1W - 2L
1,538 SR
Queue Stats
52W - 51L
1,562 Elo+
Solo
Guan Yu
Guan Yu
Marich81
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Hel
Hel
Sacling
Hel
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
xSisxx
Cabrakan
Level 11
God Stats
7W - 6L
1,498 SR
Queue Stats
89W - 78L
1,758 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
0 / 0 / 0
7,341
565
1,093
3,250
1,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Apollo
Necromenon
Apollo
10
1 / 2 / 1
6,314
486
2,502
7,910
2,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 0 / 1
6,501
500
3,362
3,704
1,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
saloma123
Nemesis
14
9 / 2 / 1
8,869
682
9,831
8,502
3,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hera
sunLyst
Hera
11
0 / 3 / 3
6,928
533
1,881
5,712
1,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FluffyKitten2600
Danzaburou
9
0 / 5 / 4
6,002
462
3,923
7,941
2,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kumbhakarna
JebQuackenbush
Kumbhakarna
11
1 / 0 / 1
6,765
520
2,990
7,619
5,373
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Guan Yu
Marich81
Guan Yu
4
0 / 1 / 0
4,500
346
251
4,879
2,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hel
12
3 / 4 / 1
6,753
519
2,893
7,340
1,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
xSisxx
Cabrakan
13
3 / 1 / 3
7,603
585
4,595
7,364
4,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
10
Kills
7
7
Deaths
11
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
0
0
0
0
L
Danzaburou
FluffyKitten2600
Danzaburou
0
5
4
0.4
L
Kumbhakarna
JebQuackenbush
Kumbhakarna
1
0
1
1.5
L
Guan Yu
Marich81
Guan Yu
0
1
0
0
W
Apollo
Necromenon
Apollo
1
2
1
0.75
L
Hel
3
4
1
0.88
W
0
0
1
0.5
W
Nemesis
saloma123
Nemesis
9
2
1
4.75
W
Hera
sunLyst
Hera
0
3
3
0.5
L
Cabrakan
xSisxx
Cabrakan
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,669
Damage
14,652
29,078
Taken
35,143
10,856
Mitigated
16,619
9,056
Healing
8,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
1,093
948
0
2,697
3,250
1,066
2,135
868
2,382
0
37,917
L
Danzaburou
FluffyKitten2600
Danzaburou
3,923
1,981
0
1,119
7,941
2,384
0
967
6,933
0
24,813
L
Kumbhakarna
JebQuackenbush
Kumbhakarna
2,990
261
0
1,506
7,619
5,373
0
2,157
5,462
23,540
0
L
Guan Yu
Marich81
Guan Yu
251
0
0
438
4,879
2,498
0
418
4,421
0
12,101
W
Apollo
Necromenon
Apollo
2,502
1,106
0
2,959
7,910
2,349
235
3,542
4,338
0
32,646
L
Hel
2,893
59
324
2,098
7,340
1,968
26
500
6,790
33,246
0
W
3,362
463
0
1,099
3,704
1,698
307
931
2,753
16,384
0
W
Nemesis
saloma123
Nemesis
9,831
5,386
0
838
8,502
3,907
0
2,024
6,379
0
56,643
W
Hera
sunLyst
Hera
1,881
567
64
1,399
5,712
1,836
260
2,827
2,723
35,331
0
L
Cabrakan
xSisxx
Cabrakan
4,595
781
0
2,581
7,364
4,396
0
1,034
6,294
35,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,953
Gold Earned
31,623
343
Minions Killed
224
0
Camps Cleared
0
1,191,623
Distance Traveled
1,150,615
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,341
565
86
7
0
211,195
4
L
Danzaburou
6,002
462
48
4
0
198,483
1
L
Kumbhakarna
6,765
520
15
1
0
253,084
3
L
Guan Yu
4,500
346
17
1
0
202,038
4
W
Apollo
6,314
486
67
5
0
214,188
2
L
Hel
6,753
519
73
6
0
255,054
5
W
Ymir
6,501
500
19
1
0
238,551
2
W
Nemesis
8,869
682
96
7
0
291,495
0
W
Hera
6,928
533
75
6
0
236,194
7
L
Cabrakan
7,603
585
71
5
0
241,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role