Player Matchup

Ares
Ares
Marukop1
Ares
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 2L
1,690 Elo+
Solo
Janus
Janus
SomeNutzKid
Janus
Level 43
God Stats
62W - 70L
1,502 SR
Queue Stats
62W - 70L
1,440 Elo+
Party 1
Rama
Rama
ttvSomeNutzGuy
Rama
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 11L
1,586 Elo+
Party 1
Sobek
Sobek
козел3000
Sobek
Level 5
God Stats
5W - 3L
1,594 SR
Queue Stats
15W - 17L
1,632 Elo+
Solo
Nemesis
Nemesis
沃特好啊有
Nemesis
Level 21
God Stats
0W - 2L
1,306 SR
Queue Stats
20W - 29L
1,376 Elo+
Solo
Team Averages
Level 17
1,480 SR
1,545 Elo+

VS

Team Averages
Level 20
1,538 SR
1,534 Elo+
Odin
Odin
Da3afto
Odin
Level 24
God Stats
6W - 2L
1,850 SR
Queue Stats
116W - 155L
1,434 Elo+
Solo
Ra
Ra
Fluzo
Ra
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 14L
1,770 Elo+
Solo
Medusa
Medusa
P0RTABLE
Medusa
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 3L
1,466 Elo+
Solo
Chang'e
Chang'e
ferciv
Chang'e
Level 29
God Stats
2W - 2L
1,365 SR
Queue Stats
10W - 13L
1,485 Elo+
Solo
Ratatoskr
Ratatoskr
lxxk
Ratatoskr
Level 27
God Stats
21W - 25L
1,473 SR
Queue Stats
80W - 61L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
1 / 7 / 3
7,723
429
2,425
15,898
11,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 5 / 1
9,097
505
2,928
9,031
3,058
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 3 / 3
9,377
521
3,520
10,469
3,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 2 / 0
9,822
546
10,055
16,462
15,553
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
3 / 5 / 0
7,740
430
2,999
11,698
4,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Da3afto
Odin
13
4 / 3 / 7
8,938
497
5,131
8,705
3,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ra
18
7 / 1 / 4
10,870
604
6,984
10,252
5,035
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
P0RTABLE
Medusa
15
8 / 5 / 3
9,848
547
10,952
9,256
2,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
ferciv
Chang'e
13
0 / 0 / 8
8,332
463
3,832
4,704
2,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
lxxk
Ratatoskr
18
2 / 1 / 5
10,677
593
10,905
14,540
12,772
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
8
Kills
21
22
Deaths
10
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Odin
Da3afto
Odin
4
3
7
2.5
W
Ra
7
1
4
9
L
Ares
1
7
3
0.36
W
Medusa
P0RTABLE
Medusa
8
5
3
1.9
L
1
5
1
0.3
W
Chang'e
ferciv
Chang'e
0
0
8
4
W
Ratatoskr
lxxk
Ratatoskr
2
1
5
4.5
L
1
3
3
0.83
L
2
2
0
1
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,927
Damage
37,804
63,558
Taken
47,457
37,980
Mitigated
26,540
19,963
Healing
13,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Da3afto
Odin
5,131
763
0
100
8,705
3,613
0
2,172
6,533
39
31,764
W
Ra
6,984
797
803
4,856
10,252
5,035
1,394
1,712
8,540
85,226
0
L
Ares
2,425
361
0
897
15,898
11,000
0
2,345
13,488
16,924
0
W
Medusa
P0RTABLE
Medusa
10,952
6,014
0
336
9,256
2,877
2,120
2,950
6,306
0
41,258
L
2,928
168
0
1,921
9,031
3,058
0
1,524
7,457
67,745
0
W
Chang'e
ferciv
Chang'e
3,832
406
1,697
2,375
4,704
2,243
1,115
362
4,342
33,949
0
W
Ratatoskr
lxxk
Ratatoskr
10,905
1,829
0
3,235
14,540
12,772
171
8,212
6,328
0
63,831
L
3,520
2,587
0
5,018
10,469
3,550
370
1,994
8,281
0
68,326
L
10,055
1,183
0
9,831
16,462
15,553
0
1,969
13,854
58,731
0
L
2,999
980
0
2,296
11,698
4,819
0
2,597
8,918
0
35,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,759
Gold Earned
48,665
482
Minions Killed
501
0
Camps Cleared
0
1,657,789
Distance Traveled
1,697,674
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,938
497
52
3
0
289,459
1
W
Ra
10,870
604
163
9
0
349,044
4
L
Ares
7,723
429
20
1
0
277,449
1
W
Medusa
9,848
547
68
4
0
341,244
1
L
Janus
9,097
505
135
8
0
350,823
2
W
Chang'e
8,332
463
67
4
0
355,798
5
W
Ratatoskr
10,677
593
151
8
0
362,129
0
L
Rama
9,377
521
135
8
0
307,284
2
L
Sobek
9,822
546
140
8
0
334,716
5
L
Nemesis
7,740
430
52
3
0
387,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role