Player Matchup

Izanami
Izanami
FullMedieval
Izanami
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
RP Pelad0
Sol
Level 15
God Stats
5W - 6L
1,314 SR
Queue Stats
6W - 10L
1,247 Elo+
Solo
Ares
Ares
finchwith
Ares
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 11L
1,112 Elo+
Solo
Team Averages
Level 41
1,438 SR
1,286 Elo+

VS

Team Averages
Level 155
1,630 SR
1,747 Elo+
Neith
Neith
TigaL
Neith
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
148W - 54L
1,709 Elo+
Party 1
Khepri
Khepri
ぴゅたんちゃん
Khepri
Level 160
God Stats
14W - 8L
1,755 SR
Queue Stats
17W - 12L
1,767 Elo+
Party 1
Cerberus
Cerberus
溢れだす男汁餃子
Cerberus
Level 158
God Stats
2W - 1L
1,636 SR
Queue Stats
31W - 18L
1,767 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FullMedieval
Izanami
10
0 / 1 / 0
6,211
621
2,966
5,090
1,525
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 5 / 0
5,853
585
1,878
6,229
1,426
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
6
0 / 7 / 0
5,390
539
349
6,668
1,819
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
TigaL
Neith
10
2 / 1 / 7
7,128
713
4,333
6,008
1,864
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
2 / 0 / 11
7,769
777
3,175
2,490
1,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
8 / 0 / 4
8,468
847
7,241
7,573
3,302
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
12
13
Deaths
1
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Izanami
FullMedieval
Izanami
0
1
0
0
L
0
5
0
0
W
Neith
TigaL
Neith
2
1
7
5.5
L
Ares
0
7
0
0
W
2
0
11
7.5
W
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,193
Damage
14,749
17,987
Taken
16,071
4,770
Mitigated
6,627
2,743
Healing
6,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
FullMedieval
Izanami
2,966
1,336
0
1,970
5,090
1,525
0
2,476
2,614
0
31,858
L
1,878
136
0
773
6,229
1,426
0
3,764
2,465
15,140
0
W
Neith
TigaL
Neith
4,333
1,922
0
1,094
6,008
1,864
423
769
5,239
0
36,912
L
Ares
349
35
0
0
6,668
1,819
0
4,282
2,386
3,227
0
W
3,175
103
702
1,481
2,490
1,461
0
361
2,129
14,416
0
W
7,241
86
0
3,330
7,573
3,302
0
1,327
6,246
31,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,454
Gold Earned
23,365
96
Minions Killed
150
0
Camps Cleared
0
417,153
Distance Traveled
569,222
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,211
621
66
7
0
169,130
1
L
Sol
5,853
585
29
3
0
155,145
0
W
Neith
7,128
713
60
6
0
179,950
4
L
Ares
5,390
539
1
0
0
92,878
0
W
Khepri
7,769
777
14
1
0
184,483
0
W
Cerberus
8,468
847
76
8
0
204,789
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role