Player Matchup

Bastet
Bastet
DECK M0NKEY
Bastet
Level 67
God Stats
12W - 3L
1,779 SR
Queue Stats
78W - 101L
1,534 Elo+
Solo
Cthulhu
Cthulhu
Deku_Of_Time
Cthulhu
Level 98
God Stats
1W - 0L
1,426 SR
Queue Stats
9W - 11L
1,397 Elo+
Party 1
Sun Wukong
Sun Wukong
TheJacklin1
Sun Wukong
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,499 Elo+
Party 1
Team Averages
Level 72
1,568 SR
1,477 Elo+

VS

Team Averages
Level 55
1,311 SR
1,218 Elo+
Eset
Eset
JL-Sham02
Eset
Level 49
God Stats
0W - 1L
1,290 SR
Queue Stats
1W - 11L
1,205 Elo+
Party 2
King Arthur
King Arthur
NhaMor02
King Arthur
Level 56
God Stats
0W - 2L
1,319 SR
Queue Stats
1W - 7L
1,205 Elo+
Party 2
Hachiman
Hachiman
teyoye29
Hachiman
Level 60
God Stats
106W - 190L
1,324 SR
Queue Stats
113W - 218L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
18
14 / 6 / 6
15,188
799
24,473
17,869
8,028
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Deku_Of_Time
Cthulhu
15
3 / 6 / 11
12,556
661
12,666
20,580
19,807
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
TheJacklin1
Sun Wukong
16
5 / 1 / 8
12,501
658
8,379
16,915
16,003
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
14
3 / 10 / 7
11,484
604
6,407
17,559
5,230
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
NhaMor02
King Arthur
15
7 / 7 / 4
12,469
656
14,837
21,735
20,952
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hachiman
teyoye29
Hachiman
16
3 / 5 / 7
12,458
656
11,416
15,503
5,039
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
31
22
Kills
13
13
Deaths
22
25
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bastet
14
6
6
2.83
W
Cthulhu
Deku_Of_Time
Cthulhu
3
6
11
1.42
L
Eset
3
10
7
0.65
L
King Arthur
NhaMor02
King Arthur
7
7
4
1.29
W
Sun Wukong
TheJacklin1
Sun Wukong
5
1
8
9
L
Hachiman
teyoye29
Hachiman
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,518
Damage
32,660
55,364
Taken
54,797
43,838
Mitigated
31,221
15,164
Healing
6,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
24,473
6,677
498
5,704
17,869
8,028
1,416
1,145
16,724
0
70,037
W
Cthulhu
Deku_Of_Time
Cthulhu
12,666
683
573
3,198
20,580
19,807
268
3,211
17,369
53,752
0
L
Eset
6,407
672
1,643
2,055
17,559
5,230
117
3,531
14,028
24,297
0
L
King Arthur
NhaMor02
King Arthur
14,837
2,909
510
1,002
21,735
20,952
0
4,563
17,172
0
57,858
W
Sun Wukong
TheJacklin1
Sun Wukong
8,379
1,881
1,263
3,928
16,915
16,003
758
4,641
12,274
0
49,045
L
Hachiman
teyoye29
Hachiman
11,416
8,479
0
1,613
15,503
5,039
834
4,623
10,880
0
55,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,245
Gold Earned
36,411
201
Minions Killed
198
0
Camps Cleared
0
1,049,410
Distance Traveled
937,498
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
15,188
799
77
4
0
361,672
1
W
Cthulhu
12,556
661
52
3
0
334,414
0
L
Eset
11,484
604
35
2
0
290,271
4
L
King Arthur
12,469
656
70
4
0
340,183
2
W
Sun Wukong
12,501
658
72
4
0
353,324
0
L
Hachiman
12,458
656
93
5
0
307,044
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role