Player Matchup

Sobek
Sobek
KOGHL_bozrg09
Sobek
Level 5
God Stats
2W - 2L
1,677 SR
Queue Stats
23W - 22L
1,362 Elo+
Party 1
Apollo
Apollo
MaHDi-_-Demon
Apollo
Level 113
God Stats
10W - 6L
1,499 SR
Queue Stats
493W - 442L
1,461 Elo+
Party 1
Neith
Neith
Meyak
Neith
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 4
King Arthur
King Arthur
S4D1_O9
King Arthur
Level 14
God Stats
6W - 5L
1,551 SR
Queue Stats
7W - 6L
1,476 Elo+
Solo
Chang'e
Chang'e
TaynoLC
Chang'e
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 4
Team Averages
Level 28
1,545 SR
1,460 Elo+

VS

Team Averages
Level 20
1,557 SR
1,388 Elo+
Thanatos
Thanatos
AllHopeIsGoneMS
Thanatos
Level 11
God Stats
8W - 7L
1,543 SR
Queue Stats
15W - 14L
1,505 Elo+
Party 3
Sobek
Sobek
Djokman
Sobek
Level 25
God Stats
1W - 1L
1,745 SR
Queue Stats
72W - 63L
1,396 Elo+
Party 2
Chaac
Chaac
I Gankz l
Chaac
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,201 Elo+
Solo
Freya
Freya
Switys
Freya
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
320W - 349L
1,459 Elo+
Party 3
Danzaburou
Danzaburou
UnderDarkTiest
Danzaburou
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
99W - 90L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 2
6,888
530
6,020
10,593
7,265
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

14
3 / 0 / 2
8,119
625
5,827
7,754
2,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Neith
Meyak
Neith
15
10 / 2 / 1
8,828
679
9,382
9,658
3,730
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
S4D1_O9
King Arthur
9
0 / 2 / 0
5,688
438
1,081
5,800
3,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
TaynoLC
Chang'e
12
1 / 2 / 4
7,091
545
5,002
6,983
2,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
9
2 / 8 / 3
6,585
507
5,981
11,659
3,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
Djokman
Sobek
9
1 / 1 / 1
6,066
467
2,970
8,140
4,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
I Gankz l
Chaac
10
0 / 2 / 0
5,910
455
3,989
7,765
5,843
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Freya
Switys
Freya
12
1 / 4 / 1
6,745
519
3,226
7,685
2,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
UnderDarkTiest
Danzaburou
9
1 / 3 / 0
5,645
434
4,313
5,789
1,947
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
18
Kills
5
6
Deaths
18
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
2
8
3
0.44
L
Sobek
Djokman
Sobek
1
1
1
1.5
L
Chaac
I Gankz l
Chaac
0
2
0
0
W
4
0
2
5
W
3
0
2
4
W
Neith
Meyak
Neith
10
2
1
5.25
W
King Arthur
S4D1_O9
King Arthur
0
2
0
0
L
Freya
Switys
Freya
1
4
1
0.38
W
Chang'e
TaynoLC
Chang'e
1
2
4
1.5
L
Danzaburou
UnderDarkTiest
Danzaburou
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,312
Damage
20,479
40,788
Taken
41,038
18,888
Mitigated
19,066
14,287
Healing
14,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
5,981
1,785
0
6,039
11,659
3,703
0
2,616
8,821
0
23,139
L
Sobek
Djokman
Sobek
2,970
394
0
2,566
8,140
4,775
362
2,878
5,153
13,988
0
L
Chaac
I Gankz l
Chaac
3,989
986
0
1,768
7,765
5,843
0
622
7,098
0
29,519
W
6,020
545
0
6,052
10,593
7,265
0
1,468
9,125
24,999
0
W
5,827
3,463
0
1,070
7,754
2,501
0
243
7,511
0
65,782
W
Neith
Meyak
Neith
9,382
4,188
0
3,287
9,658
3,730
1,613
451
9,167
0
56,549
W
King Arthur
S4D1_O9
King Arthur
1,081
153
0
864
5,800
3,318
270
811
4,989
0
12,264
L
Freya
Switys
Freya
3,226
956
0
2,133
7,685
2,798
383
2,193
5,264
27,414
0
W
Chang'e
TaynoLC
Chang'e
5,002
1,241
534
2,480
6,983
2,074
468
2,879
3,800
23,463
0
L
Danzaburou
UnderDarkTiest
Danzaburou
4,313
1,243
0
1,564
5,789
1,947
610
2,259
3,505
0
31,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,614
Gold Earned
30,951
341
Minions Killed
241
0
Camps Cleared
0
1,283,177
Distance Traveled
1,278,908
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,585
507
41
3
0
254,160
4
L
Sobek
6,066
467
13
1
0
283,649
1
L
Chaac
5,910
455
61
5
0
250,880
1
W
Sobek
6,888
530
35
3
0
268,190
0
W
Apollo
8,119
625
123
9
0
293,414
4
W
Neith
8,828
679
109
8
0
230,122
0
W
King Arthur
5,688
438
23
2
0
290,075
0
L
Freya
6,745
519
65
5
0
230,132
6
W
Chang'e
7,091
545
51
4
0
201,376
0
L
Danzaburou
5,645
434
61
5
0
260,087
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role