Player Matchup

Artemis
Artemis
Axotn1k
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,125 Elo+
Solo
Merlin
Merlin
Commitnotlive
Merlin
Level 5
God Stats
2W - 3L
1,721 SR
Queue Stats
11W - 12L
1,248 Elo+
Party 1
Yemoja
Yemoja
Teresssa
Yemoja
Level 13
God Stats
4W - 3L
1,603 SR
Queue Stats
18W - 15L
1,409 Elo+
Party 1
Hades
Hades
pubi9
Hades
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
verminathras
Loki
Level 17
God Stats
35W - 54L
1,412 SR
Queue Stats
38W - 56L
1,336 Elo+
Solo
Team Averages
Level 14
1,547 SR
1,324 Elo+

VS

Team Averages
Level 25
1,525 SR
1,498 Elo+
Loki
Loki
Brutar
Loki
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,485 Elo+
Party 2
Neith
Neith
Dingsen
Neith
Level 13
God Stats
2W - 1L
1,460 SR
Queue Stats
8W - 9L
1,504 Elo+
Party 2
Aphrodite
Aphrodite
KingDark2010
Aphrodite
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 7L
1,590 Elo+
Solo
Medusa
Medusa
csiridori
Medusa
Level 29
God Stats
8W - 4L
1,846 SR
Queue Stats
23W - 23L
1,485 Elo+
Solo
Merlin
Merlin
kenjiro69
Merlin
Level 29
God Stats
12W - 15L
1,321 SR
Queue Stats
119W - 121L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Axotn1k
Artemis
20
6 / 12 / 17
14,468
1,033
22,407
24,363
13,008
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
13 / 11 / 14
16,259
1,161
32,655
27,512
11,768
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
Teresssa
Yemoja
20
0 / 5 / 22
13,278
948
11,919
18,609
13,345
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
pubi9
Hades
20
11 / 8 / 15
15,815
1,130
29,334
29,711
20,248
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
0 / 0 / 0
8,600
614
0
0
0
Team 1 Tickets

0

VS

Team 2 Tickets

95

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Brutar
Loki
20
8 / 7 / 22
15,309
1,094
16,220
16,276
5,955
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Dingsen
Neith
20
15 / 5 / 14
16,245
1,160
33,440
23,704
7,467
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
KingDark2010
Aphrodite
20
5 / 7 / 26
15,183
1,085
14,397
28,582
23,081
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
csiridori
Medusa
20
0 / 9 / 20
12,471
891
7,497
23,307
7,567
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
kenjiro69
Merlin
20
7 / 2 / 16
14,414
1,030
22,092
10,218
3,553
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
133
30
Kills
35
36
Deaths
30
68
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Artemis
Axotn1k
Artemis
6
12
17
1.21
W
Loki
Brutar
Loki
8
7
22
2.71
L
13
11
14
1.82
W
Neith
Dingsen
Neith
15
5
14
4.4
W
Aphrodite
KingDark2010
Aphrodite
5
7
26
2.57
L
Yemoja
Teresssa
Yemoja
0
5
22
2.2
W
Medusa
csiridori
Medusa
0
9
20
1.11
W
Merlin
kenjiro69
Merlin
7
2
16
7.5
L
Hades
pubi9
Hades
11
8
15
2.31
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,315
Damage
93,646
100,195
Taken
102,087
58,369
Mitigated
47,623
11,450
Healing
34,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Axotn1k
Artemis
22,407
11,792
0
0
24,363
13,008
0
8,509
15,854
0
38,801
W
Loki
Brutar
Loki
16,220
6,211
0
0
16,276
5,955
0
9,316
6,960
0
22,190
L
32,655
2,973
732
3,126
27,512
11,768
0
8,978
18,534
75,892
0
W
Neith
Dingsen
Neith
33,440
19,382
0
5,749
23,704
7,467
0
19,111
4,593
0
72,272
W
Aphrodite
KingDark2010
Aphrodite
14,397
1,924
13,140
13,854
28,582
23,081
0
19,504
8,418
31,971
0
L
Yemoja
Teresssa
Yemoja
11,919
1,799
3,404
534
18,609
13,345
0
10,614
7,995
32,307
0
W
Medusa
csiridori
Medusa
7,497
2,753
0
2,112
23,307
7,567
0
18,556
4,751
0
22,748
W
Merlin
kenjiro69
Merlin
22,092
331
0
0
10,218
3,553
0
7,421
2,793
57,950
0
L
Hades
pubi9
Hades
29,334
1,796
296
3,358
29,711
20,248
0
8,388
21,323
53,952
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,420
Gold Earned
73,622
237
Minions Killed
261
8
Camps Cleared
9
961,912
Distance Traveled
1,255,937
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
14,468
1,033
41
3
0
228,071
0
W
Loki
15,309
1,094
13
1
4
270,071
0
L
Merlin
16,259
1,161
110
8
0
249,708
0
W
Neith
16,245
1,160
99
7
2
249,624
2
W
Aphrodite
15,183
1,085
39
3
3
260,155
0
L
Yemoja
13,278
948
38
3
1
237,251
3
W
Medusa
12,471
891
29
2
0
232,192
0
W
Merlin
14,414
1,030
81
6
0
243,895
0
L
Hades
15,815
1,130
48
3
7
246,882
3
L
Loki
8,600
614
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role