Player Matchup

Nike
Nike
Gold IV
DesCorHow
Nike
Gold IV
Level 115
God Stats
40W - 29L
1,732 SR
Queue Stats
152W - 156L
1,474 MMR
Solo
Izanami
Izanami
Gold IV
Tetsuo_Schima
Izanami
Gold IV
Level 54
God Stats
9W - 2L
1,881 SR
Queue Stats
97W - 102L
1,399 MMR
Party 1
Tiamat
Tiamat
Platinum IV
Vubiix
Tiamat
Platinum IV
Level 160
God Stats
3W - 7L
1,164 SR
Queue Stats
414W - 391L
1,504 MMR
Solo
Ymir
Ymir
Gold IV
javiCack2002
Ymir
Gold IV
Level 68
God Stats
4W - 2L
1,500 SR
Queue Stats
239W - 243L
1,459 MMR
Solo
Arachne
Arachne
Gold III
wem75019
Arachne
Gold III
Level 159
God Stats
34W - 28L
1,632 SR
Queue Stats
427W - 419L
1,545 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 111
1,582 SR
1,476 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,575 SR
1,500 MMR
Terra
Terra
Gold V
 
Terra
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Bronze III
FiRDaniets
Xbalanque
Bronze III
Level 86
God Stats
0W - 3L
1,549 SR
Queue Stats
19W - 31L
1,541 MMR
Solo
Anubis
Anubis
Bronze III
IsmacLeLoup
Anubis
Bronze III
Level 63
God Stats
1W - 3L
1,510 SR
Queue Stats
3W - 7L
1,506 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
Richy_Ando1
Tsukuyomi
Gold IV
Level 128
God Stats
25W - 21L
1,728 SR
Queue Stats
468W - 478L
1,476 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
nielzio1
Sun Wukong
Gold III
Level 136
God Stats
59W - 46L
1,586 SR
Queue Stats
285W - 268L
1,475 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
18
1 / 1 / 9
12,056
574
9,521
12,074
12,206
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
20
4 / 0 / 8
12,861
612
15,308
14,785
6,968
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
Vubiix
Tiamat
20
10 / 1 / 11
13,481
642
15,528
13,357
11,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 2 / 16
11,565
551
5,670
15,630
14,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
wem75019
Arachne
20
10 / 5 / 7
13,592
647
11,991
19,261
9,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Nu WaDanzaburouJanusThanatosChang'e

VS

Bans
ApolloCupidCerberusCthulhuAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
0 / 3 / 7
8,847
421
5,974
14,116
15,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
FiRDaniets
Xbalanque
16
0 / 4 / 4
9,639
459
6,157
12,707
4,297
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
15
2 / 11 / 2
9,535
454
8,775
16,904
8,388
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Richy_Ando1
Tsukuyomi
16
5 / 5 / 1
10,315
491
11,243
14,686
5,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
nielzio1
Sun Wukong
17
2 / 3 / 1
10,765
513
7,912
22,163
17,517
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
24
26
Kills
9
9
Deaths
26
51
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
3
7
1.17
W
Nike
1
1
9
5.5
L
Xbalanque
FiRDaniets
Xbalanque
0
4
4
0.5
L
Anubis
2
11
2
0.27
L
Tsukuyomi
Richy_Ando1
Tsukuyomi
5
5
1
1.1
W
Izanami
4
0
8
8
W
Tiamat
Vubiix
Tiamat
10
1
11
15.5
W
1
2
16
4.5
L
Sun Wukong
nielzio1
Sun Wukong
2
3
1
0.83
W
Arachne
wem75019
Arachne
10
5
7
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,018
Damage
40,061
75,107
Taken
80,576
55,210
Mitigated
50,671
29,825
Healing
23,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
5,974
318
1,819
3,475
14,116
15,109
248
5,194
8,730
25,568
0
W
Nike
9,521
866
0
3,709
12,074
12,206
396
886
11,112
6,889
71,143
L
Xbalanque
FiRDaniets
Xbalanque
6,157
2,431
0
4,293
12,707
4,297
457
1,018
11,670
0
68,535
L
Anubis
8,775
210
0
4,000
16,904
8,388
0
9,154
7,439
70,899
0
L
Tsukuyomi
Richy_Ando1
Tsukuyomi
11,243
1,731
0
3,788
14,686
5,360
648
3,825
10,682
0
71,136
W
Izanami
15,308
10,694
0
8,511
14,785
6,968
7,083
2,045
12,740
0
124,387
W
Tiamat
Vubiix
Tiamat
15,528
1,523
0
3,794
13,357
11,521
201
3,583
9,774
82,531
0
W
5,670
212
888
5,195
15,630
14,537
296
4,762
10,868
32,210
0
L
Sun Wukong
nielzio1
Sun Wukong
7,912
1,293
0
6,556
22,163
17,517
0
2,077
20,026
0
80,178
W
Arachne
wem75019
Arachne
11,991
7,401
0
7,728
19,261
9,978
7,047
5,306
13,955
0
98,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,555
Gold Earned
49,101
673
Minions Killed
586
0
Camps Cleared
0
2,063,696
Distance Traveled
1,869,239
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,847
421
37
2
0
378,319
8
W
Nike
12,056
574
146
7
0
424,839
3
L
Xbalanque
9,639
459
138
7
0
356,074
7
L
Anubis
9,535
454
126
6
0
309,317
5
L
Tsukuyomi
10,315
491
110
5
0
407,258
0
W
Izanami
12,861
612
187
9
0
383,976
5
W
Tiamat
13,481
642
161
8
0
416,725
3
W
Ymir
11,565
551
49
2
0
390,381
7
L
Sun Wukong
10,765
513
175
8
0
418,271
3
W
Arachne
13,592
647
130
6
0
447,775
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role