Player Matchup

Loki
Loki
Fafalele
Loki
Level 27
God Stats
49W - 40L
1,554 SR
Queue Stats
93W - 76L
1,521 Elo+
Solo
Yemoja
Yemoja
Gagyysha
Yemoja
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,573 Elo+
Solo
Anhur
Anhur
HunShang
Anhur
Level 10
God Stats
8W - 6L
1,517 SR
Queue Stats
54W - 47L
1,635 Elo+
Solo
Jormungandr
Jormungandr
Kobelstonepl
Jormungandr
Level 26
God Stats
2W - 4L
1,564 SR
Queue Stats
198W - 174L
1,650 Elo+
Party 2
Artemis
Artemis
Propet40
Artemis
Level 18
God Stats
17W - 13L
1,500 SR
Queue Stats
116W - 85L
1,686 Elo+
Party 2
Team Averages
Level 20
1,527 SR
1,613 Elo+

VS

Team Averages
Level 17
1,418 SR
1,523 Elo+
Guan Yu
Guan Yu
ArcWarden_zet
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,834 Elo+
Solo
Cerberus
Cerberus
Emanuel21420
Cerberus
Level 28
God Stats
13W - 17L
1,477 SR
Queue Stats
65W - 67L
1,439 Elo+
Party 1
Danzaburou
Danzaburou
PatrikPayo
Danzaburou
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,444 Elo+
Party 1
Thanatos
Thanatos
Tomasiano
Thanatos
Level 24
God Stats
0W - 3L
1,111 SR
Queue Stats
45W - 58L
1,397 Elo+
Party 1
Agni
Agni
beesmut
Agni
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
10 / 2 / 9
11,906
595
14,548
14,088
4,680
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Yemoja
Gagyysha
Yemoja
15
3 / 2 / 11
10,341
517
8,767
11,210
6,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anhur
HunShang
Anhur
18
10 / 4 / 2
12,521
626
13,676
19,565
7,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Kobelstonepl
Jormungandr
17
6 / 0 / 10
11,217
561
8,397
6,584
8,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
Propet40
Artemis
14
2 / 5 / 5
9,044
452
10,026
13,686
4,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
13
2 / 10 / 2
8,187
409
5,829
17,155
15,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
Emanuel21420
Cerberus
13
1 / 5 / 10
8,775
439
11,368
20,339
13,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
PatrikPayo
Danzaburou
15
6 / 6 / 6
10,192
510
10,780
13,790
4,772
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Tomasiano
Thanatos
14
4 / 8 / 7
9,678
484
12,842
18,687
6,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Agni
beesmut
Agni
4
0 / 2 / 0
5,761
288
374
1,212
101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
38
31
Kills
13
13
Deaths
31
37
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
2
10
2
0.3
L
Cerberus
Emanuel21420
Cerberus
1
5
10
1.2
W
Loki
10
2
9
7.25
W
Yemoja
Gagyysha
Yemoja
3
2
11
4.25
W
Anhur
HunShang
Anhur
10
4
2
2.75
W
Jormungandr
Kobelstonepl
Jormungandr
6
0
10
11
L
Danzaburou
PatrikPayo
Danzaburou
6
6
6
1.5
W
Artemis
Propet40
Artemis
2
5
5
0.9
L
Thanatos
Tomasiano
Thanatos
4
8
7
0.94
L
Agni
beesmut
Agni
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,414
Damage
41,193
65,133
Taken
71,183
31,037
Mitigated
40,054
21,801
Healing
23,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
5,829
844
678
2,588
17,155
15,200
188
3,809
13,171
0
25,582
L
Cerberus
Emanuel21420
Cerberus
11,368
575
0
5,311
20,339
13,740
118
5,472
14,742
23,567
0
W
Loki
14,548
3,552
0
3,318
14,088
4,680
0
1,856
12,070
0
89,995
W
Yemoja
Gagyysha
Yemoja
8,767
1,370
2,859
1,665
11,210
6,382
1,268
3,722
7,463
27,464
0
W
Anhur
HunShang
Anhur
13,676
8,949
0
8,899
19,565
7,181
3,350
1,838
17,495
0
80,185
W
Jormungandr
Kobelstonepl
Jormungandr
8,397
1,900
0
940
6,584
8,282
1,142
246
6,288
65,588
0
L
Danzaburou
PatrikPayo
Danzaburou
10,780
6,421
0
3,249
13,790
4,772
271
3,320
10,420
0
52,481
W
Artemis
Propet40
Artemis
10,026
4,352
0
4,120
13,686
4,512
1,705
4,023
9,663
0
58,399
L
Thanatos
Tomasiano
Thanatos
12,842
3,360
0
11,068
18,687
6,241
390
4,088
14,474
0
53,765
L
Agni
beesmut
Agni
374
117
0
109
1,212
101
0
0
1,212
6,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,029
Gold Earned
42,593
547
Minions Killed
284
0
Camps Cleared
0
1,754,007
Distance Traveled
1,301,346
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,187
409
46
2
0
330,463
3
L
Cerberus
8,775
439
38
2
0
364,344
0
W
Loki
11,906
595
141
7
0
415,577
0
W
Yemoja
10,341
517
48
2
0
382,121
2
W
Anhur
12,521
626
158
8
0
296,447
0
W
Jormungandr
11,217
561
118
6
0
325,659
0
L
Danzaburou
10,192
510
98
5
0
278,611
3
W
Artemis
9,044
452
82
4
0
334,203
0
L
Thanatos
9,678
484
87
4
0
281,259
5
L
Agni
5,761
288
15
1
0
46,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role