Player Matchup

Cernunnos
Cernunnos
Beth428
Cernunnos
Level 27
God Stats
52W - 23L
1,727 SR
Queue Stats
230W - 102L
1,726 Elo+
Solo
Athena
Athena
Fear6991
Athena
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Khratous
Ra
Level 20
God Stats
6W - 5L
1,657 SR
Queue Stats
171W - 89L
1,629 Elo+
Solo
Pele
Pele
WowIGottaPoo
Pele
Level 31
God Stats
9W - 9L
1,568 SR
Queue Stats
587W - 674L
1,389 Elo+
Party 1
Bakasura
Bakasura
yuNiiiii
Bakasura
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 66L
1,630 Elo+
Solo
Team Averages
Level 25
1,590 SR
1,575 Elo+

VS

Team Averages
Level 25
1,731 SR
1,609 Elo+
Cthulhu
Cthulhu
Latine
Cthulhu
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 209L
1,327 Elo+
Solo
Ratatoskr
Ratatoskr
LinuXboX
Ratatoskr
Level 26
God Stats
23W - 24L
1,576 SR
Queue Stats
236W - 184L
1,548 Elo+
Solo
Artemis
Artemis
ProdigyKajun
Artemis
Level 31
God Stats
2W - 0L
1,938 SR
Queue Stats
133W - 137L
1,527 Elo+
Solo
Tsukuyomi
Tsukuyomi
UltMeHarder
Tsukuyomi
Level 25
God Stats
3W - 1L
1,897 SR
Queue Stats
36W - 16L
1,756 Elo+
Solo
He Bo
He Bo
vongolia
He Bo
Level 14
God Stats
2W - 2L
1,745 SR
Queue Stats
15W - 4L
1,884 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Beth428
Cernunnos
19
10 / 1 / 3
11,937
597
12,623
11,767
4,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
Fear6991
Athena
11
1 / 5 / 8
8,551
428
3,503
15,019
12,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 11 / 4
9,006
450
10,002
12,234
4,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 11 / 3
7,293
365
4,149
16,114
5,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bakasura
yuNiiiii
Bakasura
14
5 / 8 / 1
8,739
437
6,073
15,381
7,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Latine
Cthulhu
12
2 / 5 / 8
7,954
398
4,090
10,730
6,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ratatoskr
LinuXboX
Ratatoskr
16
5 / 5 / 13
10,246
512
6,490
13,227
4,289
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
ProdigyKajun
Artemis
15
1 / 5 / 5
9,511
476
3,898
12,362
3,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
UltMeHarder
Tsukuyomi
20
17 / 1 / 8
13,926
696
24,573
18,359
8,412
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

He Bo
vongolia
He Bo
18
11 / 2 / 12
12,494
625
13,336
10,688
4,614
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
82
18
Kills
36
36
Deaths
18
19
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Beth428
Cernunnos
10
1
3
11.5
L
Athena
Fear6991
Athena
1
5
8
1
L
2
11
4
0.36
W
Cthulhu
Latine
Cthulhu
2
5
8
1.2
W
Ratatoskr
LinuXboX
Ratatoskr
5
5
13
2.3
W
Artemis
ProdigyKajun
Artemis
1
5
5
0.7
W
Tsukuyomi
UltMeHarder
Tsukuyomi
17
1
8
21
L
0
11
3
0.14
W
He Bo
vongolia
He Bo
11
2
12
8.5
L
Bakasura
yuNiiiii
Bakasura
5
8
1
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,350
Damage
52,387
70,515
Taken
65,366
33,520
Mitigated
27,547
15,197
Healing
27,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Beth428
Cernunnos
12,623
6,483
0
6,457
11,767
4,075
942
3,358
8,154
0
98,541
L
Athena
Fear6991
Athena
3,503
937
0
2,877
15,019
12,759
0
1,955
12,779
17,062
0
L
10,002
569
385
396
12,234
4,287
0
5,524
6,660
44,805
0
W
Cthulhu
Latine
Cthulhu
4,090
396
393
657
10,730
6,863
108
3,561
6,968
19,250
0
W
Ratatoskr
LinuXboX
Ratatoskr
6,490
1,336
0
4,002
13,227
4,289
1,447
1,540
10,957
0
63,609
W
Artemis
ProdigyKajun
Artemis
3,898
1,971
0
5,274
12,362
3,369
318
1,494
10,868
0
58,270
W
Tsukuyomi
UltMeHarder
Tsukuyomi
24,573
5,404
0
14,388
18,359
8,412
3,017
3,213
14,653
0
121,492
L
4,149
1,350
0
2,232
16,114
5,053
0
3,365
12,564
0
34,140
W
He Bo
vongolia
He Bo
13,336
374
0
2,478
10,688
4,614
2,531
2,994
7,376
74,857
0
L
Bakasura
yuNiiiii
Bakasura
6,073
4,464
0
2,850
15,381
7,346
0
2,799
12,532
0
26,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,526
Gold Earned
54,131
407
Minions Killed
565
0
Camps Cleared
0
1,835,266
Distance Traveled
1,943,306
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,937
597
158
8
0
369,656
2
L
Athena
8,551
428
21
1
0
330,682
0
L
Ra
9,006
450
89
4
0
410,757
4
W
Cthulhu
7,954
398
23
1
0
401,675
0
W
Ratatoskr
10,246
512
104
5
0
428,643
2
W
Artemis
9,511
476
88
4
0
309,852
10
W
Tsukuyomi
13,926
696
212
11
0
447,350
0
L
Pele
7,293
365
68
3
0
362,484
0
W
He Bo
12,494
625
138
7
0
355,786
1
L
Bakasura
8,739
437
71
4
0
361,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role