Player Matchup

Khepri
Khepri
FoxyWhalez
Khepri
Level 29
God Stats
6W - 2L
1,757 SR
Queue Stats
214W - 227L
1,548 Elo+
Solo
Guan Yu
Guan Yu
Leeebob
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,705 Elo+
Solo
Olorun
Olorun
SpecialFartMan
Olorun
Level 7
God Stats
4W - 2L
1,456 SR
Queue Stats
10W - 8L
1,326 Elo+
Solo
Izanami
Izanami
StepOnMePlz
Izanami
Level 16
God Stats
15W - 10L
1,429 SR
Queue Stats
370W - 402L
1,415 Elo+
Solo
Cerberus
Cerberus
Zentaga
Cerberus
Level 26
God Stats
16W - 16L
1,526 SR
Queue Stats
33W - 37L
1,439 Elo+
Solo
Team Averages
Level 16
1,534 SR
1,487 Elo+

VS

Team Averages
Level 21
1,555 SR
1,404 Elo+
Pele
Pele
Dyn74
Pele
Level 27
God Stats
9W - 5L
1,500 SR
Queue Stats
443W - 494L
1,405 Elo+
Solo
Baron Samedi
Baron Samedi
LightNekkor
Baron Samedi
Level 16
God Stats
4W - 6L
1,841 SR
Queue Stats
93W - 122L
1,538 Elo+
Solo
Cu Chulainn
Cu Chulainn
NabihBerri
Cu Chulainn
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,248 Elo+
Solo
Ymir
Ymir
goruto3
Ymir
Level 28
God Stats
1W - 2L
1,491 SR
Queue Stats
33W - 44L
1,344 Elo+
Solo
Neith
Neith
remolacha18
Neith
Level 25
God Stats
1W - 3L
1,446 SR
Queue Stats
100W - 87L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
FoxyWhalez
Khepri
19
3 / 5 / 16
11,990
461
8,108
24,324
29,802
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Guan Yu
Leeebob
Guan Yu
20
19 / 7 / 4
16,673
641
27,097
26,049
29,995
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 5 / 7
10,381
399
5,617
15,843
6,629
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
StepOnMePlz
Izanami
18
3 / 8 / 7
11,934
459
17,021
18,413
9,085
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Zentaga
Cerberus
20
7 / 2 / 9
13,001
500
20,799
26,476
39,415
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Dyn74
Pele
18
4 / 10 / 9
12,778
491
15,308
25,840
12,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
LightNekkor
Baron Samedi
20
16 / 6 / 5
15,362
591
34,831
29,043
11,486
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
NabihBerri
Cu Chulainn
19
2 / 10 / 8
12,485
480
10,405
27,672
15,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ymir
goruto3
Ymir
2
0 / 0 / 0
6,836
263
0
0
0
18
5 / 6 / 7
12,056
464
15,495
19,923
7,197
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
56
32
Kills
27
27
Deaths
32
43
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Pele
Dyn74
Pele
4
10
9
0.85
W
Khepri
FoxyWhalez
Khepri
3
5
16
2.2
W
Guan Yu
Leeebob
Guan Yu
19
7
4
3
L
Baron Samedi
LightNekkor
Baron Samedi
16
6
5
3.08
L
Cu Chulainn
NabihBerri
Cu Chulainn
2
10
8
0.6
W
0
5
7
0.7
W
Izanami
StepOnMePlz
Izanami
3
8
7
0.81
W
Cerberus
Zentaga
Cerberus
7
2
9
5.75
L
Ymir
goruto3
Ymir
0
0
0
0
L
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,642
Damage
76,039
111,105
Taken
102,478
114,926
Mitigated
46,876
36,264
Healing
28,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Dyn74
Pele
15,308
3,041
0
4,650
25,840
12,730
196
6,145
19,615
0
95,110
W
Khepri
FoxyWhalez
Khepri
8,108
1,298
267
1,833
24,324
29,802
837
8,946
15,051
42,444
0
W
Guan Yu
Leeebob
Guan Yu
27,097
6,113
2,934
11,428
26,049
29,995
793
4,384
21,412
802
122,955
L
Baron Samedi
LightNekkor
Baron Samedi
34,831
2,067
3,075
12,103
29,043
11,486
687
12,665
16,298
102,282
0
L
Cu Chulainn
NabihBerri
Cu Chulainn
10,405
2,695
0
3,926
27,672
15,463
1,042
14,259
13,413
8,958
53,187
W
5,617
1,963
724
5,989
15,843
6,629
3,813
6,787
8,700
54,394
0
W
Izanami
StepOnMePlz
Izanami
17,021
11,232
0
4,361
18,413
9,085
1,006
6,145
12,103
0
88,270
W
Cerberus
Zentaga
Cerberus
20,799
2,553
0
8,728
26,476
39,415
1,301
9,580
16,639
86,185
0
L
Ymir
goruto3
Ymir
0
0
0
0
0
0
0
0
0
0
0
L
15,495
8,720
0
5,017
19,923
7,197
915
2,169
17,434
0
73,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,979
Gold Earned
59,517
617
Minions Killed
512
0
Camps Cleared
0
2,164,676
Distance Traveled
1,686,826
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
12,778
491
134
5
0
418,599
1
W
Khepri
11,990
461
59
2
0
458,304
1
W
Guan Yu
16,673
641
184
7
0
483,830
0
L
Baron Samedi
15,362
591
155
6
0
443,811
0
L
Cu Chulainn
12,485
480
118
5
0
411,926
1
W
Olorun
10,381
399
92
4
0
418,145
0
W
Izanami
11,934
459
136
5
0
387,536
3
W
Cerberus
13,001
500
146
6
0
416,861
4
L
Ymir
6,836
263
0
0
0
0
0
L
Neith
12,056
464
105
4
0
412,490
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role