Player Matchup

Chaac
Chaac
AxusPsY
Chaac
Level 148
God Stats
6W - 5L
1,476 SR
Queue Stats
403W - 344L
1,580 Elo+
Party 1
Thoth
Thoth
NeIida
Thoth
Level 159
God Stats
1W - 0L
1,548 SR
Queue Stats
13W - 7L
1,675 Elo+
Solo
Cthulhu
Cthulhu
cerval47
Cthulhu
Level 144
God Stats
5W - 4L
1,409 SR
Queue Stats
394W - 343L
1,580 Elo+
Party 1
Team Averages
Level 150
1,477 SR
1,611 Elo+

VS

Team Averages
Level 112
1,536 SR
1,597 Elo+
Ne Zha
Ne Zha
Eranthoz
Ne Zha
Level 106
God Stats
3W - 4L
1,607 SR
Queue Stats
34W - 22L
1,549 Elo+
Party 2
Erlang Shen
Erlang Shen
Estarde
Erlang Shen
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,717 Elo+
Party 2
Chang'e
Chang'e
lordstino
Chang'e
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 31L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AxusPsY
Chaac
13
6 / 4 / 2
10,282
685
11,690
13,546
8,324
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thoth
NeIida
Thoth
13
1 / 2 / 6
9,386
626
15,248
6,872
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
cerval47
Cthulhu
13
1 / 1 / 7
9,448
630
9,122
12,069
15,690
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Eranthoz
Ne Zha
13
2 / 0 / 5
9,151
610
7,752
14,276
8,286
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
Estarde
Erlang Shen
12
1 / 4 / 5
8,954
597
6,946
13,527
9,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
lordstino
Chang'e
13
4 / 4 / 3
9,759
651
4,513
14,098
7,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
20
8
Kills
7
7
Deaths
8
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
AxusPsY
Chaac
6
4
2
1.75
L
Ne Zha
Eranthoz
Ne Zha
2
0
5
4.5
L
Erlang Shen
Estarde
Erlang Shen
1
4
5
0.88
W
Thoth
NeIida
Thoth
1
2
6
2
W
Cthulhu
cerval47
Cthulhu
1
1
7
4.5
L
Chang'e
lordstino
Chang'e
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,060
Damage
19,211
32,487
Taken
41,901
26,421
Mitigated
24,954
6,239
Healing
14,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AxusPsY
Chaac
11,690
1,834
0
3,381
13,546
8,324
369
2,040
11,406
0
41,083
L
Ne Zha
Eranthoz
Ne Zha
7,752
1,389
0
3,389
14,276
8,286
378
8,744
5,532
0
41,093
L
Erlang Shen
Estarde
Erlang Shen
6,946
1,798
0
2,578
13,527
9,064
0
8,314
5,213
0
23,948
W
Thoth
NeIida
Thoth
15,248
0
0
1,326
6,872
2,407
1,546
575
6,247
53,779
0
W
Cthulhu
cerval47
Cthulhu
9,122
93
982
550
12,069
15,690
392
1,588
10,291
29,943
0
L
Chang'e
lordstino
Chang'e
4,513
531
2,984
5,347
14,098
7,604
385
7,426
6,672
36,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,116
Gold Earned
27,864
194
Minions Killed
147
0
Camps Cleared
0
817,064
Distance Traveled
867,439
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,282
685
64
4
0
275,910
2
L
Ne Zha
9,151
610
49
3
0
329,114
5
L
Erlang Shen
8,954
597
33
2
0
287,800
1
W
Thoth
9,386
626
90
6
0
249,438
1
W
Cthulhu
9,448
630
40
3
0
291,716
1
L
Chang'e
9,759
651
65
4
0
250,525
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role