Player Matchup

Ymir
Ymir
BIG M 42069
Ymir
Level 29
God Stats
3W - 4L
1,691 SR
Queue Stats
72W - 57L
1,492 Elo+
Solo
Sun Wukong
Sun Wukong
DenizChoban
Sun Wukong
Level 27
God Stats
0W - 2L
1,261 SR
Queue Stats
140W - 177L
1,382 Elo+
Solo
Janus
Janus
GreghpA1XD
Janus
Level 29
God Stats
4W - 7L
1,462 SR
Queue Stats
128W - 161L
1,369 Elo+
Solo
Artemis
Artemis
Strohhut96
Artemis
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
treda2847132640
Fenrir
Level 4
God Stats
4W - 3L
1,863 SR
Queue Stats
10W - 10L
1,840 Elo+
Solo
Team Averages
Level 21
1,555 SR
1,517 Elo+

VS

Team Averages
Level 19
1,501 SR
1,530 Elo+
Cupid
Cupid
DSlayer19
Cupid
Level 29
God Stats
2W - 1L
1,537 SR
Queue Stats
107W - 134L
1,577 Elo+
Solo
Cthulhu
Cthulhu
Dingyuan0418
Cthulhu
Level 3
God Stats
2W - 1L
1,479 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
VVEMMCE
Amaterasu
Level 4
God Stats
1W - 0L
1,280 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Arachne
Arachne
WarSaiyan
Arachne
Level 29
God Stats
27W - 13L
1,709 SR
Queue Stats
371W - 321L
1,572 Elo+
Solo
Hades
Hades
new-36884431
Hades
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 5
8,447
469
6,894
19,088
8,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
DenizChoban
Sun Wukong
13
4 / 6 / 2
8,530
474
7,596
18,437
15,738
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
14
3 / 8 / 0
8,575
476
8,139
13,041
4,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Strohhut96
Artemis
12
2 / 10 / 4
7,999
444
8,227
13,446
4,358
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

1
0 / 0 / 0
4,941
275
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DSlayer19
Cupid
16
7 / 2 / 9
10,580
588
10,645
11,862
4,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Dingyuan0418
Cthulhu
13
2 / 4 / 12
8,863
492
9,538
14,587
11,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Amaterasu
VVEMMCE
Amaterasu
17
2 / 3 / 6
10,407
578
4,604
13,290
8,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Arachne
WarSaiyan
Arachne
20
13 / 0 / 5
12,312
684
15,563
12,025
6,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
8 / 2 / 4
10,724
596
10,020
11,976
5,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
68
11
Kills
32
32
Deaths
11
11
Assists
36
Player
Kills
Deaths
Assists
KDA
L
2
8
5
0.56
W
Cupid
DSlayer19
Cupid
7
2
9
5.75
L
Sun Wukong
DenizChoban
Sun Wukong
4
6
2
0.83
W
Cthulhu
Dingyuan0418
Cthulhu
2
4
12
2
L
Janus
3
8
0
0.38
L
Artemis
Strohhut96
Artemis
2
10
4
0.4
W
Amaterasu
VVEMMCE
Amaterasu
2
3
6
1.67
W
Arachne
WarSaiyan
Arachne
13
0
5
15.5
W
8
2
4
5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,856
Damage
50,370
64,012
Taken
63,740
32,916
Mitigated
36,475
8,836
Healing
21,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,894
1,488
0
3,976
19,088
8,721
396
5,787
12,900
27,128
0
W
Cupid
DSlayer19
Cupid
10,645
6,396
25
5,617
11,862
4,149
1,029
3,334
8,482
0
50,042
L
Sun Wukong
DenizChoban
Sun Wukong
7,596
1,241
0
760
18,437
15,738
0
4,652
13,660
0
42,016
W
Cthulhu
Dingyuan0418
Cthulhu
9,538
1,385
520
1,822
14,587
11,748
290
5,086
9,409
27,806
0
L
Janus
8,139
593
112
3,055
13,041
4,099
123
5,728
7,267
47,366
0
L
Artemis
Strohhut96
Artemis
8,227
3,582
0
933
13,446
4,358
714
2,666
10,627
0
39,066
W
Amaterasu
VVEMMCE
Amaterasu
4,604
2,879
0
3,758
13,290
8,810
4,634
491
12,795
0
63,692
W
Arachne
WarSaiyan
Arachne
15,563
11,506
0
4,456
12,025
6,160
2,109
2,399
9,428
0
103,756
W
10,020
1,302
1,057
4,633
11,976
5,608
1,729
3,186
8,593
45,840
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,492
Gold Earned
52,886
282
Minions Killed
476
0
Camps Cleared
0
1,242,557
Distance Traveled
1,791,328
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,447
469
46
3
0
322,747
3
W
Cupid
10,580
588
76
4
0
332,232
2
L
Sun Wukong
8,530
474
77
4
0
345,018
0
W
Cthulhu
8,863
492
32
2
0
359,964
0
L
Janus
8,575
476
92
5
0
307,462
2
L
Artemis
7,999
444
67
4
0
267,330
4
W
Amaterasu
10,407
578
104
6
0
342,885
0
W
Arachne
12,312
684
172
10
0
431,416
3
W
Hades
10,724
596
92
5
0
324,831
2
L
Fenrir
4,941
275
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role