Player Matchup

Nu Wa
Nu Wa
ChallengerMaster
Nu Wa
Level 35
God Stats
15W - 13L
1,497 SR
Queue Stats
18W - 22L
1,411 Elo+
Solo
Cthulhu
Cthulhu
Joakokeh
Cthulhu
Level 68
God Stats
36W - 20L
1,591 SR
Queue Stats
234W - 286L
1,416 Elo+
Party 1
Apollo
Apollo
MrDumbo007
Apollo
Level 65
God Stats
13W - 12L
1,557 SR
Queue Stats
202W - 276L
1,396 Elo+
Party 1
Neith
Neith
PaiDoNariz
Neith
Level 45
God Stats
9W - 6L
1,541 SR
Queue Stats
280W - 265L
1,547 Elo+
Solo
Izanami
Izanami
fdssdgghjkjhgbgt
Izanami
Level 96
God Stats
2W - 3L
1,354 SR
Queue Stats
653W - 583L
1,478 Elo+
Solo
Team Averages
Level 62
1,508 SR
1,450 Elo+

VS

Team Averages
Level 80
1,463 SR
1,433 Elo+
Cu Chulainn
Cu Chulainn
BAFOdeJONTEX
Cu Chulainn
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Maykel21
Thanatos
Level 51
God Stats
1W - 3L
1,163 SR
Queue Stats
97W - 114L
1,426 Elo+
Solo
Nox
Nox
SrJhown2
Nox
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 25L
1,364 Elo+
Solo
Khepri
Khepri
ThalisonBili
Khepri
Level 70
God Stats
0W - 2L
1,500 SR
Queue Stats
254W - 315L
1,412 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
maconha666hell
Ah Muzen Cab
Level 122
God Stats
18W - 16L
1,653 SR
Queue Stats
512W - 527L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,467
693
580
2,180
513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
Joakokeh
Cthulhu
5
0 / 1 / 1
3,586
717
813
2,876
1,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Apollo
MrDumbo007
Apollo
5
0 / 2 / 0
3,405
681
692
2,515
874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
8
3 / 0 / 0
4,484
897
2,366
2,267
581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 0 / 0
3,375
675
1,395
2,001
517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BAFOdeJONTEX
Cu Chulainn
7
0 / 2 / 0
3,792
758
1,707
3,858
1,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Maykel21
Thanatos
5
1 / 1 / 3
3,739
748
1,314
3,122
740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

6
4 / 0 / 1
4,187
837
2,602
1,679
493
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Khepri
5
0 / 0 / 0
3,132
626
1,098
2,892
1,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ah Muzen Cab
maconha666hell
Ah Muzen Cab
1
0 / 0 / 0
2,541
508
0
0
0

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
3
Kills
5
5
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BAFOdeJONTEX
Cu Chulainn
0
2
0
0
W
0
2
0
0
W
Cthulhu
Joakokeh
Cthulhu
0
1
1
0.5
L
Thanatos
Maykel21
Thanatos
1
1
3
2.5
W
Apollo
MrDumbo007
Apollo
0
2
0
0
W
Neith
3
0
0
3
L
4
0
1
4.5
L
Khepri
0
0
0
0
W
0
0
0
0
L
Ah Muzen Cab
maconha666hell
Ah Muzen Cab
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,846
Damage
6,721
11,839
Taken
11,551
3,800
Mitigated
3,891
5,123
Healing
4,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BAFOdeJONTEX
Cu Chulainn
1,707
409
0
1,434
3,858
1,612
0
0
3,858
0
17,631
W
580
200
0
300
2,180
513
405
627
1,553
12,409
0
W
Cthulhu
Joakokeh
Cthulhu
813
210
123
1,392
2,876
1,315
0
1,250
1,626
4,278
0
L
Thanatos
Maykel21
Thanatos
1,314
363
0
1,651
3,122
740
0
505
2,577
0
9,583
W
Apollo
MrDumbo007
Apollo
692
168
0
587
2,515
874
0
702
1,813
0
12,861
W
Neith
2,366
1,001
0
1,664
2,267
581
0
0
2,267
0
19,623
L
2,602
274
0
60
1,679
493
0
413
1,204
12,488
0
L
Khepri
1,098
349
0
1,346
2,892
1,046
0
373
2,519
9,409
0
W
1,395
1,163
0
1,057
2,001
517
0
1,121
880
0
18,450
L
Ah Muzen Cab
maconha666hell
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,317
Gold Earned
17,391
145
Minions Killed
88
0
Camps Cleared
0
472,760
Distance Traveled
393,299
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
3,792
758
40
8
0
98,691
1
W
Nu Wa
3,467
693
23
5
0
90,406
1
W
Cthulhu
3,586
717
12
2
0
99,752
3
L
Thanatos
3,739
748
20
4
0
101,623
0
W
Apollo
3,405
681
32
6
0
104,289
0
W
Neith
4,484
897
43
9
0
88,825
1
L
Nox
4,187
837
18
4
0
95,206
0
L
Khepri
3,132
626
10
2
0
97,779
0
W
Izanami
3,375
675
35
7
0
89,488
2
L
Ah Muzen Cab
2,541
508
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role