Player Matchup

Ganesha
Ganesha
GranMysterio
Ganesha
Level 109
God Stats
2W - 0L
1,722 SR
Queue Stats
94W - 91L
1,407 Elo+
Solo
Bellona
Bellona
SkillzMadeMe
Bellona
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 38L
1,573 Elo+
Party 2
Bacchus
Bacchus
ThatGuyCroww
Bacchus
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 63L
1,345 Elo+
Party 2
Danzaburou
Danzaburou
kingofthewolves2
Danzaburou
Level 88
God Stats
10W - 9L
1,506 SR
Queue Stats
131W - 136L
1,403 Elo+
Solo
Zeus
Zeus
xlovables
Zeus
Level 17
God Stats
30W - 33L
1,689 SR
Queue Stats
38W - 37L
1,236 Elo+
Party 2
Team Averages
Level 71
1,583 SR
1,393 Elo+

VS

Team Averages
Level 65
1,521 SR
1,506 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Alexy97436
Xbalanque
Level 45
God Stats
0W - 1L
1,390 SR
Queue Stats
14W - 14L
1,455 Elo+
Party 1
Da Ji
Da Ji
JoBeGone
Da Ji
Level 25
God Stats
0W - 1L
1,483 SR
Queue Stats
2W - 2L
1,779 Elo+
Solo
Horus
Horus
Marthpunkexco
Horus
Level 68
God Stats
9W - 8L
1,548 SR
Queue Stats
105W - 113L
1,406 Elo+
Party 1
Chaac
Chaac
Sir Mustashy
Chaac
Level 65
God Stats
0W - 2L
1,683 SR
Queue Stats
31W - 42L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GranMysterio
Ganesha
16
0 / 0 / 9
8,549
712
5,587
10,821
12,403
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
SkillzMadeMe
Bellona
15
2 / 3 / 8
8,700
725
8,989
13,644
11,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
ThatGuyCroww
Bacchus
17
5 / 2 / 10
10,554
880
17,305
14,297
11,720
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
kingofthewolves2
Danzaburou
17
9 / 3 / 3
11,308
942
15,823
8,457
3,677
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
15
1 / 3 / 7
8,571
714
8,532
7,923
2,663
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
1 / 4 / 6
8,397
700
9,433
12,449
7,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
Alexy97436
Xbalanque
17
6 / 2 / 2
9,922
827
10,451
9,525
4,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Da Ji
JoBeGone
Da Ji
15
3 / 4 / 8
9,504
792
7,598
13,304
6,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

14
1 / 5 / 6
8,640
720
5,407
15,334
10,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 2 / 5
7,248
604
7,194
15,347
11,516
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
38
17
Kills
11
11
Deaths
17
37
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
4
6
1
L
Xbalanque
Alexy97436
Xbalanque
6
2
2
3.5
W
Ganesha
GranMysterio
Ganesha
0
0
9
4.5
L
Da Ji
JoBeGone
Da Ji
3
4
8
1.75
L
1
5
6
0.8
L
0
2
5
1.25
W
Bellona
SkillzMadeMe
Bellona
2
3
8
2
W
Bacchus
ThatGuyCroww
Bacchus
5
2
10
5
W
Danzaburou
kingofthewolves2
Danzaburou
9
3
3
3.5
W
Zeus
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,236
Damage
40,083
55,142
Taken
65,959
41,908
Mitigated
40,014
8,712
Healing
26,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
9,433
815
6,788
6,495
12,449
7,088
0
7,053
5,371
37,361
0
L
Xbalanque
Alexy97436
Xbalanque
10,451
5,517
0
2,275
9,525
4,081
0
4,738
4,737
0
34,456
W
Ganesha
GranMysterio
Ganesha
5,587
219
0
0
10,821
12,403
163
1,062
9,659
18,921
0
L
Da Ji
JoBeGone
Da Ji
7,598
1,776
0
879
13,304
6,515
0
6,320
6,884
0
20,650
L
5,407
2,608
687
2,747
15,334
10,814
37
6,745
8,439
0
18,336
L
7,194
1,206
232
6,126
15,347
11,516
0
7,445
7,777
0
18,703
W
Bellona
SkillzMadeMe
Bellona
8,989
2,654
0
1,603
13,644
11,445
0
2,270
11,124
341
18,419
W
Bacchus
ThatGuyCroww
Bacchus
17,305
895
372
3,401
14,297
11,720
0
3,770
10,343
36,869
0
W
Danzaburou
kingofthewolves2
Danzaburou
15,823
4,881
717
1,872
8,457
3,677
3,540
2,481
5,901
0
42,482
W
Zeus
8,532
556
0
747
7,923
2,663
971
50
7,823
28,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,682
Gold Earned
43,711
227
Minions Killed
236
8
Camps Cleared
8
1,145,553
Distance Traveled
1,068,601
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,397
700
74
6
3
205,993
3
L
Xbalanque
9,922
827
67
6
0
223,658
0
W
Ganesha
8,549
712
11
1
0
235,192
2
L
Da Ji
9,504
792
35
3
3
200,960
1
L
Horus
8,640
720
34
3
2
220,395
0
L
Chaac
7,248
604
26
2
0
217,595
1
W
Bellona
8,700
725
28
2
1
230,332
0
W
Bacchus
10,554
880
48
4
2
233,815
2
W
Danzaburou
11,308
942
85
7
3
236,017
1
W
Zeus
8,571
714
55
5
2
210,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role