Player Matchup

King Arthur
King Arthur
Alval0r
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,589 Elo+
Solo
Nemesis
Nemesis
Arlayna
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 96L
1,413 Elo+
Solo
Neith
Neith
NeoPhine
Neith
Level 25
God Stats
1W - 1L
1,747 SR
Queue Stats
11W - 10L
1,449 Elo+
Party 1
Yemoja
Yemoja
PayMeNoww
Yemoja
Level 13
God Stats
7W - 2L
1,768 SR
Queue Stats
13W - 11L
1,455 Elo+
Party 1
Baba Yaga
Baba Yaga
ВиртуальнаяСопля
Baba Yaga
Level 7
God Stats
1W - 1L
1,642 SR
Queue Stats
27W - 10L
1,706 Elo+
Solo
Team Averages
Level 11
1,631 SR
1,522 Elo+

VS

Team Averages
Level 16
1,586 SR
1,505 Elo+
Ra
Ra
NeKo68
Ra
Level 14
God Stats
3W - 0L
1,736 SR
Queue Stats
11W - 12L
1,437 Elo+
Solo
Guan Yu
Guan Yu
Sonikaz
Guan Yu
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 21L
1,535 Elo+
Solo
Aphrodite
Aphrodite
Spreadlegsx
Aphrodite
Level 18
God Stats
5W - 5L
1,495 SR
Queue Stats
82W - 71L
1,428 Elo+
Solo
Loki
Loki
Toxemic123
Loki
Level 24
God Stats
3W - 1L
1,591 SR
Queue Stats
71W - 56L
1,618 Elo+
Solo
Nemesis
Nemesis
zlViiruZZ
Nemesis
Level 18
God Stats
24W - 24L
1,608 SR
Queue Stats
28W - 34L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alval0r
King Arthur
15
1 / 9 / 3
9,197
383
8,768
23,112
15,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
Arlayna
Nemesis
15
1 / 4 / 6
9,752
406
6,106
13,584
5,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
NeoPhine
Neith
13
0 / 4 / 4
8,612
359
12,363
13,222
4,886
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
PayMeNoww
Yemoja
12
1 / 4 / 3
8,910
371
7,162
13,713
8,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
10 / 4 / 2
13,624
568
24,693
15,253
7,634
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
17
4 / 7 / 7
11,436
477
9,220
18,678
8,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Sonikaz
Guan Yu
20
6 / 0 / 4
13,779
574
9,083
17,576
21,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
Spreadlegsx
Aphrodite
17
4 / 2 / 11
11,832
493
8,974
15,557
9,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
6 / 3 / 9
11,507
479
17,220
17,996
6,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
zlViiruZZ
Nemesis
17
4 / 1 / 10
10,924
455
16,223
22,362
10,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
65
13
Kills
24
25
Deaths
13
18
Assists
41
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Alval0r
King Arthur
1
9
3
0.28
L
Nemesis
Arlayna
Nemesis
1
4
6
1
W
Ra
4
7
7
1.07
L
Neith
NeoPhine
Neith
0
4
4
0.5
L
Yemoja
PayMeNoww
Yemoja
1
4
3
0.63
W
Guan Yu
Sonikaz
Guan Yu
6
0
4
8
W
Aphrodite
Spreadlegsx
Aphrodite
4
2
11
4.75
W
6
3
9
3.5
W
Nemesis
zlViiruZZ
Nemesis
4
1
10
9
L
10
4
2
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,092
Damage
60,720
78,884
Taken
92,169
42,079
Mitigated
56,865
21,627
Healing
44,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Alval0r
King Arthur
8,768
1,862
0
3,619
23,112
15,601
0
5,425
17,069
60
36,445
L
Nemesis
Arlayna
Nemesis
6,106
1,986
159
4,943
13,584
5,101
0
2,104
11,376
0
48,686
W
Ra
9,220
1,119
2,110
4,901
18,678
8,228
296
7,933
10,697
77,296
0
L
Neith
NeoPhine
Neith
12,363
6,978
0
4,092
13,222
4,886
0
2,653
10,567
0
55,200
L
Yemoja
PayMeNoww
Yemoja
7,162
737
1,217
2,862
13,713
8,857
28
3,531
10,130
17,935
0
W
Guan Yu
Sonikaz
Guan Yu
9,083
2,758
778
8,045
17,576
21,924
2,085
3,386
13,815
0
80,527
W
Aphrodite
Spreadlegsx
Aphrodite
8,974
1,052
8,293
9,413
15,557
9,828
319
7,146
8,336
39,709
0
W
17,220
4,740
0
5,294
17,996
6,726
231
5,761
12,137
0
79,334
W
Nemesis
zlViiruZZ
Nemesis
16,223
6,748
1,467
3,939
22,362
10,159
619
7,579
14,733
0
86,016
L
24,693
2,286
0
4,735
15,253
7,634
60
4,005
10,930
131,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,095
Gold Earned
59,478
467
Minions Killed
560
0
Camps Cleared
0
2,282,924
Distance Traveled
2,294,770
22
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,197
383
62
3
0
433,110
2
L
Nemesis
9,752
406
86
4
0
516,855
4
W
Ra
11,436
477
125
5
0
420,972
7
L
Neith
8,612
359
106
4
0
419,822
3
L
Yemoja
8,910
371
9
0
0
451,792
5
W
Guan Yu
13,779
574
160
7
0
423,271
1
W
Aphrodite
11,832
493
60
3
0
452,135
12
W
Loki
11,507
479
101
4
0
485,043
2
W
Nemesis
10,924
455
114
5
0
513,349
10
L
Baba Yaga
13,624
568
204
9
0
461,345
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role