Player Matchup

Pele
Pele
TT1z
Pele
Level 47
God Stats
1W - 2L
1,517 SR
Queue Stats
190W - 152L
1,767 Elo+
Party 1
The Morrigan
The Morrigan
VVIICCAA
The Morrigan
Level 117
God Stats
4W - 14L
1,321 SR
Queue Stats
574W - 463L
1,733 Elo+
Party 1
King Arthur
King Arthur
sprstvn
King Arthur
Level 109
God Stats
8W - 12L
1,498 SR
Queue Stats
124W - 84L
1,739 Elo+
Party 1
Team Averages
Level 91
1,446 SR
1,746 Elo+

VS

Team Averages
Level 133
1,602 SR
1,673 Elo+
Athena
Athena
Blackhalo
Athena
Level 125
God Stats
4W - 3L
1,429 SR
Queue Stats
70W - 66L
1,595 Elo+
Solo
Agni
Agni
DunkMeDaddy
Agni
Level 156
God Stats
5W - 1L
1,825 SR
Queue Stats
342W - 86L
1,935 Elo+
Solo
Heimdallr
Heimdallr
Notashi
Heimdallr
Level 118
God Stats
3W - 4L
1,554 SR
Queue Stats
19W - 40L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
TT1z
Pele
10
1 / 4 / 2
7,380
671
5,557
10,154
3,657
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Morrigan
VVIICCAA
The Morrigan
11
2 / 7 / 1
7,914
719
4,102
8,094
3,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
sprstvn
King Arthur
10
0 / 5 / 2
7,127
648
4,853
14,092
10,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Blackhalo
Athena
12
2 / 0 / 14
9,260
842
5,244
9,764
8,836
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
9 / 1 / 6
9,233
839
13,318
6,656
2,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Notashi
Heimdallr
13
5 / 2 / 8
8,627
784
8,627
6,484
2,624
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
3
Kills
16
16
Deaths
3
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Athena
Blackhalo
Athena
2
0
14
9
W
9
1
6
12
W
Heimdallr
Notashi
Heimdallr
5
2
8
4.5
L
Pele
TT1z
Pele
1
4
2
0.5
L
The Morrigan
VVIICCAA
The Morrigan
2
7
1
0.36
L
King Arthur
sprstvn
King Arthur
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,512
Damage
27,189
32,340
Taken
22,904
17,942
Mitigated
13,892
4,931
Healing
9,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Blackhalo
Athena
5,244
1,235
0
4,195
9,764
8,836
60
2,075
7,517
17,149
0
W
13,318
1,591
354
2,760
6,656
2,432
658
1,131
5,447
41,505
0
W
Heimdallr
Notashi
Heimdallr
8,627
4,433
0
1,910
6,484
2,624
1,530
668
5,766
0
39,969
L
Pele
TT1z
Pele
5,557
545
0
1,149
10,154
3,657
0
7,495
2,659
0
19,685
L
The Morrigan
VVIICCAA
The Morrigan
4,102
673
0
771
8,094
3,430
0
5,196
2,866
33,197
0
L
King Arthur
sprstvn
King Arthur
4,853
654
0
3,011
14,092
10,855
20
5,875
8,217
0
16,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,421
Gold Earned
27,120
128
Minions Killed
143
0
Camps Cleared
0
651,755
Distance Traveled
599,347
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,260
842
13
1
0
218,687
4
W
Agni
9,233
839
61
6
0
188,593
1
W
Heimdallr
8,627
784
69
6
0
192,067
2
L
Pele
7,380
671
33
3
0
221,412
2
L
The Morrigan
7,914
719
65
6
0
192,216
3
L
King Arthur
7,127
648
30
3
0
238,127
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role