Player Matchup

Cthulhu
Cthulhu
Clyeessa
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 70L
1,505 Elo+
Party 1
Izanami
Izanami
Delifil
Izanami
Level 27
God Stats
3W - 0L
1,757 SR
Queue Stats
88W - 72L
1,534 Elo+
Party 1
The Morrigan
The Morrigan
acrophysic
The Morrigan
Level 28
God Stats
6W - 1L
1,966 SR
Queue Stats
84W - 62L
1,644 Elo+
Solo
King Arthur
King Arthur
elboosteado
King Arthur
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
kimjungkoen99
Arachne
Level 28
God Stats
38W - 29L
1,652 SR
Queue Stats
126W - 147L
1,582 Elo+
Solo
Team Averages
Level 27
1,675 SR
1,553 Elo+

VS

Team Averages
Level 8
1,533 SR
1,598 Elo+
Erlang Shen
Erlang Shen
GARTL
Erlang Shen
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,718 Elo+
Solo
Zeus
Zeus
Sonikaz
Zeus
Level 6
God Stats
1W - 2L
1,738 SR
Queue Stats
24W - 21L
1,622 Elo+
Solo
Vamana
Vamana
swach0
Vamana
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,651 Elo+
Solo
Nemesis
Nemesis
zlViiruZZ
Nemesis
Level 18
God Stats
24W - 24L
1,641 SR
Queue Stats
28W - 34L
1,527 Elo+
Solo
Tsukuyomi
Tsukuyomi
ЛютыйПоп
Tsukuyomi
Level 4
God Stats
0W - 1L
1,284 SR
Queue Stats
1W - 3L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Clyeessa
Cthulhu
8
4 / 0 / 2
4,934
617
1,798
1,773
611
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
Delifil
Izanami
8
2 / 0 / 4
5,007
626
2,140
3,304
798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Morrigan
acrophysic
The Morrigan
9
2 / 0 / 1
5,425
678
2,438
2,216
660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
elboosteado
King Arthur
10
4 / 0 / 4
6,186
773
7,140
7,337
3,539
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Arachne
9
3 / 2 / 3
5,418
677
1,796
4,735
1,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GARTL
Erlang Shen
6
0 / 4 / 0
3,635
454
2,425
4,548
1,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
Sonikaz
Zeus
8
0 / 3 / 0
4,221
528
1,821
3,659
1,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
swach0
Vamana
6
0 / 3 / 1
3,855
482
1,793
5,780
3,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
zlViiruZZ
Nemesis
7
2 / 2 / 0
4,352
544
2,945
6,668
1,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tsukuyomi
3
0 / 4 / 0
3,350
419
293
4,300
773
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
15
Kills
2
2
Deaths
16
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Clyeessa
Cthulhu
4
0
2
5
W
Izanami
Delifil
Izanami
2
0
4
4
L
Erlang Shen
GARTL
Erlang Shen
0
4
0
0
L
Zeus
Sonikaz
Zeus
0
3
0
0
W
The Morrigan
acrophysic
The Morrigan
2
0
1
2.5
W
King Arthur
elboosteado
King Arthur
4
0
4
6
W
Arachne
3
2
3
2.25
L
Vamana
swach0
Vamana
0
3
1
0.17
L
Nemesis
zlViiruZZ
Nemesis
2
2
0
1
L
Tsukuyomi
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,312
Damage
9,277
19,365
Taken
24,955
7,403
Mitigated
8,422
6,190
Healing
6,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Clyeessa
Cthulhu
1,798
269
324
358
1,773
611
367
0
1,773
9,812
0
W
Izanami
Delifil
Izanami
2,140
1,667
0
1,109
3,304
798
1,825
0
3,304
0
27,452
L
Erlang Shen
GARTL
Erlang Shen
2,425
820
0
173
4,548
1,651
0
1,201
3,347
0
9,445
L
Zeus
Sonikaz
Zeus
1,821
451
0
517
3,659
1,102
0
2,057
1,602
15,455
0
W
The Morrigan
acrophysic
The Morrigan
2,438
604
0
302
2,216
660
0
1,301
663
24,481
0
W
King Arthur
elboosteado
King Arthur
7,140
1,442
0
2,197
7,337
3,539
0
51
7,286
0
29,290
W
Arachne
1,796
1,342
147
1,753
4,735
1,795
47
171
4,518
0
22,360
L
Vamana
swach0
Vamana
1,793
960
0
2,365
5,780
3,142
198
0
5,780
0
13,017
L
Nemesis
zlViiruZZ
Nemesis
2,945
1,132
282
1,987
6,668
1,754
0
381
6,287
0
18,206
L
Tsukuyomi
293
62
0
732
4,300
773
0
597
3,703
0
6,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,970
Gold Earned
19,413
234
Minions Killed
132
0
Camps Cleared
0
758,543
Distance Traveled
672,697
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,934
617
18
2
0
142,050
3
W
Izanami
5,007
626
59
7
0
127,827
0
L
Erlang Shen
3,635
454
24
3
0
176,891
0
L
Zeus
4,221
528
33
4
0
129,028
0
W
The Morrigan
5,425
678
47
6
0
151,391
3
W
King Arthur
6,186
773
53
7
0
174,660
0
W
Arachne
5,418
677
57
7
0
162,615
0
L
Vamana
3,855
482
24
3
0
100,415
1
L
Nemesis
4,352
544
39
5
0
154,920
3
L
Tsukuyomi
3,350
419
12
2
0
111,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role