Player Matchup

Chang'e
Chang'e
Silver II
BIoodfalIen
Chang'e
Silver II
Level 49
God Stats
7W - 5L
1,581 SR
Queue Stats
65W - 75L
1,098 MMR
Solo
Medusa
Medusa
Silver II
Br3n0__xD
Medusa
Silver II
Level 159
God Stats
4W - 6L
1,272 SR
Queue Stats
274W - 275L
966 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
DarkdioZ-
Kuzenbo
Silver I
Level 124
God Stats
109W - 84L
1,547 SR
Queue Stats
283W - 285L
1,102 MMR
Solo
Mercury
Mercury
Silver IV
Iver974
Mercury
Silver IV
Level 126
God Stats
8W - 9L
1,478 SR
Queue Stats
1,057W - 1,070L
720 MMR
Solo
Nu Wa
Nu Wa
Silver II
Merkinch
Nu Wa
Silver II
Level 149
God Stats
26W - 25L
1,537 SR
Queue Stats
60W - 77L
929 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,483 SR
963 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,491 SR
963 MMR
Kumbhakarna
Kumbhakarna
Silver V
Elias4464
Kumbhakarna
Silver V
Level 44
God Stats
17W - 15L
1,538 SR
Queue Stats
139W - 144L
940 MMR
Solo
Vamana
Vamana
Silver V
JJFryinHard
Vamana
Silver V
Level 116
God Stats
2W - 0L
1,565 SR
Queue Stats
232W - 249L
525 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
Relinquisheddd
Cu Chulainn
Gold V
Level 145
God Stats
45W - 27L
1,688 SR
Queue Stats
256W - 251L
1,233 MMR
Solo
Agni
Agni
Gold V
Seahawker562
Agni
Gold V
Level 159
God Stats
10W - 7L
1,325 SR
Queue Stats
980W - 994L
1,237 MMR
Solo
Cernunnos
Cernunnos
Silver III
superchinote
Cernunnos
Silver III
Level 90
God Stats
2W - 3L
1,341 SR
Queue Stats
86W - 98L
879 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BIoodfalIen
Chang'e
20
6 / 7 / 2
16,215
507
17,817
28,921
12,731
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Br3n0__xD
Medusa
20
6 / 9 / 6
16,683
521
23,300
28,308
12,030
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
DarkdioZ-
Kuzenbo
17
3 / 7 / 6
13,157
411
20,533
39,952
55,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
Iver974
Mercury
20
6 / 5 / 5
17,777
556
10,919
28,828
14,620
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
Merkinch
Nu Wa
20
2 / 3 / 8
14,795
462
37,662
15,413
6,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ArachneHeraChaacScyllaAnubis

VS

Bans
TsukuyomiSun WukongLokiDanzaburouApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Elias4464
Kumbhakarna
20
4 / 6 / 18
15,188
475
13,648
30,228
36,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vamana
20
3 / 2 / 8
14,794
462
12,147
42,589
24,470
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cu Chulainn
Relinquisheddd
Cu Chulainn
20
12 / 2 / 12
19,494
609
33,273
32,544
47,666
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 5 / 8
15,995
500
24,029
21,767
8,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
superchinote
Cernunnos
20
5 / 8 / 10
15,188
475
18,655
34,666
13,117
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
87
23
Kills
31
31
Deaths
23
27
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BIoodfalIen
Chang'e
6
7
2
1
L
Medusa
Br3n0__xD
Medusa
6
9
6
1
L
Kuzenbo
DarkdioZ-
Kuzenbo
3
7
6
0.86
W
Kumbhakarna
Elias4464
Kumbhakarna
4
6
18
2.17
L
Mercury
Iver974
Mercury
6
5
5
1.7
W
Vamana
3
2
8
3.5
L
Nu Wa
Merkinch
Nu Wa
2
3
8
2
W
Cu Chulainn
Relinquisheddd
Cu Chulainn
12
2
12
9
W
7
5
8
2.2
W
Cernunnos
superchinote
Cernunnos
5
8
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,231
Damage
101,752
141,422
Taken
161,794
101,761
Mitigated
130,249
45,518
Healing
56,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BIoodfalIen
Chang'e
17,817
214
2,019
13,423
28,921
12,731
1,029
9,190
19,731
118,240
0
L
Medusa
Br3n0__xD
Medusa
23,300
8,106
0
7,335
28,308
12,030
5,087
8,951
19,357
0
141,044
L
Kuzenbo
DarkdioZ-
Kuzenbo
20,533
4,296
1,140
13,200
39,952
55,825
0
13,127
26,825
61,471
0
W
Kumbhakarna
Elias4464
Kumbhakarna
13,648
425
0
5,535
30,228
36,452
889
16,248
13,154
49,479
0
L
Mercury
Iver974
Mercury
10,919
5,412
0
7,291
28,828
14,620
70
6,084
22,744
0
145,442
W
Vamana
12,147
7,223
0
18,438
42,589
24,470
797
19,134
22,524
0
123,371
L
Nu Wa
Merkinch
Nu Wa
37,662
6,158
0
1,110
15,413
6,555
996
2,094
13,319
111,142
0
W
Cu Chulainn
Relinquisheddd
Cu Chulainn
33,273
4,490
0
9,633
32,544
47,666
861
15,265
16,329
3,179
176,684
W
24,029
1,536
0
5,499
21,767
8,544
2,138
10,734
10,252
138,905
0
W
Cernunnos
superchinote
Cernunnos
18,655
10,093
0
17,280
34,666
13,117
2,181
14,011
19,951
0
117,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,627
Gold Earned
80,659
813
Minions Killed
829
0
Camps Cleared
0
2,749,892
Distance Traveled
2,981,737
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
16,215
507
185
6
0
566,560
4
L
Medusa
16,683
521
206
6
0
486,539
4
L
Kuzenbo
13,157
411
62
2
0
518,099
2
W
Kumbhakarna
15,188
475
51
2
0
625,143
0
L
Mercury
17,777
556
206
6
0
630,526
8
W
Vamana
14,794
462
137
4
0
669,437
0
L
Nu Wa
14,795
462
154
5
0
548,168
0
W
Cu Chulainn
19,494
609
295
9
0
569,081
6
W
Agni
15,995
500
202
6
0
567,066
6
W
Cernunnos
15,188
475
144
5
0
551,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role