Player Matchup

Ymir
Ymir
Leon-CRF
Ymir
Level 28
God Stats
5W - 2L
1,541 SR
Queue Stats
35W - 24L
1,490 Elo+
Party 1
Amaterasu
Amaterasu
MSG_haroldotto
Amaterasu
Level 18
God Stats
23W - 6L
1,914 SR
Queue Stats
42W - 27L
1,524 Elo+
Party 1
Ao Kuang
Ao Kuang
Nina_exr
Ao Kuang
Level 4
God Stats
11W - 13L
1,395 SR
Queue Stats
23W - 29L
1,358 Elo+
Party 1
Zhong Kui
Zhong Kui
luzi-_-luz
Zhong Kui
Level 29
God Stats
5W - 4L
1,566 SR
Queue Stats
52W - 53L
1,493 Elo+
Party 1
Neith
Neith
paulw93
Neith
Level 18
God Stats
45W - 31L
1,461 SR
Queue Stats
113W - 104L
1,449 Elo+
Solo
Team Averages
Level 19
1,576 SR
1,463 Elo+

VS

Team Averages
Level 17
1,507 SR
1,501 Elo+
Anubis
Anubis
S1NGL__E
Anubis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2
Kali
Kali
SilverFang3336
Kali
Level 15
God Stats
3W - 8L
1,250 SR
Queue Stats
142W - 162L
1,509 Elo+
Solo
Artemis
Artemis
benjosh2005
Artemis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 39L
1,416 Elo+
Solo
Ra
Ra
gruffi__
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,663 Elo+
Solo
Ares
Ares
xAzuyaa_
Ares
Level 27
God Stats
1W - 1L
1,784 SR
Queue Stats
30W - 33L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
5 / 1 / 5
6,806
619
2,633
4,798
2,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Amaterasu
MSG_haroldotto
Amaterasu
11
1 / 0 / 4
6,409
583
5,363
6,585
3,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ao Kuang
Nina_exr
Ao Kuang
8
1 / 1 / 5
5,769
524
859
5,579
1,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Zhong Kui
luzi-_-luz
Zhong Kui
12
8 / 1 / 1
7,102
646
5,782
5,997
3,325
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
paulw93
Neith
10
7 / 3 / 3
6,460
587
6,842
7,244
1,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
S1NGL__E
Anubis
9
3 / 6 / 1
5,905
537
4,057
5,383
2,642
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 2 / 1
6,777
616
4,339
8,512
3,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artemis
benjosh2005
Artemis
7
0 / 5 / 0
4,707
428
1,681
5,907
1,452
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 6 / 0
4,377
398
777
4,082
1,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ares
8
0 / 3 / 1
5,214
474
3,416
8,385
4,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
22
Kills
6
6
Deaths
22
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
5
1
5
7.5
W
Amaterasu
MSG_haroldotto
Amaterasu
1
0
4
3
W
Ao Kuang
Nina_exr
Ao Kuang
1
1
5
3.5
L
Anubis
S1NGL__E
Anubis
3
6
1
0.58
L
3
2
1
1.75
L
Artemis
benjosh2005
Artemis
0
5
0
0
L
0
6
0
0
W
Zhong Kui
luzi-_-luz
Zhong Kui
8
1
1
8.5
W
Neith
paulw93
Neith
7
3
3
2.83
L
Ares
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,479
Damage
14,270
30,203
Taken
32,269
12,934
Mitigated
12,568
7,464
Healing
2,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
2,633
616
0
576
4,798
2,981
63
973
3,825
15,128
0
W
Amaterasu
MSG_haroldotto
Amaterasu
5,363
2,489
0
2,296
6,585
3,775
0
3,484
3,023
0
24,677
W
Ao Kuang
Nina_exr
Ao Kuang
859
642
0
728
5,579
1,225
0
859
4,686
20,119
0
L
Anubis
S1NGL__E
Anubis
4,057
332
0
52
5,383
2,642
452
3,433
1,950
17,445
0
L
4,339
2,376
0
1,327
8,512
3,335
0
1,668
6,844
0
32,091
L
Artemis
benjosh2005
Artemis
1,681
689
0
741
5,907
1,452
0
918
4,989
0
14,018
L
777
426
139
189
4,082
1,052
170
2,158
1,924
8,307
0
W
Zhong Kui
luzi-_-luz
Zhong Kui
5,782
758
0
1,580
5,997
3,325
0
2,103
3,894
32,178
0
W
Neith
paulw93
Neith
6,842
4,057
0
2,284
7,244
1,628
131
719
6,525
0
26,531
L
Ares
3,416
357
0
72
8,385
4,087
312
1,097
7,288
17,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,546
Gold Earned
26,980
214
Minions Killed
156
0
Camps Cleared
0
1,029,794
Distance Traveled
1,004,783
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,806
619
23
2
0
209,221
3
W
Amaterasu
6,409
583
41
4
0
210,239
0
W
Ao Kuang
5,769
524
41
4
0
238,241
1
L
Anubis
5,905
537
31
3
0
189,971
0
L
Kali
6,777
616
66
6
0
239,200
1
L
Artemis
4,707
428
25
2
0
160,107
0
L
Ra
4,377
398
13
1
0
185,873
0
W
Zhong Kui
7,102
646
68
6
0
193,185
1
W
Neith
6,460
587
41
4
0
178,908
0
L
Ares
5,214
474
21
2
0
229,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role