Player Matchup

Nemesis
Nemesis
ABitTooCheesy
Nemesis
Level 109
God Stats
4W - 6L
1,601 SR
Queue Stats
332W - 366L
1,473 Elo+
Solo
Janus
Janus
Heektore
Janus
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
cooked_cookie1
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,138 Elo+
Party 2
Sun Wukong
Sun Wukong
instragantspano
Sun Wukong
Level 3
God Stats
0W - 3L
1,263 SR
Queue Stats
6W - 12L
1,138 Elo+
Party 2
Cerberus
Cerberus
vegan_goggles8
Cerberus
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,674 Elo+
Solo
Team Averages
Level 29
1,473 SR
1,384 Elo+

VS

Team Averages
Level 80
1,583 SR
1,449 Elo+
Osiris
Osiris
KrustiestCrab
Osiris
Level 15
God Stats
4W - 0L
1,890 SR
Queue Stats
24W - 26L
1,354 Elo+
Party 1
Neith
Neith
Lilbiggz
Neith
Level 104
God Stats
1W - 2L
1,179 SR
Queue Stats
153W - 200L
1,435 Elo+
Solo
Sylvanus
Sylvanus
OlMunty
Sylvanus
Level 84
God Stats
11W - 9L
1,594 SR
Queue Stats
83W - 111L
1,471 Elo+
Party 1
Bastet
Bastet
Surfast
Bastet
Level 109
God Stats
4W - 0L
1,750 SR
Queue Stats
116W - 144L
1,496 Elo+
Party 1
Chang'e
Chang'e
THISISYOURMUM
Chang'e
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 33L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
7
1 / 3 / 1
4,147
518
2,322
6,688
1,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
Heektore
Janus
3
0 / 1 / 0
3,191
399
639
932
94
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 11 / 2
3,790
474
2,332
8,238
1,937
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
instragantspano
Sun Wukong
3
0 / 11 / 1
3,373
422
2,510
7,399
2,772
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
3
0 / 1 / 0
3,231
404
183
1,898
609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 0
5,730
716
801
2,927
1,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Lilbiggz
Neith
10
4 / 0 / 5
5,966
746
3,276
3,977
1,291
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
OlMunty
Sylvanus
9
9 / 0 / 9
5,774
722
5,658
4,726
3,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bastet
Surfast
Bastet
9
1 / 1 / 8
5,233
654
3,010
6,597
2,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
9
10 / 1 / 8
6,167
771
7,489
4,402
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
56
1
Kills
26
27
Deaths
2
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Nemesis
1
3
1
0.5
L
Janus
Heektore
Janus
0
1
0
0
W
2
0
0
2
W
Neith
Lilbiggz
Neith
4
0
5
6.5
W
Sylvanus
OlMunty
Sylvanus
9
0
9
13.5
W
Bastet
Surfast
Bastet
1
1
8
5
W
Chang'e
10
1
8
14
L
0
11
2
0.09
L
Sun Wukong
instragantspano
Sun Wukong
0
11
1
0.05
L
Cerberus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,986
Damage
20,234
25,155
Taken
22,629
7,270
Mitigated
9,653
2,082
Healing
12,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
2,322
825
0
1,427
6,688
1,858
0
3,920
2,522
0
11,174
L
Janus
Heektore
Janus
639
40
0
303
932
94
0
238
662
4,383
0
W
801
433
0
1,346
2,927
1,487
2,158
183
2,744
0
24,121
W
Neith
Lilbiggz
Neith
3,276
2,389
0
2,452
3,977
1,291
1,332
387
3,528
0
34,255
W
Sylvanus
OlMunty
Sylvanus
5,658
2,630
1,243
2,250
4,726
3,661
535
160
4,536
13,613
2,475
W
Bastet
Surfast
Bastet
3,010
1,324
0
2,737
6,597
2,022
0
0
6,597
0
20,031
W
Chang'e
7,489
2,091
1,140
1,828
4,402
1,192
763
0
4,402
20,272
0
L
2,332
1,044
0
57
8,238
1,937
0
2,906
5,142
0
8,275
L
Sun Wukong
instragantspano
Sun Wukong
2,510
1,443
0
80
7,399
2,772
0
4,282
2,957
0
4,270
L
Cerberus
183
0
0
215
1,898
609
0
569
1,281
413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,732
Gold Earned
28,870
47
Minions Killed
232
0
Camps Cleared
0
503,542
Distance Traveled
722,621
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,147
518
29
4
0
159,980
0
L
Janus
3,191
399
4
1
0
38,709
1
W
Osiris
5,730
716
58
7
0
120,648
0
W
Neith
5,966
746
69
9
0
133,896
0
W
Sylvanus
5,774
722
28
4
0
146,479
0
W
Bastet
5,233
654
42
5
0
179,495
0
W
Chang'e
6,167
771
35
4
0
142,103
0
L
Odin
3,790
474
12
2
0
145,014
0
L
Sun Wukong
3,373
422
2
0
0
124,472
3
L
Cerberus
3,231
404
0
0
0
35,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role