Player Matchup

Hou Yi
Hou Yi
I am the Jarl
Hou Yi
Level 139
God Stats
4W - 5L
1,636 SR
Queue Stats
26W - 36L
1,681 Elo+
Solo
Chaac
Chaac
JWMT94
Chaac
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 34L
1,345 Elo+
Solo
Sol
Sol
Katlub
Sol
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,340 Elo+
Solo
Team Averages
Level 114
1,545 SR
1,455 Elo+

VS

Team Averages
Level 78
1,542 SR
1,440 Elo+
Hou Yi
Hou Yi
Il Cloud
Hou Yi
Level 159
God Stats
58W - 54L
1,663 SR
Queue Stats
440W - 403L
1,646 Elo+
Solo
Persephone
Persephone
Samuraix-101
Persephone
Level 47
God Stats
8W - 5L
1,484 SR
Queue Stats
183W - 245L
1,399 Elo+
Solo
Jormungandr
Jormungandr
perrito-abi1
Jormungandr
Level 28
God Stats
1W - 3L
1,479 SR
Queue Stats
57W - 104L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 5
11,091
693
9,877
11,973
4,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
JWMT94
Chaac
13
2 / 7 / 9
10,379
649
6,295
15,717
8,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sol
Katlub
Sol
16
5 / 2 / 6
12,035
752
17,685
15,354
5,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Il Cloud
Hou Yi
15
11 / 2 / 0
11,596
725
16,796
15,114
6,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
Samuraix-101
Persephone
12
0 / 4 / 9
9,335
583
8,193
8,684
3,065
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
perrito-abi1
Jormungandr
11
1 / 7 / 7
9,217
576
5,347
17,191
12,724
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
28
13
Kills
12
12
Deaths
13
20
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
3
5
2.83
L
Hou Yi
Il Cloud
Hou Yi
11
2
0
5.5
W
Chaac
JWMT94
Chaac
2
7
9
0.93
W
Sol
Katlub
Sol
5
2
6
4
L
Persephone
Samuraix-101
Persephone
0
4
9
1.13
L
Jormungandr
perrito-abi1
Jormungandr
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,857
Damage
30,336
43,044
Taken
40,989
18,206
Mitigated
21,792
17,546
Healing
9,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,877
5,025
0
3,173
11,973
4,139
1,368
4,094
7,879
0
44,747
L
Hou Yi
Il Cloud
Hou Yi
16,796
9,628
0
5,733
15,114
6,003
1,164
7,402
7,662
0
67,691
W
Chaac
JWMT94
Chaac
6,295
423
0
3,732
15,717
8,823
138
4,472
11,245
0
25,153
W
Sol
Katlub
Sol
17,685
8,196
0
10,641
15,354
5,244
2,318
5,078
10,276
81,561
0
L
Persephone
Samuraix-101
Persephone
8,193
607
0
1,702
8,684
3,065
381
3,821
4,760
26,388
0
L
Jormungandr
perrito-abi1
Jormungandr
5,347
971
306
1,472
17,191
12,724
0
6,516
10,500
24,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,505
Gold Earned
30,148
204
Minions Killed
175
0
Camps Cleared
0
808,065
Distance Traveled
754,342
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,091
693
46
3
0
279,821
0
L
Hou Yi
11,596
725
112
7
0
260,464
4
W
Chaac
10,379
649
33
2
0
258,835
0
W
Sol
12,035
752
125
8
0
269,409
4
L
Persephone
9,335
583
30
2
0
229,020
1
L
Jormungandr
9,217
576
33
2
0
264,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role