Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
 
The Morrigan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Darkiriq30
Pele
Level 148
God Stats
8W - 8L
1,855 SR
Queue Stats
441W - 401L
1,678 Elo+
Solo
Terra
Terra
L3GND_Ymir
Terra
Level 129
God Stats
3W - 8L
1,545 SR
Queue Stats
489W - 427L
1,564 Elo+
Solo
Athena
Athena
blackpearl575
Athena
Level 120
God Stats
2W - 7L
1,072 SR
Queue Stats
165W - 171L
1,498 Elo+
Party 2
Team Averages
Level 133
1,495 SR
1,548 Elo+

VS

Team Averages
Level 110
1,561 SR
1,694 Elo+
Sobek
Sobek
AspirinCommander
Sobek
Level 79
God Stats
1W - 1L
1,118 SR
Queue Stats
63W - 63L
1,511 Elo+
Solo
He Bo
He Bo
PhotonicNova
He Bo
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 22L
1,738 Elo+
Party 1
Cupid
Cupid
WhyUhavetoBmad
Cupid
Level 155
God Stats
4W - 1L
1,707 SR
Queue Stats
234W - 109L
1,768 Elo+
Party 1
Achilles
Achilles
Zaqonix
Achilles
Level 160
God Stats
17W - 7L
1,893 SR
Queue Stats
228W - 77L
1,885 Elo+
Party 1
Baron Samedi
Baron Samedi
votekick_5outof5
Baron Samedi
Level 99
God Stats
12W - 12L
1,586 SR
Queue Stats
74W - 66L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
2 / 2 / 1
5,797
580
5,829
6,857
1,840
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Morrigan
 
The Morrigan
9
0 / 5 / 1
5,454
545
3,391
5,562
1,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
1 / 3 / 0
6,313
631
2,728
8,852
2,923
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Terra
7
0 / 2 / 2
5,127
513
2,172
7,879
3,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 0 / 1
6,080
608
2,551
6,620
2,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 2
5,164
516
1,824
7,501
3,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
0 / 1 / 2
5,509
551
4,296
5,367
2,475
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 2 / 0
6,049
605
5,351
6,530
1,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Achilles
Zaqonix
Achilles
11
8 / 0 / 0
6,564
656
3,940
6,046
2,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
votekick_5outof5
Baron Samedi
10
0 / 0 / 5
5,746
575
4,674
3,748
1,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
5
Kills
12
12
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
2
1
1.25
L
The Morrigan
 
The Morrigan
0
5
1
0.1
W
1
2
2
1
L
1
3
0
0.33
L
Terra
0
2
2
0.5
W
0
1
2
1
W
3
2
0
1.5
W
Achilles
Zaqonix
Achilles
8
0
0
8
L
2
0
1
2.5
W
Baron Samedi
votekick_5outof5
Baron Samedi
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,671
Damage
20,085
35,770
Taken
29,192
12,398
Mitigated
11,332
11,915
Healing
12,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,829
3,181
0
2,157
6,857
1,840
0
96
6,761
0
31,358
L
The Morrigan
 
The Morrigan
3,391
1,060
0
549
5,562
1,737
0
2,949
2,334
28,129
390
W
1,824
146
0
2,647
7,501
3,424
0
3,109
4,316
12,407
0
L
2,728
431
0
2,849
8,852
2,923
354
4,296
4,556
0
37,199
L
Terra
2,172
518
773
2,353
7,879
3,269
0
1,809
5,971
13,029
0
W
4,296
140
0
3,224
5,367
2,475
0
364
5,003
31,576
0
W
5,351
2,825
0
2,164
6,530
1,618
0
696
5,834
0
32,648
W
Achilles
Zaqonix
Achilles
3,940
1,741
0
2,876
6,046
2,395
0
1,438
4,514
0
32,030
L
2,551
712
0
3,234
6,620
2,629
0
1,298
5,254
32,089
0
W
Baron Samedi
votekick_5outof5
Baron Samedi
4,674
793
367
1,437
3,748
1,420
0
1,897
1,801
34,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,771
Gold Earned
29,032
295
Minions Killed
294
0
Camps Cleared
0
1,045,332
Distance Traveled
977,403
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,797
580
56
6
0
187,874
0
L
The Morrigan
5,454
545
70
7
0
182,362
5
W
Sobek
5,164
516
20
2
0
209,769
6
L
Pele
6,313
631
69
7
0
197,136
4
L
Terra
5,127
513
25
3
0
229,304
3
W
He Bo
5,509
551
51
5
0
183,406
3
W
Cupid
6,049
605
76
8
0
182,681
3
W
Achilles
6,564
656
75
8
0
215,407
0
L
Athena
6,080
608
75
8
0
248,656
2
W
Baron Samedi
5,746
575
72
7
0
186,140
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role