Player Matchup

Janus
Janus
XxALinTheFrinxX
Janus
Level 22
God Stats
2W - 5L
1,506 SR
Queue Stats
4W - 15L
1,143 Elo+
Solo
Hercules
Hercules
alejosech_
Hercules
Level 48
God Stats
4W - 4L
1,449 SR
Queue Stats
155W - 227L
1,355 Elo+
Party 1
Ne Zha
Ne Zha
eduisi
Ne Zha
Level 43
God Stats
0W - 3L
1,156 SR
Queue Stats
138W - 195L
1,360 Elo+
Party 1
Team Averages
Level 38
1,370 SR
1,286 Elo+

VS

Team Averages
Level 61
1,541 SR
1,386 Elo+
Hachiman
Hachiman
KunKDB
Hachiman
Level 24
God Stats
12W - 10L
1,419 SR
Queue Stats
88W - 75L
1,335 Elo+
Solo
Sun Wukong
Sun Wukong
TATTAZ 6
Sun Wukong
Level 69
God Stats
5W - 2L
1,756 SR
Queue Stats
361W - 327L
1,530 Elo+
Solo
Ra
Ra
szaboolcs
Ra
Level 91
God Stats
2W - 0L
1,447 SR
Queue Stats
13W - 24L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 11 / 10
18,005
581
28,348
21,708
9,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Hercules
alejosech_
Hercules
20
7 / 3 / 8
19,323
623
21,271
31,503
41,067
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
eduisi
Ne Zha
20
8 / 8 / 7
19,444
627
23,026
32,210
18,305
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
KunKDB
Hachiman
20
10 / 8 / 10
20,128
649
29,391
30,505
27,668
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sun Wukong
TATTAZ 6
Sun Wukong
20
9 / 4 / 9
19,417
626
24,538
31,241
39,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
3 / 8 / 13
18,482
596
13,516
25,111
25,034
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
54
20
Kills
22
22
Deaths
20
25
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hachiman
KunKDB
Hachiman
10
8
10
1.88
W
Sun Wukong
TATTAZ 6
Sun Wukong
9
4
9
3.38
L
5
11
10
0.91
L
Hercules
alejosech_
Hercules
7
3
8
3.67
L
Ne Zha
eduisi
Ne Zha
8
8
7
1.44
W
3
8
13
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,645
Damage
67,445
85,421
Taken
86,857
68,516
Mitigated
92,292
21,852
Healing
20,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
KunKDB
Hachiman
29,391
20,267
813
5,986
30,505
27,668
2,763
10,320
20,185
0
111,276
W
Sun Wukong
TATTAZ 6
Sun Wukong
24,538
4,859
0
4,915
31,241
39,590
1,462
9,455
21,786
0
84,832
L
28,348
1,827
0
1,953
21,708
9,144
858
3,065
18,293
128,177
0
L
Hercules
alejosech_
Hercules
21,271
4,871
0
9,226
31,503
41,067
140
6,543
24,451
0
99,137
L
Ne Zha
eduisi
Ne Zha
23,026
3,150
840
9,833
32,210
18,305
38
4,052
27,658
0
140,980
W
13,516
600
3,593
4,984
25,111
25,034
0
8,675
16,436
104,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,772
Gold Earned
58,027
393
Minions Killed
317
0
Camps Cleared
0
1,648,723
Distance Traveled
1,541,897
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
20,128
649
112
4
0
470,421
4
W
Sun Wukong
19,417
626
76
2
0
585,516
4
L
Janus
18,005
581
176
6
0
479,064
1
L
Hercules
19,323
623
92
3
0
588,691
2
L
Ne Zha
19,444
627
125
4
0
580,968
0
W
Ra
18,482
596
129
4
0
485,960
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role