Player Matchup

Fenrir
Fenrir
KeepCalmPlayON
Fenrir
Level 121
God Stats
3W - 3L
1,700 SR
Queue Stats
83W - 85L
1,573 Elo+
Solo
Kumbhakarna
Kumbhakarna
Sifer666
Kumbhakarna
Level 77
God Stats
12W - 6L
1,538 SR
Queue Stats
133W - 136L
1,562 Elo+
Solo
Vulcan
Vulcan
waanzinwolf
Vulcan
Level 132
God Stats
21W - 20L
1,432 SR
Queue Stats
87W - 90L
1,543 Elo+
Solo
Team Averages
Level 110
1,557 SR
1,559 Elo+

VS

Team Averages
Level 134
1,686 SR
1,648 Elo+
Ymir
Ymir
Nokojoy
Ymir
Level 87
God Stats
7W - 4L
1,861 SR
Queue Stats
152W - 146L
1,573 Elo+
Solo
Ra
Ra
Xema1
Ra
Level 157
God Stats
14W - 7L
1,690 SR
Queue Stats
408W - 145L
1,878 Elo+
Party 1
Rama
Rama
varðr
Rama
Level 159
God Stats
8W - 1L
1,507 SR
Queue Stats
171W - 39L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 8
9,983
713
5,990
13,620
10,496
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kumbhakarna
Sifer666
Kumbhakarna
11
1 / 9 / 6
8,412
601
3,742
16,703
13,717
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Vulcan
15
7 / 4 / 3
11,007
786
11,898
11,464
4,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Nokojoy
Ymir
11
1 / 4 / 8
10,140
724
2,829
10,394
7,534
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ra
15
5 / 4 / 8
10,737
767
8,354
7,789
4,273
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Rama
varðr
Rama
15
10 / 2 / 6
11,741
839
23,537
13,140
5,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
38
10
Kills
16
16
Deaths
10
17
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
3
8
2
W
Ymir
Nokojoy
Ymir
1
4
8
1.25
L
Kumbhakarna
Sifer666
Kumbhakarna
1
9
6
0.44
W
Ra
5
4
8
2.25
W
Rama
varðr
Rama
10
2
6
6.5
L
Vulcan
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,630
Damage
34,720
41,787
Taken
31,323
28,985
Mitigated
16,938
5,166
Healing
10,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,990
822
0
1,440
13,620
10,496
507
3,922
9,698
0
19,249
W
Ymir
Nokojoy
Ymir
2,829
486
0
585
10,394
7,534
265
5,075
5,169
12,765
0
L
Kumbhakarna
Sifer666
Kumbhakarna
3,742
727
423
882
16,703
13,717
228
5,114
11,589
16,757
0
W
Ra
8,354
968
2,689
2,854
7,789
4,273
744
3,157
4,546
52,205
0
W
Rama
varðr
Rama
23,537
16,660
0
4,417
13,140
5,131
2,573
6,894
5,886
0
77,139
L
Vulcan
11,898
2,589
0
2,421
11,464
4,772
552
2,147
9,317
57,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,402
Gold Earned
32,618
142
Minions Killed
191
0
Camps Cleared
0
744,541
Distance Traveled
685,124
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,983
713
28
2
0
275,329
5
W
Ymir
10,140
724
18
1
0
178,070
5
L
Kumbhakarna
8,412
601
22
2
0
208,306
4
W
Ra
10,737
767
85
6
0
257,582
3
W
Rama
11,741
839
88
6
0
249,472
3
L
Vulcan
11,007
786
92
7
0
260,906
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role