Player Matchup

Serqet
Serqet
ClimDager
Serqet
Level 6
God Stats
2W - 5L
1,298 SR
Queue Stats
26W - 37L
1,257 Elo+
Party 1
Skadi
Skadi
Darkkinght228RU
Skadi
Level 25
God Stats
42W - 45L
1,435 SR
Queue Stats
91W - 128L
1,361 Elo+
Party 1
Ymir
Ymir
Dolor_amplio
Ymir
Level 17
God Stats
12W - 10L
1,500 SR
Queue Stats
106W - 145L
1,234 Elo+
Party 1
Anubis
Anubis
SibXoDev
Anubis
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
124W - 150L
1,369 Elo+
Party 1
Mercury
Mercury
TruffelPlayzz
Mercury
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 16
1,447 SR
1,344 Elo+

VS

Team Averages
Level 14
1,488 SR
1,396 Elo+
Ne Zha
Ne Zha
AE86丶fake
Ne Zha
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Bellona
Bellona
CatliaTFox
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
HarPeAce
Heimdallr
Level 20
God Stats
1W - 2L
1,440 SR
Queue Stats
23W - 34L
1,334 Elo+
Solo
Hera
Hera
carrotcakes2020
Hera
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 81L
1,289 Elo+
Solo
Ares
Ares
neversoberjura
Ares
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 26L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
ClimDager
Serqet
15
9 / 1 / 7
9,491
558
7,340
8,540
2,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
9 / 4 / 4
9,525
560
12,228
12,190
3,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 0 / 6
7,844
461
1,271
5,379
5,789
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
SibXoDev
Anubis
16
10 / 3 / 3
10,129
596
11,403
10,230
5,098
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
10
3 / 2 / 6
7,360
433
3,071
6,239
1,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
1 / 6 / 0
7,255
427
2,750
11,709
3,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
CatliaTFox
Bellona
7
0 / 9 / 1
5,910
348
1,347
9,405
5,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
HarPeAce
Heimdallr
12
1 / 8 / 2
7,757
456
5,736
12,337
3,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 4 / 0
8,757
515
8,534
6,940
1,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 6 / 1
7,731
455
4,385
12,663
8,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
31
Kills
9
10
Deaths
33
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
1
6
0
0.17
L
Bellona
CatliaTFox
Bellona
0
9
1
0.06
W
Serqet
ClimDager
Serqet
9
1
7
12.5
W
9
4
4
2.75
W
0
0
6
3
L
Heimdallr
HarPeAce
Heimdallr
1
8
2
0.25
W
Anubis
SibXoDev
Anubis
10
3
3
3.83
W
Mercury
3
2
6
3
L
4
4
0
1
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,313
Damage
22,752
42,578
Taken
53,054
19,342
Mitigated
22,532
10,127
Healing
6,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
2,750
777
0
3,200
11,709
3,389
0
2,347
9,362
0
39,785
L
Bellona
CatliaTFox
Bellona
1,347
844
0
230
9,405
5,020
0
2,437
6,372
0
16,028
W
Serqet
ClimDager
Serqet
7,340
2,773
0
1,861
8,540
2,888
1,020
1,504
6,990
0
40,746
W
12,228
7,326
0
3,219
12,190
3,906
2,104
4,930
7,192
0
62,112
W
1,271
584
0
0
5,379
5,789
774
190
5,189
28,260
0
L
Heimdallr
HarPeAce
Heimdallr
5,736
2,355
0
2,187
12,337
3,674
1,840
1,774
10,563
0
38,960
W
Anubis
SibXoDev
Anubis
11,403
1,208
0
5,047
10,230
5,098
192
4,754
5,050
65,007
0
W
Mercury
3,071
1,204
0
0
6,239
1,661
116
1,001
5,238
0
16,298
L
8,534
3,088
0
692
6,940
1,751
1,392
3,015
3,642
46,671
0
L
4,385
466
0
650
12,663
8,698
336
3,101
9,310
15,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,349
Gold Earned
37,410
366
Minions Killed
301
0
Camps Cleared
0
1,515,329
Distance Traveled
1,415,650
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,255
427
74
4
0
335,160
0
L
Bellona
5,910
348
23
1
0
262,096
0
W
Serqet
9,491
558
73
4
0
380,957
3
W
Skadi
9,525
560
106
6
0
341,471
0
W
Ymir
7,844
461
56
3
0
232,345
6
L
Heimdallr
7,757
456
68
4
0
253,328
3
W
Anubis
10,129
596
100
6
0
309,785
2
W
Mercury
7,360
433
31
2
0
250,771
0
L
Hera
8,757
515
112
7
0
276,131
4
L
Ares
7,731
455
24
1
0
288,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role