Player Matchup

Chang'e
Chang'e
Daoudzah
Chang'e
Level 69
God Stats
30W - 20L
1,763 SR
Queue Stats
949W - 995L
1,397 Elo+
Solo
Sol
Sol
VINTAGEmillan
Sol
Level 63
God Stats
37W - 29L
1,633 SR
Queue Stats
84W - 72L
1,464 Elo+
Solo
Susano
Susano
cerengokcey
Susano
Level 98
God Stats
3W - 4L
1,500 SR
Queue Stats
34W - 33L
1,491 Elo+
Party 1
Athena
Athena
kri_shnna
Athena
Level 68
God Stats
14W - 15L
1,690 SR
Queue Stats
149W - 138L
1,528 Elo+
Solo
Erlang Shen
Erlang Shen
ssboy666
Erlang Shen
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 14L
1,661 Elo+
Party 1
Team Averages
Level 71
1,617 SR
1,508 Elo+

VS

Team Averages
Level 71
1,464 SR
1,358 Elo+
Anhur
Anhur
Extreny_
Anhur
Level 40
God Stats
7W - 13L
1,367 SR
Queue Stats
397W - 472L
1,304 Elo+
Solo
Cthulhu
Cthulhu
Minisere
Cthulhu
Level 67
God Stats
0W - 1L
1,401 SR
Queue Stats
29W - 36L
1,333 Elo+
Party 2
Thor
Thor
Viciado88
Thor
Level 85
God Stats
9W - 12L
1,552 SR
Queue Stats
468W - 493L
1,402 Elo+
Solo
Merlin
Merlin
derGobold
Merlin
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 48L
1,361 Elo+
Party 2
Mulan
Mulan
p0intblanc
Mulan
Level 103
God Stats
13W - 8L
1,500 SR
Queue Stats
230W - 267L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Daoudzah
Chang'e
13
3 / 2 / 6
7,741
455
6,993
9,106
3,199
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
4 / 3 / 8
8,737
514
8,306
11,576
5,236
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Susano
16
11 / 2 / 5
10,348
609
11,351
12,323
4,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
kri_shnna
Athena
12
2 / 4 / 9
8,115
477
6,054
15,777
9,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
ssboy666
Erlang Shen
13
2 / 3 / 2
7,859
462
4,507
9,762
5,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Extreny_
Anhur
11
1 / 7 / 6
7,027
413
6,619
10,603
3,162
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Minisere
Cthulhu
13
4 / 4 / 6
8,201
482
11,440
11,654
6,748
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thor
16
2 / 3 / 2
9,210
542
3,267
10,116
3,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
derGobold
Merlin
13
4 / 4 / 3
8,298
488
9,931
7,984
2,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
13
3 / 4 / 1
8,191
482
6,417
12,102
8,266
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
32
22
Kills
14
14
Deaths
22
30
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Daoudzah
Chang'e
3
2
6
3
L
Anhur
Extreny_
Anhur
1
7
6
0.57
L
Cthulhu
Minisere
Cthulhu
4
4
6
1.75
W
4
3
8
2.67
L
Thor
2
3
2
1
W
Susano
11
2
5
6.75
L
Merlin
derGobold
Merlin
4
4
3
1.38
W
Athena
kri_shnna
Athena
2
4
9
1.63
L
Mulan
3
4
1
0.88
W
Erlang Shen
ssboy666
Erlang Shen
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,211
Damage
37,674
58,544
Taken
52,459
28,290
Mitigated
24,152
23,558
Healing
9,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Daoudzah
Chang'e
6,993
440
4,911
5,494
9,106
3,199
1,156
5,083
3,726
40,514
0
L
Anhur
Extreny_
Anhur
6,619
1,707
0
960
10,603
3,162
47
5,392
5,211
0
27,014
L
Cthulhu
Minisere
Cthulhu
11,440
943
795
771
11,654
6,748
124
8,049
3,605
39,133
0
W
8,306
2,487
786
4,208
11,576
5,236
1,429
4,899
6,466
50,353
0
L
Thor
3,267
678
757
4,395
10,116
3,423
620
2,006
8,110
0
64,763
W
Susano
11,351
3,433
0
4,062
12,323
4,691
491
2,555
9,656
0
50,562
L
Merlin
derGobold
Merlin
9,931
1,568
0
586
7,984
2,553
188
4,371
3,613
40,500
0
W
Athena
kri_shnna
Athena
6,054
1,112
0
1,497
15,777
9,204
777
8,145
7,416
20,988
0
L
Mulan
6,417
1,481
0
1,164
12,102
8,266
0
1,535
10,567
469
36,926
W
Erlang Shen
ssboy666
Erlang Shen
4,507
2,347
0
2,600
9,762
5,960
913
292
9,450
0
29,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,800
Gold Earned
40,927
317
Minions Killed
379
0
Camps Cleared
0
1,673,202
Distance Traveled
1,540,868
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,741
455
61
4
0
350,685
4
L
Anhur
7,027
413
41
2
0
301,781
1
L
Cthulhu
8,201
482
47
3
0
343,174
4
W
Sol
8,737
514
91
5
0
271,040
0
L
Thor
9,210
542
137
8
0
332,855
0
W
Susano
10,348
609
82
5
0
357,463
4
L
Merlin
8,298
488
90
5
0
304,377
2
W
Athena
8,115
477
31
2
0
378,589
3
L
Mulan
8,191
482
64
4
0
258,681
0
W
Erlang Shen
7,859
462
52
3
0
315,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role