Player Matchup

Yemoja
Yemoja
Catelion
Yemoja
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,474 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MACTEPP
Tsukuyomi
Level 95
God Stats
1W - 1L
1,491 SR
Queue Stats
115W - 103L
1,475 Elo+
Party 1
Ra
Ra
Saleron19cz
Ra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,421 Elo+
Solo
Team Averages
Level 43
1,497 SR
1,457 Elo+

VS

Team Averages
Level 25
1,441 SR
1,457 Elo+
King Arthur
King Arthur
Saharju
King Arthur
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
barium56dood
Merlin
Level 14
God Stats
0W - 2L
1,323 SR
Queue Stats
9W - 7L
1,472 Elo+
Party 2
Danzaburou
Danzaburou
龙霖01
Danzaburou
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Catelion
Yemoja
16
1 / 3 / 15
12,602
630
6,286
15,071
14,708
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
MACTEPP
Tsukuyomi
18
13 / 9 / 5
15,162
758
26,015
23,128
11,938
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 4 / 10
13,722
686
13,664
13,711
11,646
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Saharju
King Arthur
16
9 / 6 / 6
13,842
692
15,114
20,534
26,927
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
17
5 / 7 / 6
13,128
656
17,736
17,972
6,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
龙霖01
Danzaburou
15
2 / 6 / 9
12,306
615
9,946
16,780
5,556
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
37
19
Kills
16
16
Deaths
19
30
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Catelion
Yemoja
1
3
15
2.83
W
Tsukuyomi
MACTEPP
Tsukuyomi
13
9
5
1.72
L
King Arthur
Saharju
King Arthur
9
6
6
2
W
5
4
10
2.5
L
Merlin
5
7
6
1.14
L
Danzaburou
龙霖01
Danzaburou
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,965
Damage
42,796
51,910
Taken
55,286
38,292
Mitigated
38,924
14,971
Healing
10,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Catelion
Yemoja
6,286
2,044
3,283
458
15,071
14,708
698
4,288
10,783
25,041
0
W
Tsukuyomi
MACTEPP
Tsukuyomi
26,015
7,010
976
3,872
23,128
11,938
1,094
7,162
15,780
0
68,192
L
King Arthur
Saharju
King Arthur
15,114
1,376
0
460
20,534
26,927
0
6,762
13,772
0
43,547
W
13,664
1,471
2,988
3,394
13,711
11,646
1,234
6,338
7,373
71,834
0
L
Merlin
17,736
1,659
0
5,912
17,972
6,441
861
7,079
10,893
84,343
0
L
Danzaburou
龙霖01
Danzaburou
9,946
4,734
0
3,744
16,780
5,556
1,574
6,181
10,599
0
34,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,486
Gold Earned
39,276
187
Minions Killed
210
0
Camps Cleared
0
1,007,806
Distance Traveled
899,636
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,602
630
27
1
0
345,760
1
W
Tsukuyomi
15,162
758
71
4
0
313,809
3
L
King Arthur
13,842
692
41
2
0
336,083
3
W
Ra
13,722
686
89
4
0
348,237
3
L
Merlin
13,128
656
114
6
0
277,666
6
L
Danzaburou
12,306
615
55
3
0
285,887
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role