Player Matchup

Bellona
Bellona
Azjin
Bellona
Level 9
God Stats
3W - 2L
1,387 SR
Queue Stats
16W - 20L
1,496 Elo+
Party 2
Medusa
Medusa
CthuluLover
Medusa
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 62L
1,491 Elo+
Solo
Nu Wa
Nu Wa
DERMA
Nu Wa
Level 27
God Stats
4W - 5L
1,099 SR
Queue Stats
22W - 33L
1,191 Elo+
Solo
Cerberus
Cerberus
TheCupcakeBaron
Cerberus
Level 60
God Stats
2W - 0L
1,735 SR
Queue Stats
27W - 33L
1,448 Elo+
Party 2
Anhur
Anhur
VladManole
Anhur
Level 23
God Stats
20W - 23L
1,161 SR
Queue Stats
27W - 30L
1,360 Elo+
Solo
Team Averages
Level 27
1,376 SR
1,397 Elo+

VS

Team Averages
Level 21
1,388 SR
1,446 Elo+
Izanami
Izanami
Mintcraft
Izanami
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 8L
1,281 Elo+
Party 3
Thor
Thor
TheDestroy3R1
Thor
Level 7
God Stats
0W - 2L
1,281 SR
Queue Stats
10W - 7L
1,370 Elo+
Party 3
King Arthur
King Arthur
yangsheep
King Arthur
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 13L
1,709 Elo+
Party 1
Raijin
Raijin
吃板栗的熊猫
Raijin
Level 40
God Stats
1W - 4L
1,500 SR
Queue Stats
171W - 164L
1,433 Elo+
Party 1
Yemoja
Yemoja
那真是太好了
Yemoja
Level 7
God Stats
0W - 2L
1,161 SR
Queue Stats
7W - 9L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Azjin
Bellona
19
9 / 3 / 23
12,728
1,061
13,460
25,493
18,643
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
19
10 / 3 / 24
13,129
1,094
30,967
14,319
5,958
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
DERMA
Nu Wa
20
11 / 3 / 26
12,864
1,072
27,133
10,650
4,225
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
19
9 / 4 / 24
12,884
1,074
15,476
16,071
15,239
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anhur
19
7 / 3 / 15
12,838
1,070
12,235
10,009
4,058
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Team 1 Tickets

195

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Mintcraft
Izanami
18
10 / 10 / 5
14,528
1,211
22,340
24,856
9,597
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
0 / 13 / 6
10,606
884
6,970
22,891
8,392
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
yangsheep
King Arthur
19
1 / 15 / 11
11,696
975
8,415
28,157
21,627
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
4 / 7 / 5
12,161
1,013
27,091
20,057
9,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate

Breastplate

+20
Physical Protection

18
1 / 1 / 8
11,680
973
7,776
8,907
10,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
51
46
Kills
16
16
Deaths
46
112
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Bellona
Azjin
Bellona
9
3
23
6.83
W
Medusa
10
3
24
7.33
W
Nu Wa
DERMA
Nu Wa
11
3
26
8
L
Izanami
Mintcraft
Izanami
10
10
5
1.25
W
Cerberus
9
4
24
5.25
L
0
13
6
0.23
W
Anhur
7
3
15
4.83
L
King Arthur
yangsheep
King Arthur
1
15
11
0.43
L
4
7
5
0.93
L
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,271
Damage
72,592
76,542
Taken
104,868
48,123
Mitigated
59,494
20,554
Healing
13,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Azjin
Bellona
13,460
4,114
0
4,678
25,493
18,643
0
12,404
13,089
473
23,112
W
Medusa
30,967
18,437
279
4,133
14,319
5,958
0
7,633
6,686
0
43,411
W
Nu Wa
DERMA
Nu Wa
27,133
8,430
1,032
2,791
10,650
4,225
0
4,540
6,110
40,922
0
L
Izanami
Mintcraft
Izanami
22,340
17,953
0
0
24,856
9,597
0
9,012
15,844
0
58,398
W
Cerberus
15,476
1,076
462
5,142
16,071
15,239
0
7,425
8,646
31,277
0
L
6,970
2,634
0
1,501
22,891
8,392
0
11,006
11,885
0
14,503
W
Anhur
12,235
6,915
231
1,806
10,009
4,058
0
2,865
7,144
0
45,713
L
King Arthur
yangsheep
King Arthur
8,415
1,894
0
0
28,157
21,627
0
13,750
14,407
0
22,241
L
27,091
2,777
0
1,276
20,057
9,068
0
6,122
13,935
74,810
0
L
7,776
1,054
8,587
2,445
8,907
10,810
0
3,192
5,715
15,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,443
Gold Earned
60,671
207
Minions Killed
234
4
Camps Cleared
4
919,779
Distance Traveled
1,001,382
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,728
1,061
25
2
1
215,357
2
W
Medusa
13,129
1,094
37
3
2
190,051
0
W
Nu Wa
12,864
1,072
28
2
0
171,457
0
L
Izanami
14,528
1,211
68
6
3
208,623
1
W
Cerberus
12,884
1,074
54
5
0
186,742
0
L
Thor
10,606
884
11
1
0
195,816
0
W
Anhur
12,838
1,070
63
5
1
156,172
3
L
King Arthur
11,696
975
24
2
0
196,908
1
L
Raijin
12,161
1,013
117
10
1
207,047
0
L
Yemoja
11,680
973
14
1
0
192,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role