Player Matchup

King Arthur
King Arthur
Bronze III
KingArleqin174
King Arthur
Bronze III
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,410 MMR
Solo
Chiron
Chiron
Gold IV
LordJerk
Chiron
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Silver III
SlimMatt
Tiamat
Silver III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 105
1,500 SR
1,470 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 85
1,483 SR
1,263 MMR
Bacchus
Bacchus
Bronze III
EshTheMigty
Bacchus
Bronze III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Anhur
Anhur
Silver II
alvarobmx
Anhur
Silver II
Level 131
God Stats
8W - 8L
1,570 SR
Queue Stats
157W - 175L
857 MMR
Party 1
Sol
Sol
Bronze III
xXMerlinusXx
Sol
Bronze III
Level 57
God Stats
0W - 5L
1,380 SR
Queue Stats
8W - 35L
1,431 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KingArleqin174
King Arthur
12
1 / 4 / 6
9,414
628
4,436
10,890
7,035
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
LordJerk
Chiron
15
9 / 0 / 4
11,468
765
14,042
11,700
4,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
SlimMatt
Tiamat
15
3 / 0 / 8
10,513
701
13,956
9,966
9,814
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
DanzaburouTerraScyllaDiscordia

VS

Bans
SobekAresHou YiAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EshTheMigty
Bacchus
11
1 / 4 / 3
8,266
551
6,940
12,343
14,348
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
alvarobmx
Anhur
13
2 / 6 / 2
9,411
627
5,229
15,497
4,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 3 / 2
8,359
557
8,448
11,137
3,269
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
13
Kills
4
4
Deaths
13
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bacchus
EshTheMigty
Bacchus
1
4
3
0.63
W
King Arthur
KingArleqin174
King Arthur
1
4
6
1
W
Chiron
LordJerk
Chiron
9
0
4
11
W
Tiamat
SlimMatt
Tiamat
3
0
8
7
L
Anhur
alvarobmx
Anhur
2
6
2
0.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,434
Damage
20,617
32,556
Taken
38,977
21,052
Mitigated
22,527
13,119
Healing
8,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
EshTheMigty
Bacchus
6,940
746
0
0
12,343
14,348
0
4,614
7,729
17,568
0
W
King Arthur
KingArleqin174
King Arthur
4,436
635
0
599
10,890
7,035
0
5,805
5,085
0
31,001
W
Chiron
LordJerk
Chiron
14,042
4,515
785
7,267
11,700
4,203
3,423
6,190
5,510
0
62,098
W
Tiamat
SlimMatt
Tiamat
13,956
1,201
0
4,468
9,966
9,814
248
3,573
6,393
53,828
0
L
Anhur
alvarobmx
Anhur
5,229
1,944
0
3,629
15,497
4,910
0
5,717
9,780
0
47,078
L
8,448
1,238
654
3,969
11,137
3,269
0
3,645
7,492
34,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,395
Gold Earned
26,036
201
Minions Killed
179
0
Camps Cleared
0
858,592
Distance Traveled
775,571
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,266
551
31
2
0
278,956
5
W
King Arthur
9,414
628
39
3
0
298,717
3
W
Chiron
11,468
765
86
6
0
257,389
8
W
Tiamat
10,513
701
76
5
0
302,486
2
L
Anhur
9,411
627
101
7
0
227,174
1
L
Sol
8,359
557
47
3
0
269,441
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role