Player Matchup

Hel
Hel
Monorii
Hel
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,700 Elo+
Party 1
Ymir
Ymir
NixonM13
Ymir
Level 8
God Stats
3W - 1L
1,800 SR
Queue Stats
4W - 12L
1,121 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TheRealZye
Cu Chulainn
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
King Arthur
King Arthur
Warlord62999
King Arthur
Level 69
God Stats
16W - 15L
1,532 SR
Queue Stats
35W - 33L
1,486 Elo+
Party 1
Danzaburou
Danzaburou
jni696
Danzaburou
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 36L
1,292 Elo+
Party 2
Team Averages
Level 22
1,566 SR
1,420 Elo+

VS

Team Averages
Level 14
1,449 SR
1,347 Elo+
Cthulhu
Cthulhu
AP_Rodriguez
Cthulhu
Level 8
God Stats
0W - 2L
1,327 SR
Queue Stats
0W - 3L
1,185 Elo+
Solo
Ra
Ra
Banshee-_-Wolfie
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,457 Elo+
Solo
Neith
Neith
DekuSama04
Neith
Level 18
God Stats
23W - 16L
1,473 SR
Queue Stats
71W - 77L
1,467 Elo+
Solo
Fenrir
Fenrir
annejuju1702
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 46L
1,206 Elo+
Solo
Mulan
Mulan
mohamask2
Mulan
Level 6
God Stats
23W - 24L
1,445 SR
Queue Stats
144W - 138L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
16
6 / 2 / 8
11,109
463
16,788
9,169
3,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
17
2 / 4 / 4
11,577
482
5,732
15,739
15,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
TheRealZye
Cu Chulainn
15
4 / 3 / 8
10,598
442
6,386
13,206
11,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
Warlord62999
King Arthur
19
9 / 3 / 8
12,878
537
21,252
25,445
30,395
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
jni696
Danzaburou
16
4 / 7 / 6
11,217
467
14,272
18,431
7,423
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AP_Rodriguez
Cthulhu
14
3 / 10 / 4
9,081
378
6,761
22,141
23,035
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

18
5 / 4 / 6
11,768
490
12,231
14,588
6,050
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
18
8 / 5 / 4
11,842
493
14,618
26,417
11,820
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fenrir
5
0 / 1 / 2
6,603
275
33
2,838
583
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mulan
mohamask2
Mulan
13
2 / 6 / 8
9,535
397
7,588
18,195
10,456
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
42
25
Kills
18
19
Deaths
26
34
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AP_Rodriguez
Cthulhu
3
10
4
0.5
L
5
4
6
2
L
Neith
8
5
4
2
W
Hel
6
2
8
5
W
Ymir
2
4
4
1
W
Cu Chulainn
TheRealZye
Cu Chulainn
4
3
8
2.67
W
King Arthur
Warlord62999
King Arthur
9
3
8
4.33
L
Fenrir
0
1
2
1
W
Danzaburou
jni696
Danzaburou
4
7
6
1
L
Mulan
mohamask2
Mulan
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,430
Damage
41,231
81,990
Taken
84,179
68,975
Mitigated
51,944
19,809
Healing
16,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AP_Rodriguez
Cthulhu
6,761
763
0
0
22,141
23,035
31
6,550
15,142
33,903
0
L
12,231
1,344
1,182
3,240
14,588
6,050
456
4,765
9,629
59,385
0
L
Neith
14,618
8,620
269
9,062
26,417
11,820
1,865
7,517
18,756
0
69,521
W
Hel
16,788
1,629
5,373
3,077
9,169
3,727
2,028
4,794
4,375
50,773
0
W
Ymir
5,732
546
0
832
15,739
15,754
946
2,448
13,291
45,725
0
W
Cu Chulainn
TheRealZye
Cu Chulainn
6,386
1,096
0
36
13,206
11,676
1,388
2,587
10,619
6,081
32,227
W
King Arthur
Warlord62999
King Arthur
21,252
1,619
0
4,659
25,445
30,395
451
5,282
20,163
0
92,224
L
Fenrir
33
33
0
225
2,838
583
0
69
2,769
0
1,354
W
Danzaburou
jni696
Danzaburou
14,272
7,820
0
5,832
18,431
7,423
4,269
3,881
14,550
0
68,717
L
Mulan
mohamask2
Mulan
7,588
753
0
2,091
18,195
10,456
267
3,902
13,989
0
35,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,379
Gold Earned
48,829
432
Minions Killed
333
0
Camps Cleared
0
2,080,962
Distance Traveled
1,615,327
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,081
378
45
2
0
399,843
0
L
Ra
11,768
490
104
4
0
457,047
0
L
Neith
11,842
493
104
4
0
352,673
4
W
Hel
11,109
463
66
3
0
356,137
1
W
Ymir
11,577
482
77
3
0
482,381
2
W
Cu Chulainn
10,598
442
51
2
0
372,766
0
W
King Arthur
12,878
537
154
6
0
474,584
0
L
Fenrir
6,603
275
3
0
0
125,469
0
W
Danzaburou
11,217
467
84
4
0
395,094
0
L
Mulan
9,535
397
77
3
0
280,295
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role