Player Matchup

Tiamat
Tiamat
BooniSmurf
Tiamat
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 17L
1,787 Elo+
Party 1
Hou Yi
Hou Yi
Ekrem141
Hou Yi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,499 Elo+
Solo
Set
Set
Schaddow
Set
Level 29
God Stats
4W - 1L
1,829 SR
Queue Stats
161W - 97L
1,741 Elo+
Party 1
Athena
Athena
Spreadlegsx
Athena
Level 18
God Stats
6W - 6L
1,717 SR
Queue Stats
82W - 71L
1,448 Elo+
Solo
Sol
Sol
munikuyo
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,405 Elo+
Solo
Team Averages
Level 16
1,609 SR
1,576 Elo+

VS

Team Averages
Level 22
1,543 SR
1,557 Elo+
Freya
Freya
Frodoislove
Freya
Level 18
God Stats
3W - 2L
1,595 SR
Queue Stats
84W - 76L
1,493 Elo+
Solo
Nemesis
Nemesis
MACACOUMADELICIA
Nemesis
Level 22
God Stats
7W - 4L
1,572 SR
Queue Stats
348W - 349L
1,687 Elo+
Solo
Hercules
Hercules
SaltGurkanRock
Hercules
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Wululul
Xing Tian
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
leavemyjungle
Ah Muzen Cab
Level 15
God Stats
4W - 4L
1,549 SR
Queue Stats
156W - 156L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BooniSmurf
Tiamat
17
6 / 5 / 4
10,537
585
20,557
17,507
12,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
Ekrem141
Hou Yi
11
2 / 10 / 5
7,340
408
7,336
12,727
4,011
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
6 / 7 / 3
9,575
532
9,631
16,661
10,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
10
0 / 5 / 5
6,757
375
4,146
18,450
7,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

6
0 / 5 / 0
5,509
306
1,922
3,841
1,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 7
9,720
540
13,149
11,017
4,642
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
7 / 1 / 7
10,970
609
10,687
13,525
6,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
15
3 / 3 / 8
9,206
511
10,157
17,960
16,825
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Xing Tian
Wululul
Xing Tian
12
3 / 4 / 10
8,975
499
10,770
11,292
10,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
leavemyjungle
Ah Muzen Cab
17
12 / 4 / 6
11,622
646
12,190
13,386
5,775
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
70
14
Kills
32
32
Deaths
14
17
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BooniSmurf
Tiamat
6
5
4
1.6
L
Hou Yi
Ekrem141
Hou Yi
2
10
5
0.45
W
7
2
7
5.25
W
7
1
7
10.5
W
Hercules
3
3
8
2.33
L
6
7
3
1.07
L
Athena
0
5
5
0.5
W
Xing Tian
Wululul
Xing Tian
3
4
10
2
W
Ah Muzen Cab
leavemyjungle
Ah Muzen Cab
12
4
6
3.75
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,592
Damage
56,953
69,186
Taken
67,180
36,111
Mitigated
44,162
12,804
Healing
21,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BooniSmurf
Tiamat
20,557
1,761
417
5,145
17,507
12,811
0
2,610
14,897
57,060
0
L
Hou Yi
Ekrem141
Hou Yi
7,336
3,224
0
988
12,727
4,011
0
6,617
6,110
0
32,549
W
13,149
4,186
0
4,314
11,017
4,642
210
4,247
6,682
57,027
0
W
10,687
7,041
0
5,517
13,525
6,570
2,543
3,895
9,525
0
76,406
W
Hercules
10,157
3,766
0
7,528
17,960
16,825
133
10,759
6,624
1,154
41,135
L
9,631
4,341
0
2,302
16,661
10,335
0
4,596
12,065
0
58,252
L
Athena
4,146
883
0
3,604
18,450
7,782
0
10,603
7,847
14,052
0
W
Xing Tian
Wululul
Xing Tian
10,770
1,617
0
1,200
11,292
10,350
192
2,039
9,200
29,469
0
W
Ah Muzen Cab
leavemyjungle
Ah Muzen Cab
12,190
4,648
0
3,194
13,386
5,775
2,361
4,422
8,816
0
71,375
L
1,922
973
0
348
3,841
1,172
0
0
3,841
12,466
1,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,718
Gold Earned
50,493
285
Minions Killed
490
0
Camps Cleared
0
1,353,567
Distance Traveled
1,742,713
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,537
585
103
6
0
312,310
1
L
Hou Yi
7,340
408
44
2
0
279,545
0
W
Freya
9,720
540
107
6
0
326,016
2
W
Nemesis
10,970
609
140
8
0
418,099
1
W
Hercules
9,206
511
84
5
0
362,509
1
L
Set
9,575
532
95
5
0
308,858
1
L
Athena
6,757
375
22
1
0
309,803
6
W
Xing Tian
8,975
499
15
1
0
345,049
8
W
Ah Muzen Cab
11,622
646
144
8
0
291,040
0
L
Sol
5,509
306
21
1
0
143,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role