Player Matchup

Ne Zha
Ne Zha
Is1andtim3
Ne Zha
Level 102
God Stats
1W - 1L
1,268 SR
Queue Stats
264W - 261L
1,449 Elo+
Party 1
Terra
Terra
J0hn From HR
Terra
Level 95
God Stats
17W - 15L
1,526 SR
Queue Stats
245W - 255L
1,446 Elo+
Party 1
Scylla
Scylla
RQT-159
Scylla
Level 81
God Stats
2W - 6L
1,558 SR
Queue Stats
25W - 31L
1,424 Elo+
Party 3
Cerberus
Cerberus
naksri
Cerberus
Level 42
God Stats
19W - 11L
1,571 SR
Queue Stats
449W - 479L
1,521 Elo+
Solo
Danzaburou
Danzaburou
ohitsbathtime
Danzaburou
Level 47
God Stats
12W - 15L
1,513 SR
Queue Stats
30W - 40L
1,384 Elo+
Party 3
Team Averages
Level 73
1,487 SR
1,445 Elo+

VS

Team Averages
Level 49
1,546 SR
1,489 Elo+
Vamana
Vamana
Accel4JoVy
Vamana
Level 118
God Stats
5W - 3L
1,352 SR
Queue Stats
577W - 516L
1,650 Elo+
Party 2
King Arthur
King Arthur
The Yeet FIeet
King Arthur
Level 16
God Stats
17W - 12L
1,488 SR
Queue Stats
38W - 29L
1,388 Elo+
Party 4
Nemesis
Nemesis
VirulentLullaby
Nemesis
Level 42
God Stats
44W - 35L
1,453 SR
Queue Stats
107W - 92L
1,282 Elo+
Solo
Skadi
Skadi
iDeaven
Skadi
Level 52
God Stats
21W - 15L
1,556 SR
Queue Stats
263W - 255L
1,449 Elo+
Party 4
Hades
Hades
xX_F4ra0n_Xx031
Hades
Level 15
God Stats
2W - 0L
1,879 SR
Queue Stats
29W - 15L
1,675 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Is1andtim3
Ne Zha
15
3 / 3 / 1
8,889
468
8,090
17,360
7,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 4 / 0
8,748
460
5,033
15,097
15,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
RQT-159
Scylla
15
2 / 4 / 2
8,952
471
5,734
10,839
3,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
naksri
Cerberus
13
3 / 3 / 4
8,420
443
10,533
15,182
9,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
ohitsbathtime
Danzaburou
13
1 / 7 / 5
7,786
410
6,543
13,760
5,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Accel4JoVy
Vamana
19
6 / 0 / 1
11,866
625
13,851
12,428
12,094
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
The Yeet FIeet
King Arthur
15
2 / 3 / 5
9,124
480
5,722
17,063
7,222
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 0 / 3
9,183
483
3,429
11,391
4,190
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Skadi
iDeaven
Skadi
16
6 / 5 / 6
10,050
529
14,720
10,883
2,805
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

18
6 / 2 / 3
11,003
579
14,407
15,077
6,581
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
9
Kills
21
21
Deaths
10
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Vamana
Accel4JoVy
Vamana
6
0
1
6.5
L
Ne Zha
Is1andtim3
Ne Zha
3
3
1
1.17
L
0
4
0
0
L
Scylla
RQT-159
Scylla
2
4
2
0.75
W
King Arthur
The Yeet FIeet
King Arthur
2
3
5
1.5
W
1
0
3
2.5
W
Skadi
iDeaven
Skadi
6
5
6
1.8
L
Cerberus
naksri
Cerberus
3
3
4
1.67
L
Danzaburou
ohitsbathtime
Danzaburou
1
7
5
0.5
W
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,933
Damage
52,129
72,238
Taken
66,842
40,987
Mitigated
32,892
24,456
Healing
29,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Accel4JoVy
Vamana
13,851
6,112
0
6,659
12,428
12,094
1,114
3,785
8,643
0
89,924
L
Ne Zha
Is1andtim3
Ne Zha
8,090
3,615
0
7,471
17,360
7,657
0
2,637
14,723
0
64,587
L
5,033
2,178
951
6,380
15,097
15,173
0
786
14,311
48,157
6,650
L
Scylla
RQT-159
Scylla
5,734
679
0
1,514
10,839
3,815
0
6,400
4,439
57,890
0
W
King Arthur
The Yeet FIeet
King Arthur
5,722
691
166
5,528
17,063
7,222
101
5,218
11,823
0
45,764
W
3,429
1,705
414
5,477
11,391
4,190
0
428
10,937
0
65,019
W
Skadi
iDeaven
Skadi
14,720
8,372
708
3,351
10,883
2,805
3,404
5,064
5,779
0
59,242
L
Cerberus
naksri
Cerberus
10,533
228
0
5,333
15,182
9,234
0
3,381
11,801
29,158
0
L
Danzaburou
ohitsbathtime
Danzaburou
6,543
2,421
0
2,807
13,760
5,108
0
1,203
12,557
0
42,529
W
14,407
1,281
312
7,224
15,077
6,581
258
5,956
8,929
73,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,795
Gold Earned
51,226
483
Minions Killed
580
0
Camps Cleared
0
1,700,472
Distance Traveled
1,921,311
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,866
625
187
10
0
375,935
1
L
Ne Zha
8,889
468
106
6
0
397,663
2
L
Terra
8,748
460
139
7
0
303,880
0
L
Scylla
8,952
471
116
6
0
334,693
4
W
King Arthur
9,124
480
71
4
0
367,451
3
W
Nemesis
9,183
483
102
5
0
457,677
0
W
Skadi
10,050
529
96
5
0
363,963
4
L
Cerberus
8,420
443
40
2
0
358,932
1
L
Danzaburou
7,786
410
82
4
0
305,304
2
W
Hades
11,003
579
124
7
0
356,285
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role