Player Matchup

Awilix
Awilix
RuneyIC
Awilix
Level 105
God Stats
20W - 25L
1,620 SR
Queue Stats
185W - 175L
1,644 Elo+
Solo
He Bo
He Bo
SvenThePerv
He Bo
Level 144
God Stats
24W - 21L
1,500 SR
Queue Stats
571W - 404L
1,713 Elo+
Party 1
Sylvanus
Sylvanus
patatzakkerino
Sylvanus
Level 124
God Stats
8W - 7L
1,607 SR
Queue Stats
259W - 188L
1,724 Elo+
Party 1
Team Averages
Level 124
1,576 SR
1,694 Elo+

VS

Team Averages
Level 121
1,549 SR
1,611 Elo+
Ratatoskr
Ratatoskr
BreadyButter
Ratatoskr
Level 147
God Stats
27W - 29L
1,487 SR
Queue Stats
306W - 355L
1,607 Elo+
Solo
Cerberus
Cerberus
Malacfi
Cerberus
Level 89
God Stats
4W - 1L
1,659 SR
Queue Stats
36W - 36L
1,573 Elo+
Solo
Thoth
Thoth
daviduchy
Thoth
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 62L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
RuneyIC
Awilix
16
10 / 3 / 4
12,857
804
16,383
13,856
7,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
4 / 3 / 7
10,990
687
12,649
10,294
3,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
14
1 / 2 / 11
10,927
683
5,183
10,998
11,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BreadyButter
Ratatoskr
12
3 / 3 / 3
9,942
621
4,712
12,134
7,668
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Malacfi
Cerberus
13
1 / 5 / 6
10,633
665
7,679
19,660
21,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thoth
daviduchy
Thoth
14
4 / 7 / 4
10,764
673
10,891
10,624
4,400
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
15
Kills
8
8
Deaths
15
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
BreadyButter
Ratatoskr
3
3
3
1.5
L
Cerberus
Malacfi
Cerberus
1
5
6
0.8
W
Awilix
RuneyIC
Awilix
10
3
4
4
W
4
3
7
2.5
L
Thoth
daviduchy
Thoth
4
7
4
0.86
W
Sylvanus
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,215
Damage
23,282
35,148
Taken
42,418
22,253
Mitigated
33,882
11,428
Healing
7,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
BreadyButter
Ratatoskr
4,712
1,047
0
1,569
12,134
7,668
1,272
3,313
8,625
0
25,649
L
Cerberus
Malacfi
Cerberus
7,679
611
0
5,106
19,660
21,814
148
8,373
10,951
24,796
0
W
Awilix
RuneyIC
Awilix
16,383
7,941
0
1,719
13,856
7,453
1,424
6,241
7,615
0
62,421
W
12,649
433
0
1,835
10,294
3,766
1,035
5,976
4,318
60,124
0
L
Thoth
daviduchy
Thoth
10,891
417
0
500
10,624
4,400
654
5,451
4,947
68,935
0
W
Sylvanus
5,183
965
3,640
4,234
10,998
11,034
588
6,385
4,613
16,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,774
Gold Earned
31,339
176
Minions Killed
205
0
Camps Cleared
0
899,313
Distance Traveled
829,009
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
9,942
621
45
3
0
255,499
7
L
Cerberus
10,633
665
44
3
0
294,236
6
W
Awilix
12,857
804
73
5
0
350,156
4
W
He Bo
10,990
687
77
5
0
284,892
4
L
Thoth
10,764
673
116
7
0
279,274
1
W
Sylvanus
10,927
683
26
2
0
264,265
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role