Player Matchup

Ullr
Ullr
G_Vrbn_
Ullr
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 79L
1,469 Elo+
Party 1
Merlin
Merlin
VVIIW
Merlin
Level 86
God Stats
1W - 3L
1,500 SR
Queue Stats
126W - 162L
1,471 Elo+
Solo
Bacchus
Bacchus
moutumbo00
Bacchus
Level 122
God Stats
1W - 2L
1,273 SR
Queue Stats
84W - 78L
1,502 Elo+
Party 1
Team Averages
Level 97
1,424 SR
1,481 Elo+

VS

Team Averages
Level 106
1,460 SR
1,444 Elo+
Danzaburou
Danzaburou
Paoyou69
Danzaburou
Level 145
God Stats
100W - 92L
1,511 SR
Queue Stats
910W - 1,272L
1,362 Elo+
Solo
Nox
Nox
RaZerSHade_2112
Nox
Level 123
God Stats
7W - 7L
1,500 SR
Queue Stats
896W - 948L
1,608 Elo+
Solo
Merlin
Merlin
WildcatSpider97
Merlin
Level 49
God Stats
11W - 16L
1,368 SR
Queue Stats
14W - 27L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
G_Vrbn_
Ullr
13
3 / 4 / 10
10,276
685
8,535
13,455
4,408
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
VVIIW
Merlin
14
3 / 4 / 10
10,377
692
9,260
9,660
3,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
moutumbo00
Bacchus
15
10 / 3 / 3
11,414
761
9,466
14,178
13,699
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Paoyou69
Danzaburou
13
5 / 5 / 5
9,966
664
7,263
14,238
5,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

12
2 / 6 / 6
9,365
624
9,555
10,297
4,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
4 / 6 / 4
10,026
668
13,530
9,045
3,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
26
16
Kills
11
11
Deaths
17
23
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ullr
G_Vrbn_
Ullr
3
4
10
2
L
Danzaburou
Paoyou69
Danzaburou
5
5
5
1.5
L
2
6
6
0.83
W
Merlin
VVIIW
Merlin
3
4
10
2
L
4
6
4
1
W
Bacchus
moutumbo00
Bacchus
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,261
Damage
30,348
37,293
Taken
33,580
21,274
Mitigated
13,934
4,917
Healing
3,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
G_Vrbn_
Ullr
8,535
2,610
0
1,123
13,455
4,408
957
8,954
4,171
0
18,336
L
Danzaburou
Paoyou69
Danzaburou
7,263
1,995
0
2,146
14,238
5,159
926
8,454
5,784
0
25,474
L
9,555
356
0
0
10,297
4,893
231
4,874
5,423
29,630
0
W
Merlin
VVIIW
Merlin
9,260
578
0
1,025
9,660
3,167
158
6,659
2,726
45,920
0
L
13,530
395
327
919
9,045
3,882
86
5,522
3,523
40,079
0
W
Bacchus
moutumbo00
Bacchus
9,466
771
1,038
1,731
14,178
13,699
69
6,510
7,303
33,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,067
Gold Earned
29,357
133
Minions Killed
136
0
Camps Cleared
0
763,379
Distance Traveled
723,119
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,276
685
24
2
0
247,122
2
L
Danzaburou
9,966
664
42
3
0
245,337
2
L
Nox
9,365
624
37
2
0
231,409
0
W
Merlin
10,377
692
67
4
0
252,411
2
L
Merlin
10,026
668
57
4
0
246,373
3
W
Bacchus
11,414
761
42
3
0
263,846
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role