Player Matchup

Ra
Ra
 
Ra
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Baloosenpai
Sobek
Level 67
God Stats
6W - 3L
1,579 SR
Queue Stats
65W - 61L
1,492 Elo+
Party 2
Thoth
Thoth
Barette78
Thoth
Level 29
God Stats
1W - 1L
1,267 SR
Queue Stats
28W - 39L
1,382 Elo+
Party 2
Thanatos
Thanatos
Mmita
Thanatos
Level 28
God Stats
3W - 0L
1,727 SR
Queue Stats
44W - 39L
1,475 Elo+
Solo
Mulan
Mulan
Nasch
Mulan
Level 52
God Stats
14W - 14L
1,149 SR
Queue Stats
74W - 83L
1,448 Elo+
Party 2
Team Averages
Level 66
1,444 SR
1,459 Elo+

VS

Team Averages
Level 96
1,539 SR
1,483 Elo+
Merlin
Merlin
Articks
Merlin
Level 125
God Stats
6W - 5L
1,624 SR
Queue Stats
83W - 74L
1,579 Elo+
Solo
Fafnir
Fafnir
Cybeerus
Fafnir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Mercury
Mercury
Kolten
Mercury
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
WhiiTy_WhiTe
Hel
Level 135
God Stats
0W - 3L
1,782 SR
Queue Stats
24W - 27L
1,490 Elo+
Party 1
Danzaburou
Danzaburou
pomerants
Danzaburou
Level 45
God Stats
0W - 1L
1,289 SR
Queue Stats
8W - 14L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
2 / 4 / 11
9,752
750
7,454
10,580
4,493
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 3 / 15
10,557
812
8,258
19,735
25,075
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
Barette78
Thoth
16
3 / 4 / 9
9,377
721
9,361
9,849
3,814
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Mmita
Thanatos
20
16 / 3 / 2
14,079
1,083
17,755
15,609
8,128
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mulan
Nasch
Mulan
17
3 / 2 / 11
9,917
763
11,551
9,273
8,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Articks
Merlin
16
2 / 6 / 3
9,430
725
11,179
10,493
3,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
Cybeerus
Fafnir
14
1 / 6 / 6
8,325
640
1,623
14,551
14,879
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
Kolten
Mercury
18
9 / 6 / 3
11,613
893
15,012
13,500
5,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
3 / 5 / 5
9,191
707
12,579
13,874
4,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
pomerants
Danzaburou
14
1 / 4 / 3
8,373
644
7,512
12,120
4,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
36
27
Kills
16
16
Deaths
27
48
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
4
11
1.88
L
Merlin
Articks
Merlin
2
6
3
0.58
W
3
3
15
3.5
W
Thoth
Barette78
Thoth
3
4
9
1.88
L
Fafnir
Cybeerus
Fafnir
1
6
6
0.67
L
Mercury
Kolten
Mercury
9
6
3
1.75
W
Thanatos
Mmita
Thanatos
16
3
2
5.67
W
Mulan
Nasch
Mulan
3
2
11
4.25
L
3
5
5
1.1
L
Danzaburou
pomerants
Danzaburou
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,379
Damage
47,905
65,046
Taken
64,538
49,963
Mitigated
33,659
28,334
Healing
14,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,454
387
3,963
4,602
10,580
4,493
478
3,482
6,900
39,821
0
L
Merlin
Articks
Merlin
11,179
87
0
1,449
10,493
3,512
0
2,082
8,361
38,829
0
W
8,258
894
1,233
4,232
19,735
25,075
190
4,763
14,805
24,351
0
W
Thoth
Barette78
Thoth
9,361
547
0
388
9,849
3,814
625
3,503
6,242
26,806
0
L
Fafnir
Cybeerus
Fafnir
1,623
514
131
1,431
14,551
14,879
4
8,287
6,089
5,795
0
L
Mercury
Kolten
Mercury
15,012
5,927
0
1,618
13,500
5,641
0
4,174
9,201
0
34,906
W
Thanatos
Mmita
Thanatos
17,755
5,976
0
11,951
15,609
8,128
855
7,897
7,430
0
42,866
W
Mulan
Nasch
Mulan
11,551
1,896
775
1,190
9,273
8,453
0
4,885
4,210
0
29,867
L
12,579
544
4,269
3,974
13,874
4,846
0
4,872
8,952
32,834
0
L
Danzaburou
pomerants
Danzaburou
7,512
553
0
1,511
12,120
4,781
0
6,072
5,898
0
27,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,682
Gold Earned
46,932
296
Minions Killed
255
9
Camps Cleared
5
1,246,622
Distance Traveled
1,113,729
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,752
750
98
8
1
215,951
0
L
Merlin
9,430
725
76
6
0
223,534
5
W
Sobek
10,557
812
44
3
1
262,401
2
W
Thoth
9,377
721
40
3
2
237,898
2
L
Fafnir
8,325
640
10
1
0
176,273
1
L
Mercury
11,613
893
53
4
3
239,360
1
W
Thanatos
14,079
1,083
63
5
3
271,408
0
W
Mulan
9,917
763
51
4
2
258,964
1
L
Hel
9,191
707
67
5
1
247,013
1
L
Danzaburou
8,373
644
49
4
1
227,549
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role