Player Matchup

Medusa
Medusa
Bronze III
Alexpro102006
Medusa
Bronze III
Level 59
God Stats
0W - 1L
1,796 SR
Queue Stats
2W - 6L
1,417 MMR
Party 2
Ymir
Ymir
Bronze III
DaniiAV11
Ymir
Bronze III
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,514 MMR
Solo
Fenrir
Fenrir
Gold IV
GouzLePen
Fenrir
Gold IV
Level 139
God Stats
31W - 24L
1,585 SR
Queue Stats
366W - 354L
1,536 MMR
Solo
Agni
Agni
Silver I
Kapi_Fuga99
Agni
Silver I
Level 108
God Stats
0W - 1L
1,404 SR
Queue Stats
28W - 21L
1,532 MMR
Solo
King Arthur
King Arthur
Gold II
MegaXzZ
King Arthur
Gold II
Level 89
God Stats
24W - 25L
1,497 SR
Queue Stats
75W - 65L
1,589 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 92
1,556 SR
1,518 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 142
1,581 SR
1,518 MMR
Cthulhu
Cthulhu
Gold IV
BiONiK_SMOKER_57
Cthulhu
Gold IV
Level 146
God Stats
7W - 4L
1,596 SR
Queue Stats
62W - 62L
1,516 MMR
Party 1
Baron Samedi
Baron Samedi
Gold III
SkuLL_iXaayzz
Baron Samedi
Gold III
Level 137
God Stats
2W - 0L
1,652 SR
Queue Stats
77W - 81L
1,527 MMR
Party 1
Hou Yi
Hou Yi
Gold I
ZeRr069
Hou Yi
Gold I
Level 153
God Stats
15W - 14L
1,548 SR
Queue Stats
300W - 297L
1,537 MMR
Solo
Guan Yu
Guan Yu
Gold III
jeremy130521
Guan Yu
Gold III
Level 157
God Stats
5W - 1L
1,905 SR
Queue Stats
777W - 763L
1,471 MMR
Solo
Awilix
Awilix
Platinum V
nuttyno
Awilix
Platinum V
Level 116
God Stats
1W - 4L
1,204 SR
Queue Stats
259W - 245L
1,537 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 2
9,444
429
5,034
15,630
6,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
13
1 / 7 / 1
8,203
373
4,726
17,608
9,163
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
GouzLePen
Fenrir
17
6 / 8 / 3
10,878
494
12,159
24,043
11,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
3 / 7 / 4
10,701
486
15,396
13,436
5,220
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
MegaXzZ
King Arthur
18
3 / 4 / 2
11,261
512
18,296
28,752
22,449
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Ao KuangSetApolloTiamat

VS

Bans
AthenaDanzaburouPersephoneScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 12
12,601
573
15,246
21,055
28,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
SkuLL_iXaayzz
Baron Samedi
19
12 / 6 / 5
12,851
584
20,416
18,565
9,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
ZeRr069
Hou Yi
20
6 / 0 / 3
14,214
646
10,515
11,816
5,083
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
jeremy130521
Guan Yu
18
2 / 2 / 7
11,187
509
11,370
19,562
21,590
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
nuttyno
Awilix
19
6 / 5 / 9
12,591
572
18,496
18,444
15,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
68
13
Kills
32
32
Deaths
14
12
Assists
36
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
6
1
12
12
L
Ymir
1
7
1
0.21
L
Fenrir
GouzLePen
Fenrir
6
8
3
0.94
L
3
7
4
0.71
L
King Arthur
MegaXzZ
King Arthur
3
4
2
1
W
Baron Samedi
SkuLL_iXaayzz
Baron Samedi
12
6
5
2.42
W
Hou Yi
ZeRr069
Hou Yi
6
0
3
7.5
W
Guan Yu
jeremy130521
Guan Yu
2
2
7
2.75
W
Awilix
nuttyno
Awilix
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,611
Damage
76,043
99,469
Taken
89,442
54,824
Mitigated
80,760
21,052
Healing
35,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,034
1,932
0
3,639
15,630
6,152
0
5,089
10,457
0
60,561
W
15,246
1,293
2,087
4,260
21,055
28,478
616
7,784
13,271
49,892
0
L
Ymir
4,726
433
0
390
17,608
9,163
0
6,497
10,928
22,154
0
L
Fenrir
GouzLePen
Fenrir
12,159
3,876
0
8,072
24,043
11,840
0
4,610
19,309
0
81,721
L
15,396
557
0
250
13,436
5,220
0
7,173
5,903
80,265
0
L
King Arthur
MegaXzZ
King Arthur
18,296
2,088
0
8,701
28,752
22,449
0
11,245
17,210
0
86,453
W
Baron Samedi
SkuLL_iXaayzz
Baron Samedi
20,416
1,765
3,626
7,645
18,565
9,717
347
5,713
12,852
71,855
0
W
Hou Yi
ZeRr069
Hou Yi
10,515
5,677
0
6,290
11,816
5,083
4,686
799
11,017
0
132,916
W
Guan Yu
jeremy130521
Guan Yu
11,370
1,773
1,599
4,449
19,562
21,590
635
1,147
18,415
0
60,890
W
Awilix
nuttyno
Awilix
18,496
8,270
0
5,801
18,444
15,892
209
4,679
13,573
0
89,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,487
Gold Earned
63,444
568
Minions Killed
650
0
Camps Cleared
0
1,969,974
Distance Traveled
2,147,891
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,444
429
103
5
0
358,542
3
W
Cthulhu
12,601
573
82
4
0
453,062
2
L
Ymir
8,203
373
38
2
0
399,231
2
L
Fenrir
10,878
494
123
6
0
398,984
0
L
Agni
10,701
486
143
7
0
402,827
2
L
King Arthur
11,261
512
161
7
0
410,390
5
W
Baron Samedi
12,851
584
116
5
0
369,819
3
W
Hou Yi
14,214
646
216
10
0
387,962
6
W
Guan Yu
11,187
509
117
5
0
473,536
0
W
Awilix
12,591
572
119
5
0
463,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role