Player Matchup

Danzaburou
Danzaburou
Cellularityz
Danzaburou
Level 15
God Stats
5W - 4L
1,700 SR
Queue Stats
71W - 57L
1,663 Elo+
Solo
Chaac
Chaac
Nike90Wyatt
Chaac
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 14L
1,223 Elo+
Party 1
Ao Kuang
Ao Kuang
Spongina93
Ao Kuang
Level 11
God Stats
6W - 0L
1,500 SR
Queue Stats
23W - 11L
1,587 Elo+
Party 1
Cerberus
Cerberus
berlo988
Cerberus
Level 39
God Stats
3W - 1L
1,759 SR
Queue Stats
277W - 285L
1,423 Elo+
Party 1
Scylla
Scylla
xGarnIxGemachtx
Scylla
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 62L
1,595 Elo+
Solo
Team Averages
Level 19
1,592 SR
1,498 Elo+

VS

Team Averages
Level 23
1,592 SR
1,521 Elo+
Janus
Janus
Alexander_Sage
Janus
Level 29
God Stats
1W - 3L
1,153 SR
Queue Stats
64W - 88L
1,480 Elo+
Solo
Chang'e
Chang'e
Pekines_
Chang'e
Level 28
God Stats
10W - 3L
2,017 SR
Queue Stats
45W - 27L
1,595 Elo+
Solo
Tsukuyomi
Tsukuyomi
SunnyL2099
Tsukuyomi
Level 21
God Stats
10W - 11L
1,503 SR
Queue Stats
160W - 156L
1,479 Elo+
Solo
Neith
Neith
Tempo_mit_Rotze
Neith
Level 10
God Stats
0W - 1L
1,491 SR
Queue Stats
6W - 6L
1,491 Elo+
Solo
Cu Chulainn
Cu Chulainn
guiza-0003
Cu Chulainn
Level 29
God Stats
2W - 1L
1,797 SR
Queue Stats
31W - 27L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cellularityz
Danzaburou
20
6 / 4 / 10
12,865
536
14,164
15,218
6,200
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
6 / 4 / 4
13,388
558
13,104
21,495
27,729
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
Spongina93
Ao Kuang
17
4 / 5 / 8
11,618
484
13,360
23,057
8,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
berlo988
Cerberus
18
2 / 4 / 15
12,135
506
13,667
20,970
19,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
11 / 3 / 6
13,146
548
18,554
15,665
6,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 3
11,407
475
11,834
14,478
5,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Pekines_
Chang'e
14
3 / 6 / 3
9,414
392
8,558
17,167
4,795
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
SunnyL2099
Tsukuyomi
19
11 / 5 / 3
12,974
541
18,430
19,183
8,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 9 / 3
8,820
368
6,442
16,773
4,926
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
guiza-0003
Cu Chulainn
19
1 / 4 / 6
11,870
495
18,443
30,478
26,156
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
38
29
Kills
20
20
Deaths
30
43
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
6
3
0.92
W
Danzaburou
Cellularityz
Danzaburou
6
4
10
2.75
W
6
4
4
2
L
Chang'e
Pekines_
Chang'e
3
6
3
0.75
W
Ao Kuang
Spongina93
Ao Kuang
4
5
8
1.6
L
Tsukuyomi
SunnyL2099
Tsukuyomi
11
5
3
2.5
L
1
9
3
0.28
W
Cerberus
berlo988
Cerberus
2
4
15
2.38
L
Cu Chulainn
guiza-0003
Cu Chulainn
1
4
6
1
W
11
3
6
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,849
Damage
63,707
96,405
Taken
98,079
69,298
Mitigated
49,270
38,596
Healing
34,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,834
117
0
3,458
14,478
5,019
324
6,908
7,093
70,222
0
W
Danzaburou
Cellularityz
Danzaburou
14,164
5,484
0
4,754
15,218
6,200
3,103
3,388
11,590
0
111,745
W
13,104
2,893
0
9,745
21,495
27,729
139
4,590
16,784
0
84,570
L
Chang'e
Pekines_
Chang'e
8,558
653
2,691
5,915
17,167
4,795
0
7,511
9,523
43,352
0
W
Ao Kuang
Spongina93
Ao Kuang
13,360
3,318
712
10,033
23,057
8,812
352
4,632
18,243
59,929
0
L
Tsukuyomi
SunnyL2099
Tsukuyomi
18,430
4,932
0
5,923
19,183
8,374
652
9,276
9,639
0
81,001
L
6,442
2,621
723
3,595
16,773
4,926
0
7,509
9,134
0
42,244
W
Cerberus
berlo988
Cerberus
13,667
274
743
8,065
20,970
19,969
0
5,866
14,356
59,021
0
L
Cu Chulainn
guiza-0003
Cu Chulainn
18,443
3,787
0
12,013
30,478
26,156
60
13,460
16,138
12,178
85,905
W
18,554
1,329
0
4,544
15,665
6,588
459
3,612
11,819
80,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,152
Gold Earned
54,485
661
Minions Killed
561
0
Camps Cleared
0
2,213,906
Distance Traveled
1,992,394
26
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,407
475
126
5
0
427,684
4
W
Danzaburou
12,865
536
149
6
0
443,363
6
W
Chaac
13,388
558
167
7
0
411,347
9
L
Chang'e
9,414
392
85
4
0
354,835
2
W
Ao Kuang
11,618
484
91
4
0
435,003
0
L
Tsukuyomi
12,974
541
115
5
0
443,364
3
L
Neith
8,820
368
63
3
0
344,731
1
W
Cerberus
12,135
506
121
5
0
450,740
7
L
Cu Chulainn
11,870
495
172
7
0
421,780
3
W
Scylla
13,146
548
133
6
0
473,453
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role