Player Matchup

Cupid
Cupid
Gold V
Nylonstrapse
Cupid
Gold V
Level 47
God Stats
4W - 3L
1,630 SR
Queue Stats
24W - 31L
1,426 MMR
Solo
Zeus
Zeus
Bronze III
Reddewill
Zeus
Bronze III
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,553 MMR
Solo
Fenrir
Fenrir
Gold III
awolf7
Fenrir
Gold III
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 95
1,543 SR
1,493 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 114
1,592 SR
1,455 MMR
Chang'e
Chang'e
Bronze III
MITMIT08
Chang'e
Bronze III
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold IV
RaZoX144
Danzaburou
Gold IV
Level 145
God Stats
1W - 1L
1,765 SR
Queue Stats
75W - 60L
1,509 MMR
Solo
Set
Set
Bronze III
bySUPERSAIYAN
Set
Bronze III
Level 42
God Stats
0W - 1L
1,511 SR
Queue Stats
2W - 7L
1,355 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 6
13,785
689
10,526
14,601
6,007
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
17
4 / 6 / 6
13,670
684
16,975
12,236
4,063
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
awolf7
Fenrir
16
2 / 4 / 6
13,478
674
10,817
19,278
17,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
AphroditePersephoneAthenaCthulhuAh Muzen Cab

VS

Bans
ThothCabrakanKhepriCerberusYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MITMIT08
Chang'e
18
6 / 3 / 7
13,918
696
14,757
18,201
18,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
RaZoX144
Danzaburou
19
7 / 3 / 4
14,548
727
19,246
20,013
9,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 4 / 5
10,298
515
4,795
7,748
3,604

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
29
10
Kills
13
13
Deaths
10
18
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chang'e
MITMIT08
Chang'e
6
3
7
3.17
W
4
3
6
2.33
L
Danzaburou
RaZoX144
Danzaburou
7
3
4
3
W
Zeus
4
6
6
1.17
W
Fenrir
awolf7
Fenrir
2
4
6
1.25
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,318
Damage
38,798
46,115
Taken
45,962
27,444
Mitigated
31,072
12,459
Healing
20,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
MITMIT08
Chang'e
14,757
1,376
3,947
9,003
18,201
18,148
503
6,774
11,427
67,235
0
W
10,526
7,739
1,137
3,943
14,601
6,007
2,266
4,401
10,025
0
70,539
L
Danzaburou
RaZoX144
Danzaburou
19,246
8,440
0
7,511
20,013
9,320
1,659
7,868
12,145
0
111,584
W
Zeus
16,975
1,043
0
1,468
12,236
4,063
458
4,054
8,007
79,370
0
W
Fenrir
awolf7
Fenrir
10,817
2,349
1,148
4,763
19,278
17,374
0
5,927
13,051
0
39,774
L
4,795
1,095
0
146
7,748
3,604
0
2,690
5,058
0
21,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,933
Gold Earned
38,764
253
Minions Killed
264
0
Camps Cleared
0
1,033,183
Distance Traveled
923,719
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
13,918
696
83
4
0
392,497
1
W
Cupid
13,785
689
121
6
0
341,405
4
L
Danzaburou
14,548
727
152
8
0
355,616
3
W
Zeus
13,670
684
96
5
0
308,278
4
W
Fenrir
13,478
674
36
2
0
383,500
4
L
Set
10,298
515
29
1
0
175,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role