Player Matchup

Tiamat
Tiamat
Crow141
Tiamat
Level 46
God Stats
3W - 5L
1,596 SR
Queue Stats
3W - 5L
1,475 Elo+
Solo
Bakasura
Bakasura
RWBYxDerpy
Bakasura
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 154L
1,432 Elo+
Party 1
Anhur
Anhur
aday999
Anhur
Level 47
God Stats
23W - 23L
1,418 SR
Queue Stats
442W - 460L
1,434 Elo+
Solo
Kukulkan
Kukulkan
dolan0011
Kukulkan
Level 46
God Stats
5W - 6L
1,439 SR
Queue Stats
95W - 115L
1,358 Elo+
Solo
Nike
Nike
zedoot
Nike
Level 102
God Stats
5W - 6L
1,333 SR
Queue Stats
589W - 548L
1,497 Elo+
Party 1
Team Averages
Level 56
1,457 SR
1,439 Elo+

VS

Team Averages
Level 56
1,401 SR
1,551 Elo+
Tiamat
Tiamat
JhonyGEM
Tiamat
Level 45
God Stats
1W - 5L
1,332 SR
Queue Stats
127W - 126L
1,475 Elo+
Solo
Ratatoskr
Ratatoskr
Max0ne
Ratatoskr
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 109L
1,330 Elo+
Solo
Jing Wei
Jing Wei
Rakanos
Jing Wei
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,736 Elo+
Party 2
Sobek
Sobek
Shachaflam
Sobek
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,736 Elo+
Party 2
Bakasura
Bakasura
kepa97
Bakasura
Level 84
God Stats
1W - 3L
1,173 SR
Queue Stats
36W - 40L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Crow141
Tiamat
20
3 / 1 / 8
12,994
591
14,660
10,996
9,087
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
RWBYxDerpy
Bakasura
17
2 / 4 / 14
10,872
494
9,179
17,183
8,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anhur
aday999
Anhur
19
11 / 4 / 9
12,396
563
15,869
13,470
5,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
dolan0011
Kukulkan
20
11 / 6 / 6
13,513
614
19,670
14,823
5,784
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
zedoot
Nike
18
5 / 3 / 17
11,761
535
12,096
24,095
15,484
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
JhonyGEM
Tiamat
18
6 / 6 / 4
11,971
544
11,142
18,356
12,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
Max0ne
Ratatoskr
15
1 / 7 / 1
9,519
433
6,190
14,967
6,476
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
Rakanos
Jing Wei
15
1 / 9 / 5
9,180
417
7,648
14,835
5,035
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sobek
16
4 / 5 / 5
10,891
495
7,091
24,996
29,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
kepa97
Bakasura
17
5 / 5 / 4
11,297
514
11,139
20,203
10,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
36
32
Kills
17
18
Deaths
32
54
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Crow141
Tiamat
3
1
8
7
L
Tiamat
JhonyGEM
Tiamat
6
6
4
1.33
L
Ratatoskr
Max0ne
Ratatoskr
1
7
1
0.21
W
Bakasura
RWBYxDerpy
Bakasura
2
4
14
2.25
L
Jing Wei
Rakanos
Jing Wei
1
9
5
0.39
L
Sobek
4
5
5
1.3
W
Anhur
aday999
Anhur
11
4
9
3.88
W
Kukulkan
dolan0011
Kukulkan
11
6
6
2.33
L
Bakasura
kepa97
Bakasura
5
5
4
1.4
W
Nike
zedoot
Nike
5
3
17
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,474
Damage
43,210
80,567
Taken
93,357
44,310
Mitigated
63,547
28,085
Healing
15,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Crow141
Tiamat
14,660
2,772
0
6,938
10,996
9,087
2,499
2,317
8,519
88,958
0
L
Tiamat
JhonyGEM
Tiamat
11,142
1,497
0
4,786
18,356
12,074
350
9,195
9,017
62,102
0
L
Ratatoskr
Max0ne
Ratatoskr
6,190
1,944
0
1,345
14,967
6,476
1,777
6,988
7,739
0
50,746
W
Bakasura
RWBYxDerpy
Bakasura
9,179
5,897
0
4,477
17,183
8,055
2,396
3,160
13,901
0
70,764
L
Jing Wei
Rakanos
Jing Wei
7,648
5,120
0
890
14,835
5,035
0
2,824
11,911
0
52,138
L
Sobek
7,091
761
0
4,063
24,996
29,272
0
8,426
16,345
27,718
0
W
Anhur
aday999
Anhur
15,869
7,854
0
3,715
13,470
5,900
2,467
3,449
9,683
0
78,494
W
Kukulkan
dolan0011
Kukulkan
19,670
3,045
0
2,191
14,823
5,784
591
4,065
10,159
94,757
0
L
Bakasura
kepa97
Bakasura
11,139
8,187
0
4,225
20,203
10,690
0
7,057
13,071
0
62,922
W
Nike
zedoot
Nike
12,096
2,482
910
9,854
24,095
15,484
1,054
4,624
18,705
160
50,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,536
Gold Earned
52,858
611
Minions Killed
481
0
Camps Cleared
0
2,117,990
Distance Traveled
1,859,383
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,994
591
163
7
0
395,747
0
L
Tiamat
11,971
544
109
5
0
391,573
7
L
Ratatoskr
9,519
433
105
5
0
328,722
5
W
Bakasura
10,872
494
97
4
0
474,568
3
L
Jing Wei
9,180
417
100
5
0
349,448
3
L
Sobek
10,891
495
41
2
0
395,399
3
W
Anhur
12,396
563
84
4
0
392,860
2
W
Kukulkan
13,513
614
197
9
0
379,455
2
L
Bakasura
11,297
514
126
6
0
394,241
0
W
Nike
11,761
535
70
3
0
475,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role