Player Matchup

Merlin
Merlin
DunhillSlims
Merlin
Level 64
God Stats
1W - 0L
1,357 SR
Queue Stats
1W - 1L
1,278 Elo+
Party 1
Ares
Ares
Mississipio
Ares
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
347W - 366L
1,516 Elo+
Solo
Artio
Artio
RazPizdozina
Artio
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,278 Elo+
Party 1
Ullr
Ullr
SigiRoiven
Ullr
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,278 Elo+
Party 1
Skadi
Skadi
xNoxiousGoblinx
Skadi
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 186L
1,549 Elo+
Solo
Team Averages
Level 77
1,471 SR
1,380 Elo+

VS

Team Averages
Level 69
1,551 SR
1,494 Elo+
Jing Wei
Jing Wei
BlackTHUNDER35
Jing Wei
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,213 Elo+
Party 2
Bastet
Bastet
Lunemost
Bastet
Level 89
God Stats
5W - 1L
1,756 SR
Queue Stats
194W - 172L
1,527 Elo+
Solo
Agni
Agni
Shinsenpa1
Agni
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 16L
1,814 Elo+
Solo
Serqet
Serqet
a1071494008
Serqet
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
288W - 288L
1,503 Elo+
Solo
He Bo
He Bo
zealsmite9
He Bo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
9 / 3 / 16
12,157
868
24,531
16,191
9,350
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
10 / 3 / 18
11,611
829
11,586
20,526
26,099
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

17
2 / 6 / 16
9,905
708
5,445
22,884
31,783
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
1 / 5 / 19
9,881
706
9,575
13,951
7,125
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
10 / 6 / 15
11,935
853
19,823
17,685
10,079
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
19
3 / 6 / 15
11,584
827
12,704
16,336
7,597
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Bastet
Lunemost
Bastet
19
11 / 4 / 11
11,590
828
26,459
14,890
7,301
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
7 / 5 / 9
11,107
793
22,631
13,986
6,426
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Serqet
16
1 / 6 / 13
10,351
739
5,430
22,564
25,025
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

He Bo
13
1 / 11 / 6
8,462
604
6,324
14,979
6,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
77
32
Kills
23
23
Deaths
32
84
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
3
6
15
1.75
W
Merlin
9
3
16
5.67
L
Bastet
Lunemost
Bastet
11
4
11
4.13
W
10
3
18
6.33
W
2
6
16
1.67
L
7
5
9
2.3
W
1
5
19
2.1
L
Serqet
1
6
13
1.25
W
10
6
15
2.92
L
He Bo
1
11
6
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,960
Damage
73,548
91,237
Taken
82,755
84,436
Mitigated
52,655
29,882
Healing
20,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
12,704
5,218
975
2,679
16,336
7,597
1,697
8,072
8,239
0
33,927
W
Merlin
24,531
643
2,675
5,105
16,191
9,350
1,227
4,499
11,134
48,927
0
L
Bastet
Lunemost
Bastet
26,459
5,839
2,291
2,906
14,890
7,301
0
5,230
9,360
0
30,263
W
11,586
543
2,762
5,228
20,526
26,099
58
6,242
13,525
13,330
0
W
5,445
1,398
520
654
22,884
31,783
453
8,967
13,779
10,348
0
L
22,631
1,347
1,225
1,908
13,986
6,426
308
8,698
5,188
41,886
0
W
9,575
5,070
2,528
1,944
13,951
7,125
1,973
4,898
9,053
0
26,706
L
Serqet
5,430
716
2,734
3,784
22,564
25,025
119
10,264
12,075
0
6,711
W
19,823
7,267
4,593
3,873
17,685
10,079
3,012
4,349
13,336
0
44,549
L
He Bo
6,324
842
923
1,534
14,979
6,306
34
8,548
6,331
16,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,489
Gold Earned
53,094
170
Minions Killed
119
0
Camps Cleared
0
1,330,689
Distance Traveled
1,279,294
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,584
827
37
3
0
260,682
0
W
Merlin
12,157
868
53
4
0
266,116
0
L
Bastet
11,590
828
7
1
0
317,544
4
W
Ares
11,611
829
14
1
0
286,589
3
W
Artio
9,905
708
14
1
0
270,219
0
L
Agni
11,107
793
51
4
0
270,839
1
W
Ullr
9,881
706
33
2
0
268,097
0
L
Serqet
10,351
739
0
0
0
243,373
3
W
Skadi
11,935
853
56
4
0
239,668
3
L
He Bo
8,462
604
24
2
0
186,856
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role