Player Matchup

Fenrir
Fenrir
Gold III
awolf7
Fenrir
Gold III
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold I
banaan2002
Cthulhu
Gold I
Level 116
God Stats
3W - 5L
1,560 SR
Queue Stats
188W - 216L
1,722 MMR
Solo
Poseidon
Poseidon
Bronze III
bySUPERSAIYAN
Poseidon
Bronze III
Level 42
God Stats
0W - 1L
1,453 SR
Queue Stats
2W - 7L
1,397 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 91
1,504 SR
1,540 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 72
1,481 SR
1,422 MMR
Da Ji
Da Ji
Silver I
Nylonstrapse
Da Ji
Silver I
Level 47
God Stats
6W - 6L
1,442 SR
Queue Stats
24W - 31L
1,385 MMR
Solo
Janus
Janus
Silver I
antonlolOMG
Janus
Silver I
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 66L
1,381 MMR
Solo
Anhur
Anhur
Diamond V
kawaiiponyy
Anhur
Diamond V
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
awolf7
Fenrir
13
6 / 3 / 0
9,961
712
5,809
12,853
6,926
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
banaan2002
Cthulhu
13
0 / 5 / 5
9,431
674
6,499
13,349
8,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
bySUPERSAIYAN
Poseidon
10
0 / 7 / 4
8,164
583
4,219
8,359
1,413
Bans
ScyllaAphroditeThothTiamatGuan Yu

VS

Bans
PersephoneSobekDiscordiaNoxHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 13
9,408
672
5,770
9,612
7,037
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

14
5 / 2 / 7
10,112
722
6,274
4,973
1,675
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
9 / 2 / 5
11,181
799
15,622
11,144
3,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
6
Kills
15
15
Deaths
6
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
2
13
3.75
W
5
2
7
4.25
L
Fenrir
awolf7
Fenrir
6
3
0
2
L
Cthulhu
banaan2002
Cthulhu
0
5
5
0.5
L
Poseidon
bySUPERSAIYAN
Poseidon
0
7
4
0.29
W
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,527
Damage
27,666
34,561
Taken
25,729
17,220
Mitigated
12,681
3,656
Healing
8,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,770
1,259
726
1,414
9,612
7,037
156
4,214
5,318
0
24,630
W
6,274
473
0
950
4,973
1,675
632
1,467
3,376
39,468
0
L
Fenrir
awolf7
Fenrir
5,809
1,129
0
2,381
12,853
6,926
0
2,565
10,288
0
26,255
L
Cthulhu
banaan2002
Cthulhu
6,499
358
353
842
13,349
8,881
0
3,098
10,251
34,704
0
L
Poseidon
bySUPERSAIYAN
Poseidon
4,219
278
0
80
8,359
1,413
0
659
7,700
29,849
0
W
15,622
10,367
0
5,132
11,144
3,969
2,005
4,761
6,261
0
60,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,556
Gold Earned
30,701
157
Minions Killed
176
0
Camps Cleared
0
726,053
Distance Traveled
762,021
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,408
672
32
2
0
259,057
5
W
Janus
10,112
722
70
5
0
259,466
4
L
Fenrir
9,961
712
35
3
0
290,300
4
L
Cthulhu
9,431
674
61
4
0
268,485
3
L
Poseidon
8,164
583
61
4
0
167,268
3
W
Anhur
11,181
799
74
5
0
243,498
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role