Player Matchup

Sol
Sol
 
Sol
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
IW0LFI 4T5
Ah Puch
Level 117
God Stats
3W - 0L
1,500 SR
Queue Stats
104W - 103L
1,525 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
McqueenMan1010
Ah Muzen Cab
Level 101
God Stats
5W - 2L
1,977 SR
Queue Stats
161W - 169L
1,516 Elo+
Party 1
Kuzenbo
Kuzenbo
NeverPxllOut
Kuzenbo
Level 123
God Stats
4W - 2L
1,405 SR
Queue Stats
151W - 154L
1,393 Elo+
Party 1
Aphrodite
Aphrodite
YouSnoozeYouLose
Aphrodite
Level 37
God Stats
2W - 1L
1,492 SR
Queue Stats
41W - 37L
1,330 Elo+
Solo
Team Averages
Level 104
1,575 SR
1,453 Elo+

VS

Team Averages
Level 111
1,443 SR
1,528 Elo+
Sobek
Sobek
EpicSim
Sobek
Level 33
God Stats
3W - 4L
1,346 SR
Queue Stats
404W - 366L
1,562 Elo+
Party 2
Skadi
Skadi
Lokyt0
Skadi
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 97L
1,603 Elo+
Solo
Ra
Ra
MuffPlowman_69
Ra
Level 117
God Stats
2W - 7L
1,402 SR
Queue Stats
131W - 132L
1,547 Elo+
Party 2
Athena
Athena
TheSaucemeister
Athena
Level 108
God Stats
4W - 3L
1,496 SR
Queue Stats
575W - 530L
1,500 Elo+
Party 2
Anhur
Anhur
XKill
Anhur
Level 158
God Stats
10W - 22L
1,472 SR
Queue Stats
1,133W - 1,155L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
9 / 3 / 14
12,490
833
18,487
12,880
5,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
IW0LFI 4T5
Ah Puch
18
7 / 4 / 11
11,190
746
13,443
10,584
3,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Muzen Cab
McqueenMan1010
Ah Muzen Cab
19
11 / 5 / 15
12,311
821
23,666
14,687
7,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
NeverPxllOut
Kuzenbo
20
2 / 1 / 24
12,420
828
10,587
21,878
32,042
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Aphrodite
16
2 / 4 / 16
10,303
687
8,440
13,824
7,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
EpicSim
Sobek
16
0 / 7 / 10
9,361
624
7,842
22,610
27,968
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Skadi
Lokyt0
Skadi
20
6 / 7 / 10
12,003
800
17,140
16,236
7,947
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
4 / 3 / 7
11,005
734
12,125
15,577
7,843
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 7 / 4
10,262
684
6,502
20,267
21,458
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
XKill
Anhur
17
4 / 7 / 8
10,675
712
14,039
15,260
7,435
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
56
31
Kills
17
17
Deaths
31
80
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
9
3
14
5.33
L
Sobek
EpicSim
Sobek
0
7
10
0.71
W
Ah Puch
IW0LFI 4T5
Ah Puch
7
4
11
3.13
L
Skadi
Lokyt0
Skadi
6
7
10
1.57
W
Ah Muzen Cab
McqueenMan1010
Ah Muzen Cab
11
5
15
3.7
L
4
3
7
2.5
W
Kuzenbo
NeverPxllOut
Kuzenbo
2
1
24
14
L
3
7
4
0.71
L
Anhur
XKill
Anhur
4
7
8
1.14
W
Aphrodite
2
4
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,623
Damage
57,648
73,853
Taken
89,950
56,594
Mitigated
72,651
37,260
Healing
31,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
18,487
2,174
2,986
6,219
12,880
5,244
3,562
4,140
8,740
43,631
0
L
Sobek
EpicSim
Sobek
7,842
264
1,085
6,769
22,610
27,968
34
10,189
11,975
15,010
0
W
Ah Puch
IW0LFI 4T5
Ah Puch
13,443
412
2,496
3,038
10,584
3,772
179
2,539
8,045
23,624
0
L
Skadi
Lokyt0
Skadi
17,140
8,133
1,949
1,266
16,236
7,947
2,115
10,528
5,539
0
40,958
W
Ah Muzen Cab
McqueenMan1010
Ah Muzen Cab
23,666
8,674
929
3,638
14,687
7,622
2,560
6,503
8,184
0
40,091
L
12,125
1,775
7,442
7,009
15,577
7,843
372
11,459
3,881
42,424
0
W
Kuzenbo
NeverPxllOut
Kuzenbo
10,587
3,269
887
3,130
21,878
32,042
510
8,219
13,659
20,260
0
L
6,502
491
1,983
878
20,267
21,458
314
6,456
13,647
11,252
0
L
Anhur
XKill
Anhur
14,039
7,175
1,896
1,110
15,260
7,435
120
11,046
3,951
0
26,834
W
Aphrodite
8,440
444
8,595
5,342
13,824
7,914
657
5,068
8,756
22,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,714
Gold Earned
53,306
152
Minions Killed
207
0
Camps Cleared
0
1,220,651
Distance Traveled
1,202,791
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,490
833
39
3
0
259,602
3
L
Sobek
9,361
624
14
1
0
261,155
0
W
Ah Puch
11,190
746
28
2
0
270,194
0
L
Skadi
12,003
800
49
3
0
234,234
3
W
Ah Muzen Cab
12,311
821
42
3
0
218,883
0
L
Ra
11,005
734
81
5
0
259,763
0
W
Kuzenbo
12,420
828
9
1
0
262,751
0
L
Athena
10,262
684
22
1
0
234,980
0
L
Anhur
10,675
712
41
3
0
212,659
0
W
Aphrodite
10,303
687
34
2
0
209,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role