Player Matchup

Ymir
Ymir
Devilzblade
Ymir
Level 80
God Stats
4W - 3L
1,678 SR
Queue Stats
45W - 29L
1,644 Elo+
Party 1
Danzaburou
Danzaburou
Jasic
Danzaburou
Level 108
God Stats
6W - 2L
1,801 SR
Queue Stats
22W - 19L
1,564 Elo+
Party 1
Nemesis
Nemesis
Naesxhn
Nemesis
Level 8
God Stats
1W - 0L
1,770 SR
Queue Stats
10W - 1L
1,853 Elo+
Party 1
Team Averages
Level 65
1,749 SR
1,687 Elo+

VS

Team Averages
Level 33
1,497 SR
1,518 Elo+
Guan Yu
Guan Yu
Bearggalo
Guan Yu
Level 64
God Stats
4W - 9L
1,195 SR
Queue Stats
252W - 302L
1,443 Elo+
Party 2
Olorun
Olorun
Evrte
Olorun
Level 29
God Stats
5W - 1L
1,797 SR
Queue Stats
81W - 43L
1,610 Elo+
Party 2
Neith
Neith
xFIake
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 5 / 12
9,928
827
8,425
17,220
10,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
Jasic
Danzaburou
14
10 / 1 / 10
10,975
915
15,412
8,796
3,063
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
Naesxhn
Nemesis
13
6 / 3 / 12
9,706
809
9,711
9,422
3,601
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bearggalo
Guan Yu
10
5 / 7 / 3
8,792
733
6,373
13,131
11,677
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
Evrte
Olorun
12
3 / 5 / 3
8,787
732
10,389
12,110
4,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
xFIake
Neith
10
0 / 10 / 2
7,335
611
5,425
13,842
4,794
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
22
Kills
8
9
Deaths
22
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Bearggalo
Guan Yu
5
7
3
0.93
W
6
5
12
2.4
L
Olorun
Evrte
Olorun
3
5
3
0.9
W
Danzaburou
Jasic
Danzaburou
10
1
10
15
W
Nemesis
Naesxhn
Nemesis
6
3
12
4
L
Neith
xFIake
Neith
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,548
Damage
22,187
35,438
Taken
39,083
17,337
Mitigated
20,633
10,603
Healing
6,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Bearggalo
Guan Yu
6,373
1,063
727
2,411
13,131
11,677
190
2,410
10,721
418
14,435
W
8,425
1,989
0
4,464
17,220
10,673
458
4,747
11,077
22,087
0
L
Olorun
Evrte
Olorun
10,389
4,124
270
3,356
12,110
4,162
108
2,052
10,058
38,842
0
W
Danzaburou
Jasic
Danzaburou
15,412
10,583
0
4,663
8,796
3,063
1,400
2,595
5,958
0
49,433
W
Nemesis
Naesxhn
Nemesis
9,711
4,475
0
1,476
9,422
3,601
1,057
2,871
6,335
0
24,506
L
Neith
xFIake
Neith
5,425
2,795
0
111
13,842
4,794
360
4,055
9,787
0
15,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,609
Gold Earned
24,914
114
Minions Killed
89
0
Camps Cleared
0
633,920
Distance Traveled
548,352
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,792
733
18
2
0
206,427
2
W
Ymir
9,928
827
20
2
0
185,903
4
L
Olorun
8,787
732
50
4
0
184,263
1
W
Danzaburou
10,975
915
63
5
0
224,233
1
W
Nemesis
9,706
809
31
3
0
223,784
1
L
Neith
7,335
611
21
2
0
157,662
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role