Player Matchup

Susano
Susano
ChaosTurk
Susano
Level 29
God Stats
5W - 2L
1,633 SR
Queue Stats
259W - 287L
1,406 Elo+
Solo
Freya
Freya
Frodoislove
Freya
Level 18
God Stats
3W - 2L
1,713 SR
Queue Stats
84W - 76L
1,499 Elo+
Solo
Sun Wukong
Sun Wukong
Kuccu
Sun Wukong
Level 24
God Stats
29W - 30L
1,570 SR
Queue Stats
53W - 60L
1,489 Elo+
Solo
Ra
Ra
jibedijai
Ra
Level 13
God Stats
2W - 1L
1,589 SR
Queue Stats
27W - 32L
1,393 Elo+
Solo
Janus
Janus
ocb37
Janus
Level 28
God Stats
12W - 21L
1,528 SR
Queue Stats
146W - 178L
1,419 Elo+
Solo
Team Averages
Level 22
1,606 SR
1,441 Elo+

VS

Team Averages
Level 25
1,350 SR
1,451 Elo+
Arachne
Arachne
Da3afto
Arachne
Level 24
God Stats
1W - 4L
1,193 SR
Queue Stats
116W - 155L
1,484 Elo+
Solo
Achilles
Achilles
SaltHat
Achilles
Level 26
God Stats
6W - 13L
1,368 SR
Queue Stats
68W - 84L
1,366 Elo+
Party 1
Ra
Ra
Sis9I
Ra
Level 38
God Stats
14W - 10L
1,496 SR
Queue Stats
188W - 206L
1,366 Elo+
Party 1
Ymir
Ymir
tretart
Ymir
Level 18
God Stats
12W - 19L
1,392 SR
Queue Stats
31W - 45L
1,296 Elo+
Party 1
Neith
Neith
Асфиксия
Neith
Level 20
God Stats
0W - 1L
1,299 SR
Queue Stats
2W - 1L
1,743 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
ChaosTurk
Susano
16
5 / 0 / 7
9,846
579
7,991
10,188
4,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
12 / 2 / 7
10,682
628
11,093
9,106
4,117
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Kuccu
Sun Wukong
16
8 / 0 / 7
9,955
586
8,367
11,753
5,746
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 2 / 4
9,087
535
4,873
6,573
2,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
ocb37
Janus
15
5 / 7 / 13
9,642
567
12,087
9,655
3,034
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Da3afto
Arachne
12
2 / 5 / 2
8,052
474
6,360
11,763
4,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
SaltHat
Achilles
13
0 / 6 / 0
7,754
456
5,938
14,943
13,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ra
15
5 / 4 / 3
9,270
545
10,296
9,936
3,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
tretart
Ymir
10
0 / 9 / 4
6,896
406
2,951
15,228
6,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
4 / 9 / 0
7,311
430
3,740
10,943
3,492
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
20
33
Kills
11
11
Deaths
33
38
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Susano
ChaosTurk
Susano
5
0
7
8.5
L
Arachne
Da3afto
Arachne
2
5
2
0.6
W
12
2
7
7.75
W
Sun Wukong
Kuccu
Sun Wukong
8
0
7
11.5
L
Achilles
SaltHat
Achilles
0
6
0
0
L
Ra
5
4
3
1.63
W
3
2
4
2.5
W
Janus
ocb37
Janus
5
7
13
1.64
L
Ymir
tretart
Ymir
0
9
4
0.22
L
4
9
0
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,411
Damage
29,285
47,275
Taken
62,813
19,533
Mitigated
32,123
13,916
Healing
13,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
ChaosTurk
Susano
7,991
3,436
0
3,551
10,188
4,048
0
1,236
8,773
0
65,329
L
Arachne
Da3afto
Arachne
6,360
3,551
0
2,734
11,763
4,666
0
3,518
8,213
0
41,956
W
11,093
4,061
0
4,044
9,106
4,117
876
3,698
5,288
46,635
0
W
Sun Wukong
Kuccu
Sun Wukong
8,367
945
0
4,978
11,753
5,746
525
2,335
8,838
0
53,234
L
Achilles
SaltHat
Achilles
5,938
1,548
0
4,175
14,943
13,834
580
1,740
13,067
519
42,621
L
Ra
10,296
940
423
2,711
9,936
3,668
0
4,483
5,305
61,290
0
W
4,873
438
125
377
6,573
2,588
1,454
2,923
3,425
49,650
0
W
Janus
ocb37
Janus
12,087
799
0
841
9,655
3,034
1,824
2,790
6,737
46,848
0
L
Ymir
tretart
Ymir
2,951
331
0
1,882
15,228
6,463
192
8,984
6,158
19,847
0
L
3,740
1,959
0
1,146
10,943
3,492
779
8,916
2,017
0
25,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,212
Gold Earned
39,283
471
Minions Killed
347
0
Camps Cleared
0
1,720,911
Distance Traveled
1,444,229
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,846
579
107
6
0
390,872
2
L
Arachne
8,052
474
66
4
0
309,714
0
W
Freya
10,682
628
84
5
0
329,620
2
W
Sun Wukong
9,955
586
111
7
0
357,739
7
L
Achilles
7,754
456
88
5
0
253,887
0
L
Ra
9,270
545
102
6
0
347,576
2
W
Ra
9,087
535
90
5
0
341,385
0
W
Janus
9,642
567
79
5
0
301,295
1
L
Ymir
6,896
406
32
2
0
289,231
5
L
Neith
7,311
430
59
3
0
243,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role