Player Matchup

Arachne
Arachne
JayR307
Arachne
Level 33
God Stats
77W - 64L
1,522 SR
Queue Stats
194W - 205L
1,500 Elo+
Party 1
Ares
Ares
MrMohammad01
Ares
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
295W - 267L
1,577 Elo+
Solo
Danzaburou
Danzaburou
Shadow_GT44
Danzaburou
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 55L
1,513 Elo+
Solo
Scylla
Scylla
VIKRAZ1978
Scylla
Level 27
God Stats
12W - 13L
1,551 SR
Queue Stats
58W - 55L
1,450 Elo+
Solo
Nike
Nike
kksebi
Nike
Level 28
God Stats
13W - 19L
1,457 SR
Queue Stats
127W - 131L
1,462 Elo+
Party 1
Team Averages
Level 25
1,506 SR
1,500 Elo+

VS

Team Averages
Level 23
1,487 SR
1,476 Elo+
Bacchus
Bacchus
Barkerbeast
Bacchus
Level 14
God Stats
3W - 3L
1,499 SR
Queue Stats
28W - 28L
1,480 Elo+
Solo
Janus
Janus
Max_Musterknabe_
Janus
Level 16
God Stats
30W - 33L
1,465 SR
Queue Stats
128W - 128L
1,526 Elo+
Solo
Horus
Horus
Shiro_wr
Horus
Level 27
God Stats
3W - 0L
1,450 SR
Queue Stats
91W - 87L
1,452 Elo+
Party 2
Skadi
Skadi
ezbk_V1ol3nt
Skadi
Level 29
God Stats
5W - 10L
1,521 SR
Queue Stats
208W - 223L
1,468 Elo+
Solo
Kumbhakarna
Kumbhakarna
superior-sand478
Kumbhakarna
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 66L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JayR307
Arachne
15
3 / 3 / 2
9,272
545
6,728
13,194
5,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 6 / 7
8,994
529
9,506
15,613
9,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Shadow_GT44
Danzaburou
14
3 / 8 / 0
8,575
504
4,946
12,959
4,224
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
VIKRAZ1978
Scylla
15
2 / 8 / 2
9,156
539
3,735
9,346
3,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
kksebi
Nike
15
6 / 4 / 0
9,116
536
7,794
13,458
9,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Barkerbeast
Bacchus
13
1 / 3 / 11
8,940
526
6,847
10,058
9,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

18
13 / 1 / 3
11,541
679
16,888
10,205
3,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Shiro_wr
Horus
15
3 / 4 / 5
9,009
530
7,088
10,748
5,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
10 / 3 / 3
10,257
603
9,091
8,475
3,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
superior-sand478
Kumbhakarna
13
1 / 4 / 2
7,742
455
4,319
11,989
8,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
52
15
Kills
28
29
Deaths
15
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Barkerbeast
Bacchus
1
3
11
2.17
L
Arachne
JayR307
Arachne
3
3
2
1.33
W
13
1
3
14.5
L
1
6
7
0.75
L
Danzaburou
Shadow_GT44
Danzaburou
3
8
0
0.38
W
Horus
Shiro_wr
Horus
3
4
5
1.38
L
Scylla
VIKRAZ1978
Scylla
2
8
2
0.38
W
10
3
3
3.83
L
Nike
kksebi
Nike
6
4
0
1.5
W
Kumbhakarna
superior-sand478
Kumbhakarna
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,709
Damage
44,233
64,570
Taken
51,475
32,770
Mitigated
30,678
15,008
Healing
11,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Barkerbeast
Bacchus
6,847
925
0
3,497
10,058
9,516
280
2,090
7,932
19,038
0
L
Arachne
JayR307
Arachne
6,728
3,886
501
3,816
13,194
5,998
60
4,596
8,475
0
56,559
W
16,888
1,272
141
4,037
10,205
3,516
0
4,522
5,525
78,303
0
L
9,506
867
832
3,615
15,613
9,975
0
7,299
8,112
27,069
0
L
Danzaburou
Shadow_GT44
Danzaburou
4,946
2,235
0
2,713
12,959
4,224
1,304
3,418
9,401
0
51,808
W
Horus
Shiro_wr
Horus
7,088
3,550
880
1,669
10,748
5,924
217
2,153
8,503
0
48,802
L
Scylla
VIKRAZ1978
Scylla
3,735
350
0
0
9,346
3,423
772
6,568
2,541
48,022
0
W
9,091
4,501
0
1,387
8,475
3,248
2,938
4,150
4,285
0
64,269
L
Nike
kksebi
Nike
7,794
829
255
3,276
13,458
9,150
1,311
5,413
7,987
0
50,339
W
Kumbhakarna
superior-sand478
Kumbhakarna
4,319
696
0
216
11,989
8,474
376
0
11,989
29,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,113
Gold Earned
47,489
420
Minions Killed
401
0
Camps Cleared
0
1,466,444
Distance Traveled
1,672,139
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,940
526
27
2
0
322,061
2
L
Arachne
9,272
545
99
6
0
325,468
0
W
Janus
11,541
679
139
8
0
355,769
6
L
Ares
8,994
529
39
2
0
290,516
5
L
Danzaburou
8,575
504
82
5
0
267,183
3
W
Horus
9,009
530
85
5
0
358,605
1
L
Scylla
9,156
539
102
6
0
264,955
4
W
Skadi
10,257
603
110
6
0
291,533
1
L
Nike
9,116
536
98
6
0
318,322
0
W
Kumbhakarna
7,742
455
40
2
0
344,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role