Player Matchup

Thoth
Thoth
Gold IV
Deathsacre
Thoth
Gold IV
Level 68
God Stats
7W - 4L
1,507 SR
Queue Stats
102W - 100L
1,336 MMR
Solo
Cerberus
Cerberus
Gold IV
Deblante
Cerberus
Gold IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
Nylonstrapse
Ah Muzen Cab
Silver I
Level 47
God Stats
2W - 1L
1,618 SR
Queue Stats
24W - 31L
1,340 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 87
1,542 SR
1,392 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 105
1,511 SR
1,278 MMR
Hel
Hel
Bronze I
MarioRecio12
Hel
Bronze I
Level 157
God Stats
0W - 3L
1,525 SR
Queue Stats
78W - 104L
1,004 MMR
Solo
Susano
Susano
Silver II
MrBudyp
Susano
Silver II
Level 98
God Stats
1W - 1L
1,526 SR
Queue Stats
9W - 12L
1,406 MMR
Solo
Cupid
Cupid
Bronze III
SAKUR4
Cupid
Bronze III
Level 60
God Stats
0W - 3L
1,482 SR
Queue Stats
13W - 28L
1,426 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
14
4 / 1 / 4
10,221
681
8,304
5,733
2,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Deblante
Cerberus
13
2 / 1 / 6
9,677
645
6,810
12,461
13,379
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
Nylonstrapse
Ah Muzen Cab
13
2 / 1 / 4
9,416
628
6,491
5,341
2,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bans
PersephoneKumbhakarnaDiscordiaSobekAphrodite

VS

Bans
KukulkanAthenaHerculesCthulhuBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 0
9,833
656
6,145
10,986
3,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
MrBudyp
Susano
11
1 / 5 / 1
8,347
556
6,873
9,870
2,870
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
SAKUR4
Cupid
13
0 / 2 / 3
8,825
588
3,631
8,481
2,949
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
8
Kills
3
3
Deaths
8
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thoth
4
1
4
6
W
Cerberus
Deblante
Cerberus
2
1
6
5
L
2
1
0
2
L
Susano
MrBudyp
Susano
1
5
1
0.3
W
Ah Muzen Cab
Nylonstrapse
Ah Muzen Cab
2
1
4
4
L
Cupid
SAKUR4
Cupid
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,605
Damage
16,649
23,535
Taken
29,337
17,783
Mitigated
9,418
6,785
Healing
11,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
8,304
379
0
1,411
5,733
2,028
560
1,262
4,471
53,455
0
W
Cerberus
Deblante
Cerberus
6,810
354
0
2,610
12,461
13,379
313
4,031
8,430
29,632
0
L
6,145
343
3,734
5,990
10,986
3,599
0
7,114
3,576
38,931
0
L
Susano
MrBudyp
Susano
6,873
1,582
0
472
9,870
2,870
0
3,485
6,291
0
27,694
W
Ah Muzen Cab
Nylonstrapse
Ah Muzen Cab
6,491
2,927
0
2,764
5,341
2,376
2,397
932
4,409
0
41,545
L
Cupid
SAKUR4
Cupid
3,631
1,250
149
801
8,481
2,949
0
3,953
4,310
0
34,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,314
Gold Earned
27,005
199
Minions Killed
183
0
Camps Cleared
0
782,162
Distance Traveled
791,537
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,221
681
95
6
0
281,462
4
W
Cerberus
9,677
645
36
2
0
266,212
6
L
Hel
9,833
656
58
4
0
287,106
1
L
Susano
8,347
556
41
3
0
255,515
4
W
Ah Muzen Cab
9,416
628
68
5
0
234,488
2
L
Cupid
8,825
588
84
6
0
248,916
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role