Player Matchup

Izanami
Izanami
Aphrodite046826
Izanami
Level 88
God Stats
113W - 148L
1,450 SR
Queue Stats
488W - 748L
1,336 Elo+
Party 2
Bacchus
Bacchus
Vengeful Sam
Bacchus
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
479W - 708L
1,327 Elo+
Party 2
Ah Puch
Ah Puch
VileNDefile
Ah Puch
Level 86
God Stats
7W - 8L
1,437 SR
Queue Stats
340W - 453L
1,440 Elo+
Party 2
Team Averages
Level 106
1,462 SR
1,368 Elo+

VS

Team Averages
Level 121
1,564 SR
1,539 Elo+
Cabrakan
Cabrakan
GiadenCreed
Cabrakan
Level 102
God Stats
3W - 1L
1,541 SR
Queue Stats
295W - 240L
1,532 Elo+
Party 1
Chaac
Chaac
PgbLuhJoe
Chaac
Level 106
God Stats
11W - 10L
1,584 SR
Queue Stats
92W - 94L
1,522 Elo+
Solo
Nu Wa
Nu Wa
soulstarved
Nu Wa
Level 155
God Stats
11W - 12L
1,566 SR
Queue Stats
646W - 653L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 5
10,278
571
5,422
13,760
4,551
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Vengeful Sam
Bacchus
14
1 / 5 / 2
11,762
653
7,900
22,535
21,139
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Puch
VileNDefile
Ah Puch
16
7 / 3 / 1
12,525
696
22,568
16,968
5,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
GiadenCreed
Cabrakan
14
4 / 4 / 5
12,514
695
7,179
16,120
14,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
PgbLuhJoe
Chaac
16
5 / 3 / 7
12,438
691
15,369
23,277
19,144
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 1 / 7
11,985
666
22,706
8,629
3,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
8
Kills
13
13
Deaths
8
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
5
5
0.5
W
Cabrakan
GiadenCreed
Cabrakan
4
4
5
1.63
W
Chaac
PgbLuhJoe
Chaac
5
3
7
2.83
L
Bacchus
Vengeful Sam
Bacchus
1
5
2
0.4
L
Ah Puch
VileNDefile
Ah Puch
7
3
1
2.5
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,890
Damage
45,254
53,263
Taken
48,026
31,148
Mitigated
36,611
14,974
Healing
12,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,422
2,801
1,299
1,967
13,760
4,551
769
7,183
6,061
0
52,499
W
Cabrakan
GiadenCreed
Cabrakan
7,179
1,144
0
1,889
16,120
14,066
530
11,890
4,230
32,747
0
W
Chaac
PgbLuhJoe
Chaac
15,369
3,832
0
9,320
23,277
19,144
702
13,996
9,281
0
53,905
L
Bacchus
Vengeful Sam
Bacchus
7,900
748
436
3,481
22,535
21,139
393
12,095
9,948
26,517
0
L
Ah Puch
VileNDefile
Ah Puch
22,568
1,199
424
7,367
16,968
5,458
618
9,275
7,339
88,640
0
W
22,706
7,149
0
936
8,629
3,401
2,063
4,821
3,808
81,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,565
Gold Earned
36,937
237
Minions Killed
215
0
Camps Cleared
0
901,354
Distance Traveled
965,561
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,278
571
88
5
0
292,053
5
W
Cabrakan
12,514
695
35
2
0
305,419
3
W
Chaac
12,438
691
58
3
0
353,194
3
L
Bacchus
11,762
653
25
1
0
298,075
1
L
Ah Puch
12,525
696
124
7
0
311,226
0
W
Nu Wa
11,985
666
122
7
0
306,948
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role