Player Matchup

Kuzenbo
Kuzenbo
Silver V
Balint0122
Kuzenbo
Silver V
Level 71
God Stats
9W - 8L
1,521 SR
Queue Stats
345W - 376L
591 MMR
Solo
Kukulkan
Kukulkan
Silver V
Darkメ情天
Kukulkan
Silver V
Level 129
God Stats
3W - 2L
1,831 SR
Queue Stats
76W - 92L
608 MMR
Solo
Medusa
Medusa
Silver V
KAYSLIMEK
Medusa
Silver V
Level 124
God Stats
94W - 95L
1,315 SR
Queue Stats
1,039W - 1,099L
562 MMR
Solo
Kali
Kali
Silver V
Metters
Kali
Silver V
Level 58
God Stats
2W - 12L
1,375 SR
Queue Stats
182W - 194L
414 MMR
Solo
Chang'e
Chang'e
Silver IV
我爱一根柴
Chang'e
Silver IV
Level 160
God Stats
6W - 4L
1,860 SR
Queue Stats
290W - 306L
744 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 108
1,580 SR
584 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,492 SR
749 MMR
Apollo
Apollo
Silver V
Fуrik
Apollo
Silver V
Level 128
God Stats
5W - 5L
1,580 SR
Queue Stats
339W - 356L
384 MMR
Solo
Cernunnos
Cernunnos
Silver IV
ILikeTrainZ672
Cernunnos
Silver IV
Level 108
God Stats
2W - 1L
1,474 SR
Queue Stats
61W - 91L
639 MMR
Solo
Khepri
Khepri
Silver IV
Kabragan
Khepri
Silver IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver IV
dailoo
Nu Wa
Silver IV
Level 143
God Stats
10W - 9L
1,389 SR
Queue Stats
217W - 218L
689 MMR
Solo
Ao Kuang
Ao Kuang
Silver V
腾讯测试玩家
Ao Kuang
Silver V
Level 62
God Stats
12W - 11L
1,518 SR
Queue Stats
26W - 24L
531 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Balint0122
Kuzenbo
15
1 / 5 / 4
10,514
438
6,969
33,110
27,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
Darkメ情天
Kukulkan
16
0 / 6 / 0
10,501
438
13,847
13,255
5,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
KAYSLIMEK
Medusa
18
2 / 5 / 1
11,236
468
8,720
16,757
7,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
Metters
Kali
20
7 / 1 / 3
13,228
551
11,834
22,417
12,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
2 / 4 / 4
11,885
495
15,899
25,144
16,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
DanzaburouTsukuyomiGuan YuThanatosScylla

VS

Bans
NemesisIzanamiCthulhuCupidKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Fуrik
Apollo
20
2 / 5 / 7
13,843
577
12,867
17,330
8,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cernunnos
ILikeTrainZ672
Cernunnos
20
7 / 3 / 5
14,952
623
22,404
22,989
11,417
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Khepri
Kabragan
Khepri
18
1 / 2 / 16
12,578
524
9,322
16,583
18,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nu Wa
dailoo
Nu Wa
20
5 / 2 / 8
14,110
588
25,604
15,461
6,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
6 / 1 / 8
13,460
561
8,936
21,460
10,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
65
12
Kills
21
21
Deaths
13
12
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Balint0122
Kuzenbo
1
5
4
0.6
L
Kukulkan
Darkメ情天
Kukulkan
0
6
0
0
W
Apollo
Fуrik
Apollo
2
5
7
1.1
W
Cernunnos
ILikeTrainZ672
Cernunnos
7
3
5
3.17
L
Medusa
KAYSLIMEK
Medusa
2
5
1
0.5
W
Khepri
Kabragan
Khepri
1
2
16
4.5
L
Kali
Metters
Kali
7
1
3
8.5
W
Nu Wa
dailoo
Nu Wa
5
2
8
4.5
L
2
4
4
1
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,269
Damage
79,133
110,683
Taken
93,823
69,514
Mitigated
55,277
42,990
Healing
47,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Balint0122
Kuzenbo
6,969
3,131
0
13,272
33,110
27,105
34
15,293
17,817
37,029
0
L
Kukulkan
Darkメ情天
Kukulkan
13,847
220
0
250
13,255
5,535
408
7,585
5,670
93,866
0
W
Apollo
Fуrik
Apollo
12,867
8,525
0
7,309
17,330
8,272
5,897
7,412
9,918
0
99,316
W
Cernunnos
ILikeTrainZ672
Cernunnos
22,404
15,555
0
14,480
22,989
11,417
4,005
5,405
17,572
0
125,237
L
Medusa
KAYSLIMEK
Medusa
8,720
4,471
0
4,104
16,757
7,467
900
3,982
12,775
0
82,954
W
Khepri
Kabragan
Khepri
9,322
645
1,493
5,913
16,583
18,369
659
10,975
5,364
26,610
0
L
Kali
Metters
Kali
11,834
6,332
0
8,193
22,417
12,456
0
6,373
16,044
0
109,370
W
Nu Wa
dailoo
Nu Wa
25,604
7,970
0
5,922
15,461
6,988
1,151
8,956
6,251
124,909
0
L
15,899
315
3,106
14,065
25,144
16,951
634
10,629
14,515
88,640
0
W
8,936
2,205
0
12,876
21,460
10,231
513
6,985
14,307
95,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,364
Gold Earned
68,943
699
Minions Killed
697
0
Camps Cleared
0
2,246,858
Distance Traveled
2,276,308
29
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,514
438
47
2
0
419,946
8
L
Kukulkan
10,501
438
187
8
0
397,356
6
W
Apollo
13,843
577
184
8
0
413,847
1
W
Cernunnos
14,952
623
181
8
0
413,994
1
L
Medusa
11,236
468
156
7
0
409,763
7
W
Khepri
12,578
524
21
1
0
444,671
12
L
Kali
13,228
551
155
6
0
564,208
2
W
Nu Wa
14,110
588
190
8
0
452,207
2
L
Chang'e
11,885
495
154
6
0
455,585
6
W
Ao Kuang
13,460
561
121
5
0
551,589
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role