Player Matchup

Chaac
Chaac
Barkerbeast
Chaac
Level 14
God Stats
2W - 6L
1,235 SR
Queue Stats
28W - 28L
1,498 Elo+
Solo
Fenrir
Fenrir
Mimii13_
Fenrir
Level 23
God Stats
14W - 22L
1,392 SR
Queue Stats
45W - 42L
1,464 Elo+
Solo
Sylvanus
Sylvanus
MrChoci
Sylvanus
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 123L
1,345 Elo+
Solo
Apollo
Apollo
kubasivi
Apollo
Level 24
God Stats
5W - 9L
1,617 SR
Queue Stats
100W - 100L
1,436 Elo+
Solo
Thoth
Thoth
lironwarriorl
Thoth
Level 8
God Stats
1W - 4L
1,323 SR
Queue Stats
7W - 10L
1,356 Elo+
Solo
Team Averages
Level 19
1,413 SR
1,420 Elo+

VS

Team Averages
Level 24
1,444 SR
1,420 Elo+
Neith
Neith
Boiehh
Neith
Level 29
God Stats
9W - 9L
1,581 SR
Queue Stats
257W - 176L
1,597 Elo+
Solo
The Morrigan
The Morrigan
Eskuinkers05
The Morrigan
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 82L
1,478 Elo+
Solo
Fenrir
Fenrir
I ROLSTY I
Fenrir
Level 28
God Stats
1W - 1L
1,573 SR
Queue Stats
25W - 20L
1,532 Elo+
Solo
Khepri
Khepri
Purple_Guy123257
Khepri
Level 29
God Stats
2W - 3L
1,243 SR
Queue Stats
67W - 59L
1,443 Elo+
Solo
Bellona
Bellona
oopoli
Bellona
Level 7
God Stats
1W - 1L
1,321 SR
Queue Stats
12W - 18L
1,050 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 1
8,561
476
7,515
14,752
15,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Breastplate

Breastplate

+20
Physical Protection

Fenrir
Mimii13_
Fenrir
14
5 / 5 / 2
8,752
486
7,477
13,536
5,395
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
MrChoci
Sylvanus
13
1 / 7 / 2
7,143
397
4,838
15,130
8,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
kubasivi
Apollo
13
2 / 4 / 2
7,986
444
9,453
14,363
4,903
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
6 / 6 / 2
9,351
520
7,899
9,469
3,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Boiehh
Neith
16
7 / 2 / 6
10,348
575
16,496
9,815
3,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
Eskuinkers05
The Morrigan
14
1 / 9 / 1
9,070
504
4,627
9,890
2,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
I ROLSTY I
Fenrir
19
15 / 0 / 3
12,274
682
16,231
13,591
6,498
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 3 / 8
9,702
539
7,622
14,655
7,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
oopoli
Bellona
17
1 / 1 / 4
10,462
581
6,393
11,054
10,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
15
Kills
27
27
Deaths
15
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Neith
Boiehh
Neith
7
2
6
5
W
The Morrigan
Eskuinkers05
The Morrigan
1
9
1
0.17
W
Fenrir
I ROLSTY I
Fenrir
15
0
3
16.5
L
Fenrir
Mimii13_
Fenrir
5
5
2
1.2
L
Sylvanus
MrChoci
Sylvanus
1
7
2
0.29
W
3
3
8
2.33
L
Apollo
kubasivi
Apollo
2
4
2
0.75
L
6
6
2
1.17
W
Bellona
oopoli
Bellona
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,182
Damage
51,369
67,250
Taken
59,005
36,937
Mitigated
31,163
17,535
Healing
16,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,515
1,725
0
3,108
14,752
15,400
0
105
14,647
0
53,104
W
Neith
Boiehh
Neith
16,496
8,961
0
6,025
9,815
3,882
3,034
2,030
7,736
0
83,297
W
The Morrigan
Eskuinkers05
The Morrigan
4,627
658
0
0
9,890
2,915
903
5,241
4,072
47,541
2,419
W
Fenrir
I ROLSTY I
Fenrir
16,231
4,602
0
2,883
13,591
6,498
0
1,818
11,520
0
86,892
L
Fenrir
Mimii13_
Fenrir
7,477
1,465
0
2,134
13,536
5,395
0
912
12,606
0
45,966
L
Sylvanus
MrChoci
Sylvanus
4,838
1,432
1,891
4,271
15,130
8,190
0
4,729
10,401
17,574
3,206
W
7,622
599
547
4,878
14,655
7,804
787
2,491
12,164
37,333
0
L
Apollo
kubasivi
Apollo
9,453
6,509
0
5,190
14,363
4,903
0
2,616
11,747
0
54,764
L
7,899
400
0
941
9,469
3,049
532
2,823
6,252
52,254
0
W
Bellona
oopoli
Bellona
6,393
2,706
0
2,318
11,054
10,064
371
0
10,604
1,412
64,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,793
Gold Earned
51,856
413
Minions Killed
534
0
Camps Cleared
0
1,564,844
Distance Traveled
1,702,720
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,561
476
110
6
0
299,607
2
W
Neith
10,348
575
135
8
0
301,317
4
W
The Morrigan
9,070
504
88
5
0
287,122
0
W
Fenrir
12,274
682
129
7
0
386,899
0
L
Fenrir
8,752
486
73
4
0
359,437
0
L
Sylvanus
7,143
397
33
2
0
291,224
5
W
Khepri
9,702
539
48
3
0
377,511
2
L
Apollo
7,986
444
108
6
0
296,838
2
L
Thoth
9,351
520
89
5
0
317,738
0
W
Bellona
10,462
581
134
7
0
349,871
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role